Hey all, recently I returned to DDO and decided to be creative with my Bard. The concept was to create a bard that was great all rounder particularly for the team and so I tried out a warlock dip. To my surprise it worked out quite well
Code:
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Jack Jibbers
Level 30 Chaotic Good Purple Dragon Knight Male
(2 Rogue \ 12 Bard \ 6 Warlock \ 10 Epic)
Hit Points: 350
Spell Points: 868
BAB: 14\14\19\24
Fortitude: 14
Reflex: 16
Will: 21
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 30) (Level 30)
Strength 8 8 8
Dexterity 16 16 16
Constitution 16 16 16
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 18 26 26
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 30)
Balance 4 33
Bluff 4 25
Concentration 0 18
Diplomacy 0 18
Disable Device 3 12
Haggle 2 20
Heal 2 11
Hide 2 15
Intimidate 2 20
Jump 1 10
Listen 2 11
Move Silently 1 14
Open Lock 1 14
Perform n/a 38
Repair 0 9
Search 0 9
Spellcraft 0 9
Spot 0 9
Swim 0 9
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Rogue)
Feat: (Human Bonus) Force of Personality
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Single Weapon Fighting
Level 2 (Rogue)
Level 3 (Bard)
Feat: (Selected) Precision
Level 4 (Bard)
Ability Raise: CHA
Level 5 (Bard)
Level 6 (Bard)
Feat: (Selected) Shield Mastery
Level 7 (Bard)
Level 8 (Bard)
Ability Raise: CHA
Level 9 (Bard)
Feat: (Selected) Improved Single Weapon Fighting
Level 10 (Bard)
Level 11 (Bard)
Level 12 (Bard)
Ability Raise: CHA
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Bard)
Level 14 (Bard)
Level 15 (Warlock)
Feat: (Selected) Improved Shield Mastery
Level 16 (Warlock)
Ability Raise: CHA
Level 17 (Warlock)
Level 18 (Warlock)
Feat: (Selected) Greater Single Weapon Fighting
Level 19 (Warlock)
Level 20 (Warlock)
Ability Raise: CHA
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: CHA
Feat: (Selected) Epic: Great Charisma
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: CHA
Feat: (Epic Destiny) Martial Sphere: Perfect Single Weapon Fighting
Level 29 (Epic)
Feat: (Epic Destiny) Martial Sphere: Dire Charge
Level 30 (Epic)
Feat: (Selected) Maximize Spell
Feat: (Legendary) Scion of Arborea
So the basic breakdown for the build (these are the essentials):
** Epic Defensive Fighting is NOT used because of the Eldritch stance ( cannot use both). While it is a hp% loss I have adapted to it and the no "touch range" is a pretty good trade off.
1. PDK shortsword user using the "Cormyrean Knight Training" from PDK racial tree - This gives CHA as your main stat for to-hit and to-dmg and a +DC boost to your Ice stuns
2. Temp hp stack aura from Enlightened Spirit tree "Brilliance" + Warchanter 4th core "Fighting Spirit" + Tainted Scholar "Feigned Health" = 300 temp hp boost
3. Ice freeze with dc 110+ - be sure to take "Taint the Blood" from the Soul Eater tree as this essentially gives you +4dc to your ice freeze attacks
4. Good heals - Positive spell power with maximize sits around 1k, 3 healing spells + cocoon. You also have a free quicken + extend (No +SP cost) from Fatesinger ED
5. Warlock 6th level gives you special pact, pick FEY as this gives you Dark Delirium - "That enemy is dazed and cannot act for 20 seconds. There is no saving throw. Each time this enemy is damaged, there's a 10% chance they break free." This is a very useful tool for CCing reapers or high threat targets safely from a ranged distance.
Enchancement Tree
Note that I had an extra 4 racial points, but anyone can attain the essential stuff, I recommend dropping the speed aura boost in Warchanter if you are on a 80 point build

Epic Destiny
Personal preference but I think after the rework Fatesinger is in a excellent spot for bards. note that I didn't take the bound fate + grim fate combo but its a very good choice especially for higher end group content such as raids.

Temp hp

Char sheet

Gear Layout
Helm - Legendary Executioner Helm
Neck - The Family Blessing
Trinket - Legendary Corroded Iron Figurine
Cloak - Legendary Cloak of the City's Champion
Belt - Legendary Silverthread Belt
Ring1 - Legendary Celestial Ruby Ring
Ring2 - Legendary Five Rings (17 Con/ 28 Armor Piercing/ Tendon Slice/4 Quality Con)
Glove - Legendary Hammerfist
Boot - Legendary Sunken Slippers
Bracer - Legendary Hallowed Castigators
Armor - Legendary Wildcard
Goggle - Legendary Collective Sight (21 Cha/ 11 Insightful Cha)
Weapon - Timeshard
Shield - Legendary Crabshell Buckler
More to come
R4 Lost at Seas