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  1. #1
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    Default Useful Feats and enchantments for a battle cleric?

    Hey I'm working on a melee battle cleric what are some good feats and enchantments for them some feats I was looking into where Shield mastery and Onatar feat series

  2. #2
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    So you want to use a War Hammer Favored Weapon with a shield?

    Because this Battle Cleric build of unbongwahs is where the meta is at with Strikethrough IMO. Hitting three targets with Stunning Blow and Trip is excellent crowd control. War Domain adds +10 tactical DCs and makes you proficient with all weapons allowing you to switch to a Bastard Sword (Hand and a Half weapon benefits from Strikethrough) and Shield if you want more defense at times (for traps and magical attacks which allow for a reflex save Shield Multiplier doubles PRR and MRR vs those attacks).

    A War Hammer is a great weapon now with the new Knights Training feat and War Domain but the best single target DPS is with SWF (30% attack Speed = 30% more DPS) using an Orb.

  3. #3
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    The thing about battle clerics is that you don't have a ton of native support for your dps as a cleric. Because of that, you really need to emphasize your offense if you want to achieve acceptable levels of DPS. This usually means THF, although SWF (longsword with knight's training nightblade avenger from Relic of a sovereign past, oathblade, fellblade soulrazor) is also ok and vistani dagger TWF or SWF can be made to work acceptably.
    What can't be made to work for acceptable dps in general is weapon and shield (unless you have a swashy splash and you're doing SWF and buckler). Clerics can't afford to leave melee dps on the table in favor of a shield if they're planning melee as their main dps source.

  4. #4
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    Shield Multiplier information is found on the ddowiki under MRR.

  5. #5
    Community Member count_spicoli's Avatar
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    Been doing etrs as a12 cleric/6 barb/2 ftr. And valariusk is right. Cleric offers very little in offense but a whole lot in healing. 12 cleric gets you up to heal spell and cure moderate and light mass which is great for spamming in combat to heal your comrades.
    This healing is really good up to about r3 or 4 for yourself then tapers off petty bad unless you go all in on healing.

    But go thf and dont mess sword and board. The barb gets you tier5 ravager which gives you +2 crit range and the ability to self heal when you kill stuff which means you will only need healing for emergencies and others. Destruction domain lets you heal while raged which is nice. I had 1 ftr because i was pdk so went 2 ftr for another feat and you get cheap ab haste. Only spend ap for cleric enough to get DM in warpriest. Strike thru at 30 was 280 so not too shabby. Its fun for grouoing and soloing r3 but if planning on r8+ it will fall off in both healing capapbilities and dps
    Khyber IN BAD COMPANY Longand Drunkmage Sexyheals Fullforce

  6. #6
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    Quote Originally Posted by count_spicoli View Post
    Been doing etrs as a12 cleric/6 barb/2 ftr. And valariusk is right. Cleric offers very little in offense but a whole lot in healing. 12 cleric gets you up to heal spell and cure moderate and light mass which is great for spamming in combat to heal your comrades.
    This healing is really good up to about r3 or 4 for yourself then tapers off petty bad unless you go all in on healing.

    But go thf and dont mess sword and board. The barb gets you tier5 ravager which gives you +2 crit range and the ability to self heal when you kill stuff which means you will only need healing for emergencies and others. Destruction domain lets you heal while raged which is nice. I had 1 ftr because i was pdk so went 2 ftr for another feat and you get cheap ab haste. Only spend ap for cleric enough to get DM in warpriest. Strike thru at 30 was 280 so not too shabby. Its fun for grouoing and soloing r3 but if planning on r8+ it will fall off in both healing capapbilities and dps
    You didnt take FB for +2 crit multiplier?

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