Graphics Redesign Idea:
Currently the game looks good, however, there are some people who do not find this old style good or entertaining and stop playing ddo because of it(some of my friends said that as of why they stopped playing just after starting.). This is an idea of redesiging the game through codes so high-end pc players can look at beautiful images. This option is only available to those who tick the option in so those people who do not have high end pcs Will have their game unmodified at all.
The method(s):
Method:
Color codes. Before loading in the map, thos who have the "High end pc" category ticked in, Will have to load a bit more as of their textures Will be redrawn pixel by pixel. When a redrawing the textures for the game happen, the following should happen. The game gets the original texture. The texture Will take every 2 pixel from the picture using shader method. After this happened, every pixel in between the two Will have it's RGB recolored. RGB Will take all values initially. For example if 1st pixel has R220 and 3rd pixel has R110, the 2nd pixel Will have 330/2 = R115. After this happened the same should happend diagonally and vertically.
Order of pixel modification:
1st horizontal
2nd up-left --> down-right diagonal
3rd vertical
4th up-right --> down-left diagonal.
Technically if someone has a high-end pc it should be capable of loading in the textures like these.
As a close to it example is this video i made for this purpose(The video does NOT contain the method, just a represantation, it is laggy, because i didn't even use arrays, it was made under 2 hours, but the thing is that pixels modified this way could actually look better but would require a better pc):
https://youtu.be/7a1CLJ5EE3g