Hello everyone! This is the first time I attempt to make a multiclass build and this will be awful for veterans of DDO, I know. Anyway, having problems with the game in the last 3 days due to technical issues I'm trying to solve, gave me the time and the courage to ask some opinions on this F2P build, nothing too fancy (I only possess Epic Destinies, so I'll be including those too, but i never acyually went after lvl 14 so I'm a newbie in those)
Anyway, let's proceed to the point!
Code:
Eldritch Swashbuckler
16/3/1 Sorcerer/Bard/Fighter
Chaotic Good Human
Level Order
1. Sorcerer . . . .6. Sorcerer . . . 11. Sorcerer . . . 16. Sorcerer
2. Bard. . . . . . 7. Sorcerer. . . .12. Sorcerer. . . .17. Sorcerer
3. Bard. . . . . . 8. Sorcerer. . . .13. Sorcerer. . . .18. Sorcerer
4. Bard. . . . . . 9. Sorcerer. . . .14. Sorcerer. . . .19. Sorcerer
5. Sorcerer . . . 10. Sorcerer . . . 15. Sorcerer . . . 20. Fighter
Stats
. . . . . . . .28pt . . 32pt. . .34pt . . 36pt. . .Level Up
. . . . . . . .---- . . ----. . .---- . . ----. . .--------
Strength. . . . .8. . . . 8 . . . .8. . . . 8 . . . 4: CHA
Dexterity . . . 14. . . .16 . . . 16. . . .16 . . . 8: CHA
Constitution. . 14. . . .14 . . . 14. . . .16 . . .12: CHA
Intelligence. . .8. . . . 8 . . . 10. . . . 8 . . .16: CHA
Wisdom. . . . . .8. . . . 8 . . . .8. . . . 8 . . .20: CHA
Charisma. . . . 18. . . .18 . . . 18. . . .18 . . .24: CHA
. . . . . . . . . . . . . . . . . . . . . . . . . .28: CHA
Skills
. . . . . S. B .B. B .S .S .S .S .S .S .S .S .S .S .S .S .S .S .S .F
. . . . . 1. 2 .3. 4 .5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Perform . . .5. 1 .1. ½. ½. ½. ½. 1. 1. 1. 1. ½. ½. ½. ½. ½. . . . ½ .16
Spellcr . 4. 1 .1. 1 .1 .1 .1 .1 . . . . . . .1 .1 . . . . . 1. 1. . .15
Balance . 2. . .1. 1 . . . . . . . . . . . . . . . .½ .½ .½ .½ .½ .½. .7
Concent . . . . 3 .3. . . . . . . . . . . . . . . . . . . . . . . . . .6
. . . . .------------------------------------------------------------
. . . . . 8. 6 .6. 6 .2 .2 .2 .2 .2 .2 .2 .2 .2 .2 .2 .2 .2 .2 .2 .2
Feats
.1. . . . : Single Weapon Fighting
.1 Human. : Maximize Spell
.3. . . . : Dodge
.6. . . . : Mental Toughness
.9. . . . : Improved Mental Toughness
12. . . . : Improved Single Weapon Fighting
15. . . . : Improved Critical: Slashing
18. . . . : Toughness
20 Fighter: Greater Single Weapon Fighting
21 Epic . : Overwhelming Critical
24 Epic . : Master of: Music
26 Destiny: Perfect Single Weapon Fighting
27 Epic . : Blinding Speed
28 Destiny: Epic Spell Power: Sonic
29 Destiny: Harbinger of Chaos
30 Epic . : Master of: Air
30 Legend : Scion of: Plane of Air
Spells
Sorcerer- Sonic Blast (1), Electric Bolt (1), Shocking Grasp (5), Magic Missile (6)
- Electric Loop (7), Blur (8), Resist Energy (10), Eagle's Splendor (12)
- Lightning Bolt (9), Displacement (10), Water Breathing (12), Dispel Magic (14)
- Shout (11), Remove Curse (12), Dimension Door (14), Force Missiles (16)
- Ball Lightning (13), Protection from Elements (14), Eladar's Electric Surge (16), Teleport (18)
- True Seeing (15), Chain Lightning (16), Greater Heroism (18)
- Mass Hold Person (17), Finger of Death (18)
- Greater Shout (19)
Bard- <Any>, <Any>, <Any>
Enhancements (80 AP)
Eldritch Knight (Sorcerer) (39 AP)
- Eldritch Strike, Spellsword, Imbue the Blade, Subtle Force
- Improved Mage Armor III, Arcane Siphon III, Toughness II
- Improved Shield III, Spellpower Boost III
- Eldritch Accuracy, Synergetic Magic, Charisma
- Knight's Transformation, Force's Point, Charisma
- Improved Knight's Transformation, Knight's Striker, Force's Edge, Eldritch Tempest III
Swashbuckler (21 AP)
- Confidence, Swashbuckling
- On Your Toes III, Limber Up I
- Sword Dance III
- Dashing Scoundrel, Resonant Arms III, Smooth Flourishes
Air Savant (20 AP)
- Air Savant, Air Affinity, Greater Air Affinity
- Spell Critical, Electrocution III
- Efficient Maximize III, Spell Critical
- Spell Critical, Charisma
Destiny (24 AP)
Draconic Incarnation
- Energy Sheath: Electricity III, Dragonhide III, Draconic Perception III, Charisma
- Out with bang: Electricity III
- Dragon Heritage: Blue III
- Energy Burst: Electricity III
- (none)
- Energy Vortex: Electricity, Fearsome Invulnerability
I really liked the idea of a pg who just shouts, electrifies and slashes his enemies with its rapier while drinking a soda and dancing around. Don't actually know if there is yet a similar and optimal build in the forums.
But, the question is: do I really need that fighter level to get to BAB 11 (in order to get the greater SWF feat) or does the EK enhancement "Knight's Transformation" count to take this feat?
Any other suggestion on how to make this build more reliable would be very appreciated, thanks!