Hello everyone, Strimtom here. I come to you with a build that isn't really as good as inquisitive, and honestly isn't even as good as other great crossbow builds. Lets examine why.
Ok so why don't people play pure rogue? It's because hip flask sucks big time.
- Very long cooldown
- Barely heals you.
- Adds small amounts of damage.
- Worse than a runearm.
So since you don't want to go pure rogue, what are you to do? Well to start, you should always be 18 rogue/2 X instead of pure, since the capstone just isn't good. Artificer is going to be your main draw here over most other things since rune arms are really strong.
Is great Crossbow bad?
It's not as good as inquisitive, but it's still good for levelling and can pull some decent numbers. Again, inquisitive is better by 25-30%, but great crossbow is a good option for those that don't have inquisitive.
Great Crossbow Rogue
Rogue 20
True Neutral Human
Important note about this build: This is not the most optimal build for great crossbow rogue, this is just what I played to get a feel for what pure is like. 18 Rogue/2 Artificer is way better and you can find a better build here.
Stats
. . . . . . . .28pt . . 32pt. . .34pt . . 36pt. . .Tome. . .Level Up
. . . . . . . .---- . . ----. . .---- . . ----. . .---- . . --------
Strength. . . . .9. . . .10 . . . 12. . . .12 . . . +6 . . . 4: INT
Dexterity . . . 14. . . .14 . . . 14. . . .14 . . . +6 . . . 8: INT
Constitution. . 13. . . .15 . . . 15. . . .16 . . . +6 . . .12: INT
Intelligence. . 18. . . .18 . . . 18. . . .18 . . . +6 . . .16: INT
Wisdom. . . . . .8. . . . 8 . . . .8. . . . 8 . . . +6 . . .20: INT
Charisma. . . . .8. . . . 8 . . . .8. . . . 8 . . . +6 . . .24: INT
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28: INT
Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Open Lo . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Search. . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spot. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Bluff . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Balance . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
UMD . . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
. . . . .------------------------------------------------------------
. . . . .28. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7
Max . . .52 14 14 15 15 15 15 16 16 16 16 17 17 17 17 18 18 18 18 18
Feats
.1. . . . : Rapid Reload
.1 Human. : Point Blank Shot
.3. . . . : Rapid Shot
.6. . . . : Precise Shot
.9. . . . : Insightful Reflexes
12. . . . : Improved Critical: Ranged
15. . . . : Improved Precise Shot
18. . . . : Precision
10 Rogue. : Improved Evasion
13 Rogue. : Slippery Mind
16 Rogue. : Skill Mastery
19 Rogue. : Skill Mastery
Enhancements (75 of 80 AP)
Mechanic (41 AP)
- Arbalester, Tanglefoot, Targeting Sights, Improved Detection, Expert Builder, Hip Flask
- Sharpshooter, Thunderstone III
- Sharpshooter, Wand and Scroll Mastery III
- Sharpshooter, Wracking Shot II, Ooze Flask III, Intelligence
- Sharpshooter, Fletching III, Intelligence
- Sharpshooter, Rapid Fire III, Sniper, Mechanical Reloader
Harper Agent (16 AP)
- Agent of Good I, Intelligence, Agent of Good II
- Harper Enchantment, Strategic Combat
- Know the Angles III
- Highly Skilled III, Intelligence
Assassin (15 AP)
- Knife in the Darkness, Dagger in the Back, Assassin's Trick
- Toxin Affinity I, Sneak Attack Training, Stealthy III
- Sneak Attack Training
- Sneak Attack Training, Intelligence
Thief-Acrobat (3 AP)
- Staff Control
- Fast Movement