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  1. #21
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by Aglabac View Post
    Could u detail ur build for just heroic, I would like to use ur build for grinding Racial Past Life. what class for each level? If I understand previous message I wont need THF tree, right? I´m a bit lost, but I want a melee build (and ur build seems really strong)
    This particular build is an "Iconic". It CANNOT give racial past lives.

    You can do similar for racial past lives, but ANY race that can give a racial past life is unable to be "sylvanus", aka the entire point of this bear split.

    For racials, something like 11/4/5 might be better
    Take 2 barb, 3 druid, 1 cleric, then 9 barb, 1 druid, rest cleric.
    2 barb for blood tribute, 3 druid for natural fighting, 1 cleric for nightshield/PFE, 9 barb for 11 barb "upgraded" rage, 1 druid for fatal harrier, rest cleric for the fun of it.
    That sort of bear is also viable at cap, but the 11/6/3 doesn't make sense for racial past lives. You don't get the damage buff.

  2. #22
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    Quote Originally Posted by Soulfurnace View Post
    This particular build is an "Iconic". It CANNOT give racial past lives.

    You can do similar for racial past lives, but ANY race that can give a racial past life is unable to be "sylvanus", aka the entire point of this bear split.

    For racials, something like 11/4/5 might be better
    Take 2 barb, 3 druid, 1 cleric, then 9 barb, 1 druid, rest cleric.
    2 barb for blood tribute, 3 druid for natural fighting, 1 cleric for nightshield/PFE, 9 barb for 11 barb "upgraded" rage, 1 druid for fatal harrier, rest cleric for the fun of it.
    That sort of bear is also viable at cap, but the 11/6/3 doesn't make sense for racial past lives. You don't get the damage buff.
    Ty a lot for ur clear and quick answer. U helped me. Let me a last question maybe u can clarify my way for next Racial lives:
    Is a pure palad?*n (or some splash) a better option for a melee nowadays?

  3. #23
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by Aglabac View Post
    Ty a lot for ur clear and quick answer. U helped me. Let me a last question maybe u can clarify my way for next Racial lives:
    Is a pure palad?*n (or some splash) a better option for a melee nowadays?
    Pure paladin is fine, but typically bear or barb is better in heroics. A lot of paladin is back-ended, so they kinda suck to level. Doable, but not great.

  4. #24
    Community Member tpbtoc's Avatar
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    How is the self healing on this build besides the LoH?

  5. #25
    Community Member Gilga1's Avatar
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    Quote Originally Posted by tpbtoc View Post
    How is the self healing on this build besides the LoH?
    Hey, in high skulls this build is not able to self heal at all. Healing hands are useless for self healing. Save your hands to save your party members
    Tronko - Ascendance - Orien

  6. #26
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Gilga1 View Post
    Hey, in high skulls this build is not able to self heal at all. Healing hands are useless for self healing. Save your hands to save your party members
    Yes, the trick with this kind of build at end-game in high reaper is temp hp.

    Hit Displacement clickable
    Swap to a sentient item with the Prowess Set and get 1000 temp hp when you rage
    Dire Charge the mobs with a LGS Affirmation item in hand to get another 1000 temp hp (usually procs right away)
    Switch to real weapon and go to town
    Blood Tribute gives another 400 temp hp

    With Dire Charge and Stunning Blow and Roar (with at least two stacks of Killer Instinct), you can keep a lot of opposing mobs stunned.

    The few that can swing back will hit you, but your temp hp will absorb a lot of that, and if you get in trouble, you can hit Meld or Uncanny Improved Dodge.

    After a fight or two, you'll have to dismiss rage, cast lessor restoration on yourself, and reapply everything.

    If you're just looking for racial TRs, I suggest 12/8 Druid/Barb... I'm doing a half-orc 12/8 Druid/Barb right now, and it's pretty fun... I'm using the Druid T5 enhancements for a change of pace... I like the Bear Charge to knock everything down.

    But yes, for end-game high reaper, this 11/6/3 build looks very good. My 12/7/1 barb/cleric/fighter PDK was rock-solid in end-game high reaper, but I was interested in adding bear to it, and this build design looks good.

    I'm doing the 12/8 druid/barb right now for a racial PL (and to play with bear for the first time), then I may try this build. Lots of different attacks though to keep track of when you add in Bear.

    Gilga, do you use the stun from Roar at all?? I love the ability. Seems to have a HUGE AOE range. Probably the main reason I would splash bear.
    Last edited by Thrudh; 06-06-2020 at 10:57 AM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  7. #27
    Community Member Gilga1's Avatar
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    Quote Originally Posted by Thrudh View Post
    Gilga, do you use the stun from Roar at all?? I love the ability. Seems to have a HUGE AOE range. Probably the main reason I would splash bear.
    No. Dire charge, stunning blow and trip were my only source of cc.
    Tronko - Ascendance - Orien

  8. #28
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Gilga1 View Post
    No. Dire charge, stunning blow and trip were my only source of cc.
    Yeah that makes sense... I'm still leveling my bear, so I don't have Dire Charge yet... so I'm using stunning blow, greater maul, and roar...

    But setting up roar is a bit of a pain, you have to use Shred and Maul first...

    These kind of builds have a lot of hot buttons already...

    So I can see ignoring it, especially at cap once one has Dire Charge.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  9. #29
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by Gilga1 View Post
    Save your hands to save your party members
    Save them? I use my LOH to make creepy-ish remarks to my party members, about putting my hands on them.
    I think we're doing it differently...

  10. #30
    Community Member tpbtoc's Avatar
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    Quote Originally Posted by Gilga1 View Post
    Hey, in high skulls this build is not able to self heal at all. Healing hands are useless for self healing. Save your hands to save your party members
    That's true. I was looking at bear builds. The 18 bear 1 Fig 1 Fvs is great for healing people, but the DPS can't be compared to the 11/6/3 split. Damage is so much higher but even on hard raids you have to rely on the healers. Choices.

    Btw, how much % dps is the difference between the 2 builds?

  11. #31
    Community Member Gilga1's Avatar
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    Quote Originally Posted by tpbtoc View Post
    Btw, how much % dps is the difference between the 2 builds?
    The dps difference is big imho.
    18-1-1 best option is Tail, so 2d4+4 base dice and 15-18 x3 19-20 x5 crit profile
    11-6-3 uses Tremor, so 1d10+6 base dice and 16-18 x5 19-20 x7 crit profile
    Also, FB provides +3W and 20% more fort bypass.
    Tronko - Ascendance - Orien

  12. #32
    Community Member tpbtoc's Avatar
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    Quote Originally Posted by Gilga1 View Post
    The dps difference is big imho.
    18-1-1 best option is Tail, so 2d4+4 base dice and 15-18 x3 19-20 x5 crit profile
    11-6-3 uses Tremor, so 1d10+6 base dice and 16-18 x5 19-20 x7 crit profile
    Also, FB provides +3W and 20% more fort bypass.
    No doubt much higher

  13. #33
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    Quote Originally Posted by Gilga1 View Post
    Post U45 bear became a true beast. Wolves have been hunted for extinction, and bears have taken their place at the top of the food chain.
    Fun thing, there are a lot of top tier bear builds. Most are based on 11 barbarian levels, and on half orc or wood elf as race.
    Half orc bear monk is also amazing, but the MRR cap hurts a lot.

    The build I’m playing, object of this thread, is Scourge Barb 11 Cleric 6 Druid 3 in LD .

    I chose this build because I wanted healings hands. I like to be able to save other party members when needed. I don't always do it, but the thought of being able to do it makes me look like a good person
    So, scourge was a forced choice. In addition to hands, scourge provides some decent benefits like 5% doublestrike and some hamp. And Silvanus ofc.
    Cleric 6 is mandatory for +2 threat range with mauls, and animal domain is always good for some extra hp.
    Now, the ‘real’ choice was: 8-6-6 like the old tremor wolf or 11-6-3? I had no doubts: 11-6-3.
    Dire bear is good for the extra strikethrough and you can get Greater Maul, but beyond that it offers no real benefits. Compared to barb 6, barb 11 offers +2% reduction, improved uncanny dodge and greater rage (including +10 melee power).

    Character Sheet
    Here are my self buffed stats in reaper. I have all the PLs and full reaper trees.



    Feats
    This build is feat starved... you need the THF line to access Angry Arms and Mad Munitions in FB tree. I managed to keep Stunning blow and Completionist slotting melee alacrity on my gear setup.

    Enhancements




    ED
    I like LD, it’s so old school! And still solid despite the nerf. By far LD is the best destiny for this build: so many synergies! Haste boost is a huge boost for bears and +1 threat with x5 multi is gold.



    Fatesinger is the plan B and can be used for specific content.

    Twists
    Using a twist for strikethrough is questionable, but I like to have 200% in quest, mainly because multi target stun and trip.
    So, while a “standard bear” twist setup is hymn, symmetric, meld and dance, I had to drop symmetric for a 4-3-3-1-1 setup: hymn, meld, malicious weapons, primal scream and dance.

    Equipment
    My current setup is:
    Helm Legendary Executioner's Helm (Insightful Deception +7, Relentless Fury, Seeker 17, Quality Combat Mastery +4, Reaper stats)
    Goggles Legendary Precision Lenses (Manslayer, Insightful Strength +9, Melee Alacrity 15%, Action Boost Enhancement)
    Necklace The Family’s Blessing (Quality Assassinate +2, Insightful Armor-Piercing - 16%, Deadly +17, Doublestrike 24%)
    Trinket Echo of Ravenkind (Eternal Holy Burst, True Seeing, Constitution +20, Improved Deception)
    Armor Legendary Enforcer's Coat (+15 Enhancement Bonus, Fortification +214%, Physical Sheltering +54, Competence Healing Amplification +85, Hit Points +81)
    Cloak Charune, Grand Burden of Fury (Strength +22, Quality Seeker +5, Armor-Piercing - 36%, Raging Strength 3)
    Wrist Legendary Sunken Chains (Quality Strength +5, Insightful Seeker +10, Shatter +23, Stunning +23)
    Belt SL (Wisdom +17, Deception +14, Shatter +20, Quality PRR +11)
    Ring Legendary Band of Insightful Commands (Profane Well Rounded +2, Insightful Accuracy +13, Quality Deadly +4, Intimidate +22)
    Ring Circle of Malevolence (Improved Harm 3 /Day, Resistance +14, Vitality +60, Insightful Sheltering +23, Intimidate +25, Incite +53)
    Gloves Legendary Hammerfist (Insightful Doublestrike 11%, Cannith Combat Infusion, Seeker 21, Insightful Deadly +8)
    Boots SL (Sheltering +45, Accuracy +28, Vertigo +20, Quality Constitution +4)
    As always, I consider super important reaper/mythic boosts on items, especially melee power for melees. So i did choose my equiq according to the boosted items I have.
    In example, I have +6 melee power on Ravenkind so - for my bear - Ravenkind is a nice option.

    Weapon damage and critical profile
    This is where this build really shines! 16-18 x5 19-20 x7 critical profile, coupled with huge weapon damage. Compared to Tail, Tremor is 1d10+6 vs 2d4+4. If you add a lot of +W (Raging blows, Dance of Flowers, Crazy Strike, Improved Power Attack, Combat Brute....) the difference becomes even more significant.

    Doublestrike
    Another strong point of this build compared to half orc bears. Wood elf bears have good doublestrike too but they need quality doublestrike on trinket to come close to 100%.
    I have 98% standing. 103% with cannith combat infusion proc.

    Melee Power
    No tier 4 nature warrior means that this split is 12 mp behind vs bear splits with more druid levels. Anyway, on this build I have 333 sustained melee power counting full stacks blitz. 383 with prowess (haste boost). Melee power is good.

    Strikethrough
    My goal was 200% strikethrough but sadly Natural fighting is 120% only and PTHF does nothing for bears. So Angry Arms and Mad Munitions are needed (20%+20%) and the remaining 20% comes from Malicious Weapons twist. 3 feats and a twist are a big sacrifice, but it’s worth it imho.

    Fort bypass
    Solid. 83% standing +20% Cracking attack +15% destruction +20% weaken undead

    Tactics
    Dire charge is no fail. Stunning blow and Trip are no fail almost everywhere. In Sharn I need to activate Ancient Tactics or to swap gear to reach no fail DCs.

    Defenses
    My gear setup is offense oriented: I have no insightful Constitution slotted (except the +2 augment), I have no parrying.
    Hp are good, Animal domain helps. PRR is solid. MRR is decent, lower than pally ofc. 6% damage reduction is a nice addition.
    Saves are ****. You have to live with it.
    Improved uncanny dodge + Flight is like a second meld. Absolutely awesome to have.
    In close quarters fights bear is more survivable than pally.

    Playstlyle and fun factor
    Imo bear is fun to play. It’s a click intensive build: every 60 seconds you need to deactivate/reactivate a lot of things. A lot! In addition to the basics (Divine might swap, frenzy, blood feast swap, displacement) there are some options like Animal Growth clickies (almost inexepensive, no larges are needed) and Divine Power clickies.
    This build has useful active attacks (the amazing Cracking attack, Smite foe to get immediatly 4-7 stacks of vulnerability, Maul to grab aggro, tactics for cc etc).
    On the defensive side you can count on the 1000 temp hp proc from Blood feast and on “nearly immortal” moments with meld and improved uncanny dodge + flight. Not to mention Thick skinned.

    Feel free to ask for more informations
    First of all thanks for sharing this with us because i just hit 30 today and the DPS is extremely superior to other 'top' melee builds i have been testing lately (PDK paladin, horc bear, etc) the bear damage paired with god-like silvanus berserker crit profile + pulverizer really feels like the best melee i've played ever, that being said i have a couple of questions:

    How do you feel about the number of crits you get on high reapers? i feel like i'm getting low number of crits, although i have a few less fort bypass (20%) due to adapting your gearset to what i have/enjoy wearing, I use the reaper 15% fort bypass cause i got 100% base DS so that makes it a 73% for me most of the time.
    Have you considered strength domain to get +2 str & str bonus to reflex saves, at the cost of 160 hp?
    also why not removing 20% hamp from aasimar to 50% strikethrough on vorpals, that on my experience procs all the time while playing, looks like a good trade-off for me


    Thanks in advance for responding and keep up with your awesome build threads!

    Hent
    Last edited by henttarl; 06-24-2020 at 05:55 PM.
    Henttarl : Life 31 Monk (Heroic completionist) 12 ITRs (6x PDK, 6x Bladeforged) 11 ETRs (3x Brace 3x Enchant Weapon 3x Doublestrike 2x Colors of the queen)
    Maagistre : Life 7 Favored Soul, 1 ITR (PDK)
    Darkbomb : Life 2 Paladin archer

    YouTube Channel : https://www.youtube.com/channel/UCCe...VdiV9-w/videos

  14. #34
    Community Member Gilga1's Avatar
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    Quote Originally Posted by henttarl View Post
    How do you feel about the number of crits you get on high reapers? i feel like i'm getting low number of crits, although i have a few less fort bypass (20%) due to adapting your gearset to what i have/enjoy wearing, I use the reaper 15% fort bypass cause i got 100% base DS so that makes it a 73% for me most of the time.
    I found that my 83% standing +20% Cracking attack +15% destruction +15% reaper boost +20% vs undead was good enough.
    Please note I didn't use to solo with this build, so including party members Expose weakness gives 50% more, Sunder gives 25% more etc...

    Quote Originally Posted by henttarl View Post
    Have you considered strength domain to get +2 str & str bonus to reflex saves, at the cost of 160 hp?
    Strength domain gives +2+3 STR, so it's a valid option. I prefer 160 base hp since I already dropped insightful Constitution in my gear setup.

    Quote Originally Posted by henttarl View Post
    also why not removing 20% hamp from aasimar to 50% strikethrough on vorpals, that on my experience procs all the time while playing, looks like a good trade-off for me
    I didn't invested points in the scourge tree... 14 points are "free" . If you want Focus Wide, probably the best option is to drop Improved Power Attack from ravager.

    I'm glad you enjoyed it, have fun!
    Tronko - Ascendance - Orien

  15. #35
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    Quote Originally Posted by Gilga1 View Post
    I found that my 83% standing +20% Cracking attack +15% destruction +15% reaper boost +20% vs undead was good enough.
    Please note I didn't use to solo with this build, so including party members Expose weakness gives 50% more, Sunder gives 25% more etc...



    Strength domain gives +2+3 STR, so it's a valid option. I prefer 160 base hp since I already dropped insightful Constitution in my gear setup.



    I didn't invested points in the scourge tree... 14 points are "free" . If you want Focus Wide, probably the best option is to drop Improved Power Attack from ravager.

    I'm glad you enjoyed it, have fun!
    Oh yeah forgot i still need couple racial lifes.. my bad
    yup animal domain may be better honestly.

    Do you mean you are not running this build anymore? if not what is your next killer?
    Henttarl : Life 31 Monk (Heroic completionist) 12 ITRs (6x PDK, 6x Bladeforged) 11 ETRs (3x Brace 3x Enchant Weapon 3x Doublestrike 2x Colors of the queen)
    Maagistre : Life 7 Favored Soul, 1 ITR (PDK)
    Darkbomb : Life 2 Paladin archer

    YouTube Channel : https://www.youtube.com/channel/UCCe...VdiV9-w/videos

  16. #36
    Community Member Gilga1's Avatar
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    Quote Originally Posted by henttarl View Post
    Do you mean you are not running this build anymore? if not what is your next killer?
    Right now, I’m playing a bear tank, 18-2... not so much a killer but I like it
    Tronko - Ascendance - Orien

  17. #37
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    Quote Originally Posted by Gilga1 View Post
    Right now, I’m playing a bear tank, 18-2... not so much a killer but I like it
    you are playing a defensive oriented dps/hate tank i guess? with lots of AC and PRR and not-so-bad dps.
    Henttarl : Life 31 Monk (Heroic completionist) 12 ITRs (6x PDK, 6x Bladeforged) 11 ETRs (3x Brace 3x Enchant Weapon 3x Doublestrike 2x Colors of the queen)
    Maagistre : Life 7 Favored Soul, 1 ITR (PDK)
    Darkbomb : Life 2 Paladin archer

    YouTube Channel : https://www.youtube.com/channel/UCCe...VdiV9-w/videos

  18. #38
    Community Member Gilga1's Avatar
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    Quote Originally Posted by henttarl View Post
    you are playing a defensive oriented dps/hate tank i guess? with lots of AC and PRR and not-so-bad dps.
    Ehm no, dps is bad The focus is tank/healing/cc/buffs-debuffs.
    Tronko - Ascendance - Orien

  19. #39
    Community Member tpbtoc's Avatar
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    Quote Originally Posted by Gilga1 View Post
    Ehm no, dps is bad The focus is tank/healing/cc/buffs-debuffs.
    Talking about bear tanks, do you how shield feats and US buffs work on a bear wearing shield? Did you take shield feats?

  20. #40
    Community Member Gilga1's Avatar
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    Quote Originally Posted by tpbtoc View Post
    Talking about bear tanks, do you how shield feats and US buffs work on a bear wearing shield? Did you take shield feats?
    Shield mastery feats does not function in animal form. To be honest, I usually don’t take shield mastery/improved shield mastery in my tank builds anyway... 2 feats for 10/15 PRR, no thanks
    Tronko - Ascendance - Orien

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