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  1. #1
    Community Member PainStealer's Avatar
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    Default The New Steelmaiden (U45) - AC Tank Build 627 AC Pics and Gear Included.

    This version of the Steelmaiden is deprecated. Please refer to
    https://forums.ddo.com/forums/showth...37#post6553937
    for the current build.


    It has been a long haul but finally my tank is racial completionist. So I could finally stop being a sorc.



    Her effective hit points are 69,038
    Self Buffed intim is 143.

    The pic is 100% self buffed.

    The build is very easy to make. Be warned though it is a dedicated tank. Don't expect to ever get a kill with it.

    PDK - 12 Paladin - 4 Fighter - 4 Artificer

    Stats - CON and CHA and 13 Dex. Level ups go into CON, You need to have 13 INT by time you take your 4th artificer level.

    Feats - Dodge, Mobility, Spring Attack, Combat Expertise (level 4 artificer feat), Toughness, Epic Toughness, Scion of Celestia, Bulwark of Defense, Epic Reflexes, Force of Personality, and MOAR TOUGHNESS, The paladin religious feats should be Helm if you are PDK. I also took dire charge. I have been playing with trying to make it work. ( I need the stunning DC trinket )

    (For even more HP just skip taking dodge, mobility and spring attack and instead take MOAR TOUGHNESS)

    Level Order - Does not matter much, Just make sure that you have enough INT for combat expertise by time you take the 4th arti level.

    Skills - Intimidate, UMD, Concentration, Heal ... Plus anything else you like.

    Gear - Still working on trying to make this more optimal.

    Helmet - Standard Issue Faceplate
    Neck - Standard Issue Sigil
    Trinket - Symbol of the Slave Lords
    Goggles - Collective Sight - Charisma and Charisma
    Armor - Legendary Watch Captains Plate
    Cloak - Legendary Cloak of the City's Champion
    Ring - Legendary Celestial Emerald - Constitution
    Ring - Legendary Celestial Sapphire
    Boots - The Shrouded Steps of the Beyond - 3 piece grandfather shield
    **Bracers , Belt, **Gloves = Material Opposition Legendary Shroud.
    Shield - Legendary Crystalline Ward
    Weapon - Shattered Hilt of the Constellation


    ** If you feel like you do not need that much HP you can use the House J gloves for more healing POWAH as well as the Hallowed Castigator Bracers.

    Enhancements - 44 in Sacred Defender, 23 Stalwart Defender, 13 in Renegade Master Maker. Just take everything that increases hate and armor class and MRR, PRR
    If you have no racial AP you will need to take fewer in Sacred Defender to get CHA to hit and damage from PDK tree.
    If you are Racial Completionist throw some points into PDK to get MOAR AC and Heal AMP.

    Destiny - Guess which one adds MOAR AC ?


    I have been using this build to tank in R10 quests and it stands up just fine. It has NO DPS, Your party is the DPS. You get to heal your team (my cure mod was hitting team mates for 250 and renewal is boss). GRAB all the aggro you can. Keep those red names and reapers bouncing off you while everyone else hammers away.

    I have also run a variety of reaper raids with her with great success.


    Future Plans - I still haven't done Heroic Completionist .... That would add a little. It would mean grinding 8 more lives though. And after having done 36 in the last year I need a break from TRing my tank. I also only have 61 reaper points. As I add more from tanking everything on r10 I will get even MOAR HP. I also have only 1 barb past life ... 2 more would add MOAR HP.


    For those people that do not have a racial completionist but want to make a similar tank. The build still works fine. Just 1 - Work on getting your epic past lives - the 12 martial lives add a lot of AC and the primal lives add a lot of HP. Any race should work ok ... but I felt PDK would be best due to CHA to hit and damage. But as you deal very little damage anyway anything should work.
    Last edited by PainStealer; 11-16-2022 at 03:01 AM.
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  2. #2
    Founder & Super Hero Arkat's Avatar
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    Default

    I see some Update 46 stuff here. Are you sure the title of your thread is right?
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  3. #3
    Community Member PainStealer's Avatar
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    Default

    Quote Originally Posted by Arkat View Post
    I see some Update 46 stuff here. Are you sure the title of your thread is right?
    Ahh you are correct, Some of the gear is U46. The split is due to the U45 changes though.
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  4. #4
    Community Member PainStealer's Avatar
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    Default

    From the other thread ...

    Quote Originally Posted by Rull View Post
    The 4th core of sacred defender doesn't look that great (5 prr/mrr). Is there another reason to go up all the way to 12 in paladin?
    I could see just 8 paladin for angelskin, for instance. Not that I know how what you'd do with 4 more fighter... If you just use it for the feats and take Heavy Armor Combatant you're back at the same spot prr/mrr-wise.

    While you're PDK anyway, with good tactics... is there any way to work in a good stun that strikesthrough? I guess stunning shield is not worth it with the 30sec cooldown...
    Rull, When I first tried this split I tried to add a little DPS by getting the THF line of feats. As the DPS was still very poor I dropped them. Currently I use Dire Charge as my stun and I have a 124 Dire charge DC with an item swap. As far as the 12 Paladin question. As I have good charisma I felt that going heavier on the Paladin levels would make more sense especially as divine grace adds up to 2+3xPaladin Levels to saves. As I have 12 paladin levels this allows it to add up to 38. Currently my charisma bonus is +30 so to take advantage of that I would need a minimum of 10 paladin levels.

    I have however been recently toying with the idea of changing the split to 12 Fighter, 5 Paladin, 3 Artificer . This would allow me to get core 12 in Stalwart ( knockdown immunity ) as well as give me 3 additional martial feats. The cost would be loosing some paladin spells and lowering my saves as divine grave would cap out at +17 to saves. Plus if the devs ever fix angel skin the more paladin levels will add more AC.

    Anyway I hope that answered your question.
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  5. #5
    Community Member voxson5's Avatar
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    Default

    Is 627 AC noticeably more effective than your previous AC build?

  6. #6
    Community Member Quikster's Avatar
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    You know, before the great forum wipe, I had two build threads up. One for my AC tank, and one for my DPS THF. I just edited them each update. Just sayin'

    AC makes his pants tight. As far as he is concerned it's not possible to have too much.
    Sarlona's FORMER #1 Piker!!
    QuiknDirty~Quikster~Quikkilla Missquik~
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  7. #7
    Community Member SmashBang's Avatar
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    Quote Originally Posted by PainStealer View Post
    It has been a long haul but finally my tank is racial completionist. So I could finally stop being a sorc.



    Her effective hit points are 69,038
    Self Buffed intim is 143.

    The pic is 100% self buffed.

    The build is very easy to make. Be warned though it is a dedicated tank. Don't expect to ever get a kill with it.

    PDK - 12 Paladin - 4 Fighter - 4 Artificer

    Stats - CON and CHA and 13 Dex. Level ups go into CON, You need to have 13 INT by time you take your 4th artificer level.

    Feats - Dodge, Mobility, Spring Attack, Combat Expertise (level 4 artificer feat), Toughness, Epic Toughness, Scion of Celestia, Bulwark of Defense, Epic Reflexes, Force of Personality, and MOAR TOUGHNESS, The paladin religious feats should be Helm if you are PDK. I also took dire charge. I have been playing with trying to make it work. ( I need the stunning DC trinket )

    (For even more HP just skip taking dodge, mobility and spring attack and instead take MOAR TOUGHNESS)

    Level Order - Does not matter much, Just make sure that you have enough INT for combat expertise by time you take the 4th arti level.

    Skills - Intimidate, UMD, Concentration, Heal ... Plus anything else you like.

    Gear - Still working on trying to make this more optimal.

    Helmet - Standard Issue Faceplate
    Neck - Standard Issue Sigil
    Trinket - Symbol of the Slave Lords
    Goggles - Collective Sight - Charisma and Charisma
    Armor - Legendary Watch Captains Plate
    Cloak - Legendary Cloak of the City's Champion
    Ring - Legendary Celestial Emerald - Constitution
    Ring - Legendary Celestial Sapphire
    Boots - The Shrouded Steps of the Beyond - 3 piece grandfather shield
    **Bracers , Belt, **Gloves = Material Opposition Legendary Shroud.
    Shield - Legendary Crystalline Ward
    Weapon - Shattered Hilt of the Constellation


    ** If you feel like you do not need that much HP you can use the House J gloves for more healing POWAH as well as the Hallowed Castigator Bracers.

    Enhancements - 44 in Sacred Defender, 23 Stalwart Defender, 13 in Renegade Master Maker. Just take everything that increases hate and armor class and MRR, PRR
    If you have no racial AP you will need to take fewer in Sacred Defender to get CHA to hit and damage from PDK tree.
    If you are Racial Completionist throw some points into PDK to get MOAR AC and Heal AMP.

    Destiny - Guess which one adds MOAR AC ?


    I have been using this build to tank in R10 quests and it stands up just fine. It has NO DPS, Your party is the DPS. You get to heal your team (my cure mod was hitting team mates for 250 and renewal is boss). GRAB all the aggro you can. Keep those red names and reapers bouncing off you while everyone else hammers away.

    I have also run a variety of reaper raids with her with great success.


    Future Plans - I still haven't done Heroic Completionist .... That would add a little. It would mean grinding 8 more lives though. And after having done 36 in the last year I need a break from TRing my tank. I also only have 61 reaper points. As I add more from tanking everything on r10 I will get even MOAR HP. I also have only 1 barb past life ... 2 more would add MOAR HP.


    For those people that do not have a racial completionist but want to make a similar tank. The build still works fine. Just 1 - Work on getting your epic past lives - the 12 martial lives add a lot of AC and the primal lives add a lot of HP. Any race should work ok ... but I felt PDK would be best due to CHA to hit and damage. But as you deal very little damage anyway anything should work.

    Any chance of seeing a screen shot of your enhancements? there seem to be so many good choices but I am not sure I am making the best choices. My first try I ended spending 49 points in sacred defender. I dont have enough points for everything I think I want. I am also not sure what stack with what when there are very similar sounding things in multiple trees
    Last edited by SmashBang; 07-09-2020 at 05:05 PM.

  8. #8
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    Quote Originally Posted by PainStealer View Post

    Weapon - Shattered Hilt of the Constellation

    .
    For the weapon any reason to go with the Shattered Hilt instead of https://ddowiki.com/page/Item:Divini...glord%27s_Goal ?

    From what I can see Divinity gives you Holy 9d6 , Axiomatic 9d6, Ghostbane 9d10 (Hi Reapers!) And cold Iron and no negative level for being lawful good.

  9. #9
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Delcian View Post

    From what I can see Divinity gives you Holy 9d6 , Axiomatic 9d6, Ghostbane 9d10 (Hi Reapers!) And cold Iron and no negative level for being lawful good.
    If you are a Paladin, you also get Metalline. If you are a 20th level Paladin, you also get Coruscating (Light) 9d6.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  10. #10
    Community Member PainStealer's Avatar
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    Quote Originally Posted by Delcian View Post
    For the weapon any reason to go with the Shattered Hilt instead of https://ddowiki.com/page/Item:Divini...glord%27s_Goal ?

    From what I can see Divinity gives you Holy 9d6 , Axiomatic 9d6, Ghostbane 9d10 (Hi Reapers!) And cold Iron and no negative level for being lawful good.
    Sure. Really the weapon matters very little as the build has NO DPS. I chose the shattered hilt because it inflicts vulnerable on your target thus increasing the DPS of the group. The negative level has almost no real consequence to the build.
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  11. #11
    Community Member Ripjaw7's Avatar
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    Default Nicely Done!

    Wow nicely done!

    That AC is lookin Great!

    So looking at the gear, what made you choose that Trinket? Im just curious, ML 28 and all Do you have any intentions with changing your gear in the future? I think that the Watchcaptains set is perfect! Ive never been able to get anywhere near this, so nicely done! Do you change up your gear given different quests and raids that you do?

    Grats on an awesome tank!

    - Myraon

  12. #12
    Community Member justintbelter's Avatar
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    Default Confused on the LGS stuff

    What do you mean when you say material opposition?
    Quote Originally Posted by PainStealer View Post
    **Bracers , Belt, **Gloves = Material Opposition Legendary Shroud.
    Do you go for the Material Opposition bonus (Unconsciousness Range)? If so, this becomes a bit confusing because looking at the wiki the effects don't stack outside of one per tier (so you could get the effects of 1/2/3 once). I believe they said it stacked like profane/insight/quality.
    And if this is the case and you stack all 3 effects on 1 item, what do you put on the other items?

    Sorry for the long question, don't really understand LGS crafting that well...
    Last edited by justintbelter; 10-10-2020 at 05:58 AM.
    Primary Server: Orien ---------- Guild: NITEWALKERS
    Characters: Amateretsu (Ama), Slicercore, and Guzzunoka (Goose)
    Builds: Amateretu's Builds

  13. #13
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    Quote Originally Posted by justintbelter View Post
    What do you mean when you say material opposition?

    Do you go for the Material Opposition bonus (Unconsciousness Range)? If so, this becomes a bit confusing because looking at the wiki the effects don't stack outside of one per tier (so you could get the effects of 1/2/3 once). I believe they said it stacked like profane/insight/quality.
    And if this is the case and you stack all 3 effects on 1 item, what do you put on the other items?

    Sorry for the long question, don't really understand LGS crafting that well...
    Looking at his screenshot i would say acid and lightning resistance

  14. #14
    Community Member Quikster's Avatar
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    Quote Originally Posted by justintbelter View Post
    What do you mean when you say material opposition?

    Do you go for the Material Opposition bonus (Unconsciousness Range)? If so, this becomes a bit confusing because looking at the wiki the effects don't stack outside of one per tier (so you could get the effects of 1/2/3 once). I believe they said it stacked like profane/insight/quality.
    And if this is the case and you stack all 3 effects on 1 item, what do you put on the other items?

    Sorry for the long question, don't really understand LGS crafting that well...
    Not sure exactly what pieces he did. There are several ways to do it though. For a build like this all opposition is fine. You dont need to have material as well. I would probably do 1 item all unc range. And yes each tier will stack. The second piece I would probably do blindness immunity and then something else for the other two. Fear immunity is useless and the deathblock is broken. For me I would pick my weakest save and boost that if it isnt 110+. Then probably the third piece do an elemental resist for swapping. Even if you only want to upgrade the first two tiers to save some larges. The point of multiple pieces in this build is to trigger the opposition set bonus for bonus to HP.
    Sarlona's FORMER #1 Piker!!
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  15. #15
    Kinch's Korner gringofoot's Avatar
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    Default love the ERB reference

    I read all the Mars and Venus books as a teen. Dejah Thoris! (and all the Doc Savage I could get my hands on, too)

    big ups for the ERB.

  16. #16
    Community Member WarDestroyer's Avatar
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    For making an alt, would this work without a ton of PL?

  17. #17

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    Quote Originally Posted by WarDestroyer View Post
    For making an alt, would this work without a ton of PL?
    Yes to certain extent.

    My alt has 3 Dwarf, 3 pally, and 2 Fighter Past Lives and an equal number of Epic Past Lives and 45ish Reaper Points. I am viable in most content as the Tank. My AC isn't quite as high and my HP is lower.

    The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655

  18. #18
    Community Member xBunny's Avatar
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    Quote Originally Posted by PainStealer View Post
    Dodge, Mobility, Spring Attack,
    What these 3 are for? U seems to get dodge chance from The Shrouded Steps of the Beyond. Also why no Tower Shield like Legendary Mirrorplate Tower and no Shield Deflection feat? A am total noob it tanking, that is reason i have these questions. You dont use EDF, correct?
    Want to use you build for alt for tanking daily EN\EH raids like KT or VoD and R1 old ones like Baba\Stahrd.
    Thanks for sharing your build and gear. Gear tetris makes me go crazy each time i try to gear my chars.

    Legendary Bottle of Smoke - has Smoke Screen 20% miss chance, that looks to be not ignored unlike displacement on reaper. Also where can I check if Displacement is ignored on reaper, I saw somewhere in you posts but now cannot find it.
    Last edited by xBunny; 11-14-2020 at 04:58 PM.
    Actively playing on Cannith since 2018
    30+ PLs, 71 Reaper Points

  19. #19
    Community Member PainStealer's Avatar
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    Quote Originally Posted by xBunny View Post
    What these 3 are for? U seems to get dodge chance from The Shrouded Steps of the Beyond. Also why no Tower Shield like Legendary Mirrorplate Tower and no Shield Deflection feat? A am total noob it tanking, that is reason i have these questions. You dont use EDF, correct?
    Want to use you build for alt for tanking daily EN\EH raids like KT or VoD and R1 old ones like Baba\Stahrd.
    Thanks for sharing your build and gear. Gear tetris makes me go crazy each time i try to gear my chars.

    Legendary Bottle of Smoke - has Smoke Screen 20% miss chance, that looks to be not ignored unlike displacement on reaper. Also where can I check if Displacement is ignored on reaper, I saw somewhere in you posts but now cannot find it.
    Dodge and Mobility are prerequisites for Spring Attack. Spring Attack is for extra movement. It is good to be able to leap quickly into a bunch of enemies and throw a quick intimidate. Also Mobility increases the max dex bonus on your armor by 2. With all of the max dex bonus enhancements I take and that feat I am able to get up to 22% dodge. But as I pointed out in the original post you are free to not take those feats.

    I do not use EDF. Rather than take combat feats I elected to take more toughness feats. EDF would only add 5% more hit point and it would make it harder for me to throw scrolls or hit a team mate with a renew. To get that 5% more HP from EDF it would cost me 5 toughness feats. I feel that I am better served by the toughness feats.

    I sometime will swap on a tower shield for situational purposes. However with most tower shields the best I can get my max dex bonus is to 13. This means that by using a tower shield you drop your dodge bonus from 22% to 13%. Also I generally have a higher AC with a heavy shield than with a tower shield. Overall I feel that for a defense oriented character a heavy shield out performs a tower shield.

    Displacement is a concealment bonus just like your bottle of smoke. I personally use displacement clickies on my crafted shroud gear. The dev have stated in the past that this type of bonus is reduced in reaper. They have never said by how much per skull.

    As far as gear layouts go I have started to use a winter set from the feywild expansion. I was able to obtain about 655 AC that way. It also improved my hit point total. But alas I did not take a screen shot before I hopped onto the TR train to get my 3 shifter lives so I can be racial completionist again. Hopefully by time the new raid comes out I will be back to this build and have a gear breakdown available including the new raid gear.
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  20. #20
    Community Member Quikster's Avatar
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    Quote Originally Posted by PainStealer View Post

    As far as gear layouts go I have started to use a winter set from the feywild expansion. I was able to obtain about 655 AC that way. It also improved my hit point total. But alas I did not take a screen shot before I hopped onto the TR train to get my 3 shifter lives so I can be racial completionist again. Hopefully by time the new raid comes out I will be back to this build and have a gear breakdown available including the new raid gear.
    Really hope they keep the +30% legendary bonus on the winter set. /crosses fingers
    Sarlona's FORMER #1 Piker!!
    QuiknDirty~Quikster~Quikkilla Missquik~
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