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  1. #1
    Community Member FranOhmsford's Avatar
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    Default Up the XP of Shavarath Slayer /Explorer/Rares please.

    I was running my Level 20 Rogue Mech through Vale of Twilight slayers yesterday - 400 of each and all Rares.

    Got to within 30k of Lvl 21 and thought "why not go run Shavarath to get that?"

    24k Later I've cleared the instance with 201 kills, all explorers and I think 4 rares!

    THIS IS WAY TOO LOW!

    EDITED out Hyperbole for latecomers to the thread

    A first clearance of Shavarath should give way more than 24k and yes I know I didn't have an Epic Tome or a Pot running but that xp is super low compared to Vale or Orchard or even Gianthold given that it's higher level than all of them and the Rares in there have massively more HP than in Vale, Orchard or GH!

    EDIT: 30-35k for a first clearance with 200 slayers, all explorers and at least 4 rares found would be about what I'm looking for

    No I didn't want to solo through ENs to get to 21 as quick as possible - I wanted to save Epic xp for later levels thank you
    Last edited by FranOhmsford; 04-15-2020 at 06:16 AM.

  2. #2
    Community Member jydog100's Avatar
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    [QUOTE=FranOhmsford;6313764]that xp is super low compared to Vale or Orchard or even Gianthold given that it's higher level than all of them and the Rares in there have massively more HP than in Vale, Orchard or GH!

    gianthold is level 13, xp = 400/explorer. orchard is level 14, xp = 425/explorer. vale is level 16, xp = 475/explorer. high road is level 18, xp = 525/explorer. devil battlefield AND storm horns are level 19, xp = 550/explorer. 550 > 475 > 425 > 400..the xp/kills scale works the same way as does the xp/rare...you have to go to kings forest level 21, xp = 1800/explorer to see a big jump in xp per numbers. cant have epic xp running heroic content.
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  3. #3
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by jydog100 View Post

    gianthold is level 13, xp = 400/explorer. orchard is level 14, xp = 425/explorer. vale is level 16, xp = 475/explorer. high road is level 18, xp = 525/explorer. devil battlefield AND storm horns are level 19, xp = 550/explorer. 550 > 475 > 425 > 400..the xp/kills scale works the same way as does the xp/rare...you have to go to kings forest level 21, xp = 1800/explorer to see a big jump in xp per numbers. cant have epic xp running heroic content.
    I'm not comparing PURE numbers!

    I'm comparing TOTALS!

    Vale is 30k plus on a first run through if you get to 200 on both Lamannia and Shavarath {which is possible - I had over 180 on both and didn't clear anywhere near every mob} and just 6 of the 18 rares turn up - It has far more explorers and rares than Shavarath and also a lot more mobs in the instance - Approx 400 to Shavaraths 201.

    Same goes for Orchard which also gives 30k plus on a first run through! {OK so Gianthold is probably comparable to Shav but Gianthold is 6 levels lower!}.

    But you're gonna say well Shavarath is a smaller instance than Vale or Orchard - YES IT IS! But that doesn't make it easier and it's not much quicker either!


    P.S. King's Forest is well over 100k xp on a first clearance! I ran Keep on the Borderlands at Lvl 21 on the same Rogue Mech and got 104k!
    I'm not asking for Epic XP - I'm asking for Shavarath to get a needed Boost to its current rather measly XP!

    Heck if a first Clearance of Shavarath gave 40k that would still only be 40% of what the comparatively sized Keep on the Borderlands gives! - And Keep Rares aren't more difficult than Shavarath Rares!
    Last edited by FranOhmsford; 04-11-2020 at 05:05 PM.

  4. #4
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    I was running my Level 20 Rogue Mech through Vale of Twilight slayers yesterday - 400 of each and all Rares.

    Got to within 30k of Lvl 21 and thought "why not go run Shavarath to get that?"

    24k Later I've cleared the instance with 201 kills, all explorers and I think 4 rares!

    THIS IS WAY TOO LOW!

    The Explorer and Rare XP needs DOUBLING!

    The Slayer XP could be upped significantly too!

    A first clearance of Shavarath should give way more than 24k and yes I know I didn't have an Epic Tome or a Pot running but that xp is super low compared to Vale or Orchard or even Gianthold given that it's higher level than all of them and the Rares in there have massively more HP than in Vale, Orchard or GH!

    No I didn't want to solo through ENs to get to 21 as quick as possible - I wanted to save Epic xp for later levels thank you
    It's a Heroic quest/wilderness area.

    Why expect it to give Epic amounts of XP?

    Just run Epic Orchard or even Thunderholme (now that Lag has been 100% fixed)
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  5. #5
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by HungarianRhapsody View Post
    It's a Heroic quest/wilderness area.

    Why expect it to give Epic amounts of XP?

    Just run Epic Orchard or even Thunderholme (now that Lag has been 100% fixed)
    1) I ran Epic Keep on the Borderlands after hitting Lvl 21 and in a single clearance earned 104k xp.
    Epic King's Forest also gives over 100k on a first run!
    I didn't say ANYTHING about wanting Devil Battleground to give "Epic amounts of XP" - That is a Strawman Argument because I didn't ask for any such thing!
    Wanting Devil Battleground to give 30-40k on a first clearance rather than a measly 24k is a far cry from asking for it to give 100k!

    2) I was running a first life Rogue Mechanic that hadn't even hit Lvl 21 yet - I'm not going anywhere NEAR Epic Orchard or Thunderholm for at least another 6 levels!
    I want to run content the character is viable at thank you - I keep getting told if I'm not Elite Capable I should run Normal well here I'm doing exactly that!

  6. #6
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    The Vale has 21 explorer points.
    Shavarath has 13.

    The Shavarath bonus for clearing the whole area is bigger comparatively than the Vale. It's a higher percentage of the total xp given for the zone.

    You're also comparing getting 800 kills in a zone to getting 200.

    If you want to earn epic XP, your best bet would be going for epic zones. It takes from two to four times as much XP to get from 20 to 30 as it does to get from 1 to 20, so it makes sense that while you're doing a zone meant to help you get from 1 to 20 as a level 20+, you feel like you should be earning twice as much XP not to feel left out.
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  7. #7
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Xgya View Post
    The Vale has 21 explorer points.
    Shavarath has 13.
    I'm pretty sure I mentioned this argument and clearly refuted it.

    Yes Vale has more explorer points AND more rares but Devil Battlefield is significantly harder than Vale of Twilight - It's a higher level zone where more xp is needed.

    And it's not that small either - It's not like Cannith manufactory where there's only like 60 mobs in the instance if you run it solo and you're lucky to hit 100 even in a full group!

    Or Reaver's Refuge where the four tiny slayers are melded together in slayer count. {p.s added together they have more kills in a single clearance than Battlefield does!}.

    Quote Originally Posted by Xgya View Post
    The Shavarath bonus for clearing the whole area is bigger comparatively than the Vale. It's a higher percentage of the total xp given for the zone.
    My point is that it's still too small for the level and difficulty of the zone!

    200 kills, All Explorers and 4 Rares in Devil Battlefield should give 30-35k xp - 5 or 6 rares would add another 2k to this right now or 4k with my suggestion {and it's really rare to get more than 4 rares to turn up in a single clearance of the Battleground considering 3 of them share ONE spawn point!}.

    Quote Originally Posted by Xgya View Post
    You're also comparing getting 800 kills in a zone to getting 200.
    No I'm not - Look again!

    I'm comparing getting 400 kills to 200!

    Could Battlefield do with a few more mobs? Yes BUT you're not fitting 400 in there - It's not big enough!

    And it only barely passes 200 right now so you literally need a second FULL clearance to get a measly 6k xp! {assuming no rares turn up - Just the slayer xp}.

    That's a good 45 minutes to clear the instance for 6k xp!

    Devil Battlefield isn't WORTH running to 400 slayers right now! {Unless you're desperate to catch all the rares}.

    It's a once and done zone!

    Get the xp for the first clearance and move on to the next Slayer Zone.

    Quote Originally Posted by Xgya View Post
    If you want to earn epic XP, your best bet would be going for epic zones. It takes from two to four times as much XP to get from 20 to 30 as it does to get from 1 to 20, so it makes sense that while you're doing a zone meant to help you get from 1 to 20 as a level 20+, you feel like you should be earning twice as much XP not to feel left out.
    Why is this now the 3rd time in this thread I've had to specifically refute this same boring Strawman Argument?

    I NEVER SAID ANYTHING ABOUT GIVING IT EPIC XP!

    Keep on the Borderlands gave me 104k on exactly the same character with the same gear and again no pot or tome {She had voice on for both!}.

    I'm not asking for Battlefield to give 100k!

    I'm not even asking for it to give 50k {before pots and tomes}!

    I'm asking for it to give 30-35k rather than the measly 24k it currently gives!

  8. #8
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    Quote Originally Posted by FranOhmsford View Post
    No I'm not - Look again!

    I'm comparing getting 400 kills to 200!
    You said you got 400 kills in both categories the Vale has (Vale has two separate slayer counts). Which is why I said you were comparing 800 to 200.

    You got 800 kills, and hunted down all the rares, and compared it to getting 200 and not doing the very same.

    You treated the zone as a one-and-done thing, it gave you less than the zone you treated like it wasn't.

    Not talking about effort, but talking about experience needed here. It takes approximately 10% more experience to reach next level when you're level 19 (Shavarath's level) than it does when you're level 16 (the Vale's level). By that measure, Shavarath should give 10% more experience by explorer point or rare (which take equal effort individually to get to by zone). It already gives more than that, probably because of the added difficulty.

    I fail to see the issue.
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  9. #9
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    1) I ran Epic Keep on the Borderlands after hitting Lvl 21 and in a single clearance earned 104k xp.
    Epic King's Forest also gives over 100k on a first run!
    I didn't say ANYTHING about wanting Devil Battleground to give "Epic amounts of XP" - That is a Strawman Argument because I didn't ask for any such thing!
    Wanting Devil Battleground to give 30-40k on a first clearance rather than a measly 24k is a far cry from asking for it to give 100k!

    2) I was running a first life Rogue Mechanic that hadn't even hit Lvl 21 yet - I'm not going anywhere NEAR Epic Orchard or Thunderholm for at least another 6 levels!
    I want to run content the character is viable at thank you - I keep getting told if I'm not Elite Capable I should run Normal well here I'm doing exactly that!
    You can't compare Shavrath slayers to any of the Epic slayer areas.

    You CAN compare Shavrath to Gianthold and Vale.

    Shavrath gives more XP per kill than Gianthold.

    Shavrath gives more XP per kill than Vale.

    Frankly, there's no reason to go into Heroic quests or adventure areas in the first place. If you aren't down for Epic Orchard yet (those Liches are nasty), try giving Mirror Darkly a shot on Epic Normal. On Normal it isn't at all bad and it's vastly more XP than any Heroic areas.
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  10. #10
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Xgya View Post
    You said you got 400 kills in both categories the Vale has (Vale has two separate slayer counts). Which is why I said you were comparing 800 to 200.
    That was a total having run Vale multiple times NOT the amount I got from a first clearance!

    Quote Originally Posted by Xgya View Post
    You got 800 kills, and hunted down all the rares, and compared it to getting 200 and not doing the very same.
    On my first run through Vale I got to 180 of each - I could have got to 200 of each but I wasn't worried about that as I knew I was going back out there for more rares anyway so I started a new instance!

    In Battlefield however I wasn't just 20 mobs away from 400 like I was 20 away from 200 Lamannians and 16 I think away from 200 Shav in Vale.

    I was 199 away from 400 in Battlefield - That's another full clearance and not just a few rare runs killing mobs on the way!

    I only barely got to 200 in Battlefield

    Quote Originally Posted by Xgya View Post
    You treated the zone as a one-and-done thing, it gave you less than the zone you treated like it wasn't.
    Again I wasn't counting the xp from 400 of each in Vale OR from getting all the Rares in Vale which I also did.

    I was comparing FIRST CLEARANCES only!

    Quote Originally Posted by Xgya View Post
    Not talking about effort, but talking about experience needed here. It takes approximately 10% more experience to reach next level when you're level 19 (Shavarath's level) than it does when you're level 16 (the Vale's level). By that measure, Shavarath should give 10% more experience by explorer point or rare (which take equal effort individually to get to by zone). It already gives more than that, probably because of the added difficulty.
    By that measure all quests in game should give set xp by level - Kobold's Ringleader should give exactly the same xp as Recovering the Lost Tome, Coalescence Chamber exactly the same xp as Lords of Dust!

    There's no reason why slayer zones should be treated any differently than quests!

    Battlefield Slayer Zone isn't on anyone's list of fast xp to get from 18-20 {who takes Lvl 19 even now?}.

    Vale isn't on anyone's list of fast xp to get from 16-17 - I ran it AT level 20 because I was on a character that isn't VIP, is first life and isn't Epic Viable yet! I'm willing to wait for an opener so I don't have to run Heroic Normal or Hard quests but while I'm waiting I need something to do - Slayers provide that!

    I'm not sure why there's so much pushback to a suggestion to up the XP given by one of the least run Slayer Zones in the game!

    How many slayer zones are run less than Battlefield do you think? ok Restless Isles for sure and Probably Reaver's Refuge too but that's about it!

    And I'll repeat - How many people even take Lvl 19 before they're ready to take 20...even today? Battlefield needs a boost and NO, I'm NOT asking for it to give Epic XP - Epic XP is 100k for a Slayer Zone...That's what you get from a first clearance of Epic Keep on the Borderlands!
    I'm simply asking for a boost to Battlefield's base S/R/E xp to make getting 200 kills, all explorers and let's say 4 rares worth at least 30k - That's only 6k more than that's worth right now!
    Last edited by FranOhmsford; 04-12-2020 at 01:43 AM.

  11. #11
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by HungarianRhapsody View Post
    You can't compare Shavrath slayers to any of the Epic slayer areas.
    Funny because you did exactly that when you insisted I wanted Shav to give Epic XP!

    Something I never asked for!

    Quote Originally Posted by HungarianRhapsody View Post
    You CAN compare Shavrath to Gianthold and Vale.

    Shavrath gives more XP per kill than Gianthold.

    Shavrath gives more XP per kill than Vale.
    But I'm not talking about per kill - I'm talking about what it's actually WORTH to run - I'm not going to run Vale to 10,000 Kills EVER! Nor am I gonna run Battlefield to 7,500 kills - It's just not gonna happen because it's simply not worth it!

    Vale of Twilight is a great slayer zone but I've never gotten to 1500 kills on either Lamannians or Shav side on any of my characters - In fact I don't think I've ever got to 1000 of either.

    Battlefield is a terrible slayer zone! Time and Effort doesn't translate to xp in the way that it does in Vale - It may look like it does on paper but not in reality!

    Quote Originally Posted by HungarianRhapsody View Post
    Frankly, there's no reason to go into Heroic quests or adventure areas in the first place. If you aren't down for Epic Orchard yet (those Liches are nasty), try giving Mirror Darkly a shot on Epic Normal. On Normal it isn't at all bad and it's vastly more XP than any Heroic areas.
    Oh for goodness sake!

    Epic Mirror is a Lvl 26 quest - I'm playing a first life 28 pt build Rogue Mechanic {currently Lvl 21 but who WAS Lvl 20 when I was running Battlefield!

    That character wouldn't last 2 minutes in Epic Mirror!

    I didn't even want to take her into E-VoN 3 never mind Epic Mirror!

    It's a ranged toon that needs SPACE to kite - So Slayer Zones when soloing for now as considering I can't open Elite so can't favour farm on it!


    And also why does it matter whether I can get better xp elsewhere? Surely that's an argument FOR upping the xp of Battlefield if you're saying I simply shouldn't bother running it at all as to you the xp isn't worth it!?!

  12. #12
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    Quote Originally Posted by FranOhmsford View Post
    By that measure all quests in game should give set xp by level - Kobold's Ringleader should give exactly the same xp as Recovering the Lost Tome, Coalescence Chamber exactly the same xp as Lords of Dust!
    Here's where you're wrong.
    Quests are also factored in for length because there's a set amount of time spent in them.
    It goes by level, then by time spent doing it.

    There is no such length difference in slayers and explorers - it takes about as much time to earn an explorer in Korthos Island as it does in Legendary Cogs.
    Ergo, the ONLY difference between the two is the level the zone hints you should be doing it at - the zone's level.

    Same goes for slayers.

    There's outliers for quests because some quests eventually get run faster than they initially were, which means they give XP factored in a longer time spent in. There's no such outliers for explorers, because the time spent between each of them is so short.

    Level 19 explorers should give 10% more XP per time spent than level 16 explorers because that's the experience difference between those two levels.
    Now, you might want to say there's a lot less time to be spent in Shavarath than there is in the Vale, and that's true, but it all tails down to the zone being smaller.

    Smaller explorer/slayer zones are run less often than large ones for that reason alone.

    If you can demonstrate that, once in the zone, the time needed to get all 13 explorers is longer than getting 13 explorers in the Vale, you might have a point. Else, you're just complaining that the zone is too small and doesn't give enough reward to be an incentive for someone to run it. Which is why it's not run - it's too small to be worth the detour.
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  13. #13
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Xgya View Post
    Here's where you're wrong.
    Quests are also factored in for length because there's a set amount of time spent in them.
    It goes by level, then by time spent doing it.
    Lol - Where did you get that idea from?

    If that were true VoN 4 would be worth more than VoN 3 - Which it very clearly isn't!

    Kobold's Ringleader isn't a particularly long quest either - It's no longer than Garrison's Missing Pack yet gives a tonne more xp for the level!

    Quote Originally Posted by Xgya View Post
    There is no such length difference in slayers and explorers - it takes about as much time to earn an explorer in Korthos Island as it does in Legendary Cogs.
    Ergo, the ONLY difference between the two is the level the zone hints you should be doing it at - the zone's level.
    I've never done Cogs Legendary or otherwise so I'm not going to comment on that BUT Korthos can be entirely cleared in about 12 minutes, Shavarath is 4 times that length and given its base level actually worth less than Korthos

    Korthos 96-98 kills in a full clearance, All Explorers, ZERO Rares found = 1,917 xp which at Lvl 1 is almost 50% of the entire level!

    Devil Battlefield 201 kills or a handful more, All Explorers and FOUR Rares found = Approx 24k xp which at Lvl 15 {the minimum lvl for Battlefield} is worth about 18% of the level!

    Explorers are earned by finding them, It's significantly quicker to find the explorers in Korthos than say Storm Horns or Wheloon {Again I don't know about Cogs because I haven't been in there yet}.

    Quote Originally Posted by Xgya View Post
    Same goes for slayers.
    Who's talking about killing one mob here?

    Slayer XP isn't given per mob, it's given for hitting set targets - Arguing how much a single mob is worth based on those targets is pure sophistry.


    Quote Originally Posted by Xgya View Post
    There's outliers for quests because some quests eventually get run faster than they initially were, which means they give XP factored in a longer time spent in. There's no such outliers for explorers, because the time spent between each of them is so short.
    Ah the Shadow Crypt argument - Before there was a set path on the wiki to follow the quest took forever to run so is still worth that xp right?

    BUT WITH that path Shadow Crypt is FASTER than ANY of the Flags for it YET gives easily twice the XP of Shadow King or Shadow Lord!

    OK the boss is also pretty tough if you don't have the DPS to take him down but if you don't have the DPS to take him down you're not getting that xp in the first place!

    And we've all died plenty of times in the flags too! They're not easy quests!


    Don't get me wrong - I'd love this entire pack to be Epicced {place it at Lvl 24} with the Epic XP it would give I especially enjoy soloing Shadow Lord!

    Quote Originally Posted by Xgya View Post
    Level 19 explorers should give 10% more XP per time spent than level 16 explorers because that's the experience difference between those two levels.
    Now, you might want to say there's a lot less time to be spent in Shavarath than there is in the Vale, and that's true, but it all tails down to the zone being smaller.
    What?

    It takes me approx the same amount of time to do a clearance of Battlefield at Lvl 20 as a clearance of Vale at Lvl 20 {Vale still gives FULL XP at Lvl 20 just like Battlefield}.

    OK it would take me a lot longer to clear Vale at Lvl 14 but it would also take me a lot longer to clear Battlefield at Lvl 15!

    The zone is smaller yes but also the mobs are significantly tougher and take longer to take down!

    Quote Originally Posted by Xgya View Post
    Smaller explorer/slayer zones are run less often than large ones for that reason alone.
    Again - WHAT!?!

    Where did you get that idea from?

    Smaller zones are probably run more often than you think simply because they're small and don't take up an hour of your time to clear!

    Cannith Manufactory isn't run very often {except to get to the quests} because it's simply not worth the hassle of constantly getting perma-dazed! It's not about the zone being small!

    As for Reaver's Refuge well there's 3 wonderful slayer zones and one trash zone {Soami Gardens} - It's not that these zones are small that stops people running them, it's that you can get the gems you need from Gianthold, Orchard and Sands long before you even hit Lvl 17!
    Then when you do get to 17 {or whenever you do finally run RR quests} you're going out there to get the quests done not mess around in slayers - It's just too far out the way!

    Battlefield would be run far more if the quests were run more - If players spent more time out there but as things stand it's out of the way and as I've been told over and over again in this thread NOT WORTH RUNNING at lvl 20+ due to Epic XP being plentiful elsewhere.

    P.S. The players who run these quests underlevel aren't doing slayer clearances!

    Quote Originally Posted by Xgya View Post
    If you can demonstrate that, once in the zone, the time needed to get all 13 explorers is longer than getting 13 explorers in the Vale, you might have a point. Else, you're just complaining that the zone is too small and doesn't give enough reward to be an incentive for someone to run it. Which is why it's not run - it's too small to be worth the detour.
    I'm sure others can do it faster but I've cleared Vale in 50 minutes solo - It takes me approx 45 minutes to clear Battlefield solo!

    I could run round either just getting the explorers and those times would go significantly down but we're not talking just about getting the Explorers here - EVEN IF your guild ship only has the navigator who will only send you to places where you've got all Explorers you're probably going to want to get slayers and rares as well while you're picking up those explorers right?

    The number of guilds with higher level navigators has certainly impacted on how many times certain slayer zones get run too.

    The Zone isn't too small - It's too DIFFICULT to be worth the effort!

    Just like Storm Horns - I'm never going to get all Explorers in Storm Horns because the difficulty of finding them all thanks to that INANE scroll mechanic the Devs came up with and the sheer denseness of the mobs on the way up the mountain makes doing this not worth the effort!
    And Storm Horns is probably the largest slayer zone in the game!

    Barovia? Same issue as Storm Horns - Stupid Scroll Explorers! Added to that is the horrible LAG out there!

    High Road? Yes it's small but that's not why I don't run it - Neither is the horrible scroll mechanic a problem there {in a small slayer like High Road or Cannith Manufactory that mechanic works - It's in the larger zones that it becomes a pain} I don't run it because the number of mobs is scaled by how many people are in the instance and as I like soloing Slayer Zones there's simply not enough mobs to make it worth running - You barely get 50 kills while getting all explorers {Heck I've got all explorers out there with less than 30 kills before now!}.

    King's Forest? Why have the Devs left the infinite kills rare alone? Because no-one can be bothered to traipse around that HUGE zone looking for mobs to kill that only appear when you're in a full group running to the quests! {specifically when you don't want them to appear!}


    The older slayer zones such as Searing Heights, 3 Barrel Cove and Sands of Menechtarun are all far far superior to any slayer the Devs have come up with in the past 10 years!
    Last edited by FranOhmsford; 04-12-2020 at 07:56 PM.

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    Quote Originally Posted by FranOhmsford View Post
    Lol - Where did you get that idea from?

    If that were true VoN 4 would be worth more than VoN 3 - Which it very clearly isn't!

    Kobold's Ringleader isn't a particularly long quest either - It's no longer than Garrison's Missing Pack yet gives a tonne more xp for the level!
    You named a few outliers. Great, you understand the concept.

    Quote Originally Posted by FranOhmsford View Post

    I've never done Cogs Legendary or otherwise so I'm not going to comment on that BUT Korthos can be entirely cleared in about 12 minutes, Shavarath is 4 times that length and given its base level actually worth less than Korthos

    Korthos 96-98 kills in a full clearance, All Explorers, ZERO Rares found = 1,917 xp which at Lvl 1 is almost 50% of the entire level!

    Devil Battlefield 201 kills or a handful more, All Explorers and FOUR Rares found = Approx 24k xp which at Lvl 15 {the minimum lvl for Battlefield} is worth about 18% of the level!

    Explorers are earned by finding them, It's significantly quicker to find the explorers in Korthos than say Storm Horns or Wheloon {Again I don't know about Cogs because I haven't been in there yet}.
    The experience needed increases faster than the experience gained at all levels of play. Experience gained increases linearly. That explains the difference between Korthos and Shavarath.
    It takes three times as much XP to reach level 3 from 2 than it did to reach 2 from 1, but only 10% more to reach 17 from 16 than it does to reach 20 from 19 because of that curve.

    I do agree that explorers that require you actually finding something are harder to get than ones that you just have to pass over a trigger. The fact that wheloon and the Vale follow the same rule is an aberration, yet your example (comparing Shavarath to the Vale) compares like to like, so that point is moot.

    Quote Originally Posted by FranOhmsford View Post

    Who's talking about killing one mob here?

    Slayer XP isn't given per mob, it's given for hitting set targets - Arguing how much a single mob is worth based on those targets is pure sophistry.
    Whether you like it or not, slayer xp is based on the experience gained oer monster.
    The fact you divide that experience in chunks doesn't change the fact.
    If killing 10 mobs gives you 100 xp, you got 10 xp per mob.
    If you completed a quest in 5 minutes and got 5K xp, you earned 1K xp per minute. THe fact you didn't earn exactly 1K every minute doesn't change that fact.

    Quote Originally Posted by FranOhmsford View Post
    It takes me approx the same amount of time to do a clearance of Battlefield at Lvl 20 as a clearance of Vale at Lvl 20 {Vale still gives FULL XP at Lvl 20 just like Battlefield}.
    You need to learn how to properly run those explorers. No reason you should be able to get 21 explorers as fast as you do 13 in another zone. The explorers aren't that far apart in Battlefield either...

    Quote Originally Posted by FranOhmsford View Post
    Just like Storm Horns - I'm never going to get all Explorers in Storm Horns because the difficulty of finding them all thanks to that INANE scroll mechanic the Devs came up with and the sheer denseness of the mobs on the way up the mountain makes doing this not worth the effort!
    And Storm Horns is probably the largest slayer zone in the game!

    Barovia? Same issue as Storm Horns - Stupid Scroll Explorers! Added to that is the horrible LAG out there!
    Imma stop you right there. Storm Horns has horrible spawn rate, that's what stops people from doing it, not the size. Bavoria is FREQUENTLY run for slayers alone, and I just go out and find explorers while killing things there.

    Quote Originally Posted by FranOhmsford View Post
    High Road? Yes it's small but that's not why I don't run it - Neither is the horrible scroll mechanic a problem there {in a small slayer like High Road or Cannith Manufactory that mechanic works - It's in the larger zones that it becomes a pain} I don't run it because the number of mobs is scaled by how many people are in the instance and as I like soloing Slayer Zones there's simply not enough mobs to make it worth running - You barely get 50 kills while getting all explorers {Heck I've got all explorers out there with less than 30 kills before now!}.

    King's Forest? Why have the Devs left the infinite kills rare alone? Because no-one can be bothered to traipse around that HUGE zone looking for mobs to kill that only appear when you're in a full group running to the quests! {specifically when you don't want them to appear!}
    High Road only hands out its last explorer randomly through a randomly spawning rare, which is the reason *I* personally don't run it.
    King's forest has the same spawn problem the Horns do.
    Enthusiasm enthusiast enthusiast.

  15. #15
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    Quote Originally Posted by Xgya View Post
    You named a few outliers. Great, you understand the concept.
    I could name quite a few more because they're not outliers!

    There's no special system for xp in this game - Just look at the terrible xp for most new Heroic Quests - Quests that are much much harder than old ones yet give ridiculously low xp!

    Quote Originally Posted by Xgya View Post
    The experience needed increases faster than the experience gained at all levels of play. Experience gained increases linearly. That explains the difference between Korthos and Shavarath.
    It takes three times as much XP to reach level 3 from 2 than it did to reach 2 from 1, but only 10% more to reach 17 from 16 than it does to reach 20 from 19 because of that curve.
    Yes, I thought you'd bring that up - The point still stands though - Korthos Island explorers are much more useful to a Lvl 1 than Battlefield Explorers are to anyone who can actually run it {Lvl 15-19 it's way too difficult to be worth it and level 20/21 you may as well just run Epic Keep or King's Forest for 3x the XP or more!}.

    Quote Originally Posted by Xgya View Post
    I do agree that explorers that require you actually finding something are harder to get than ones that you just have to pass over a trigger. The fact that wheloon and the Vale follow the same rule is an aberration, yet your example (comparing Shavarath to the Vale) compares like to like, so that point is moot.
    Wheloon's terrible as well though - Laggy as heck and low mob spawn rate if you're solo slaying OR ridiculously high mob spawn rate if you're in a group trying to get to a quest!

    Wheloon's good xp yes but on Heroic that's severely weakened by the fact an Iconic would be far better off just heading straight to Gianthold and levelling through Gianthold, Orchard, Vale and Spinner!

    Quote Originally Posted by Xgya View Post
    Whether you like it or not, slayer xp is based on the experience gained oer monster.
    The fact you divide that experience in chunks doesn't change the fact.
    If killing 10 mobs gives you 100 xp, you got 10 xp per mob.
    If you completed a quest in 5 minutes and got 5K xp, you earned 1K xp per minute. THe fact you didn't earn exactly 1K every minute doesn't change that fact.
    I've never cared a jot about XP/Minute - I run Chains of Flame on Epic Normal as one of my Dailies {Epic Hard on toons that can cope with that}.

    XP per Quest {or in this case per Slayer Instance} concerns me far more than rushing through everything trying to get xp as fast as possible!

    Look - The XP/Min Crowd DON'T RUN SLAYERS! When they do run them it's done in specific ways to maximise xp/min and that's why they like Epic Orchard and King's Forest Infinite Mob Rare!

    Slayers aren't for them - Storm Horns was a mistake aimed at players who don't run Slayers rather than being aimed at those who actually DO!

    Quote Originally Posted by Xgya View Post
    You need to learn how to properly run those explorers. No reason you should be able to get 21 explorers as fast as you do 13 in another zone. The explorers aren't that far apart in Battlefield either...
    The explorers aren't that far apart no BUT it's not the distance between explorers that makes them take time to get to - Battlefield mobs are much tougher than Vale mobs!

    Rares especially are all comparable in time to take down to the Portal in Vale which is an Outlier in Vale!

    Quote Originally Posted by Xgya View Post
    Imma stop you right there. Storm Horns has horrible spawn rate, that's what stops people from doing it, not the size. Bavoria is FREQUENTLY run for slayers alone, and I just go out and find explorers while killing things there.
    I know Storm Horns has horrible spawn rate - I mentioned this when talking about High Road - The difference is that High Road is a 20 minute max run to get 12 explorers, a handful of kills and maybe a couple of rares. That's why I generally do get the High Road Explorers but don't bother with Storm Horns - Slayer rate is awful in Both!

    As for Barovia - Again the Lag alone means I avoid this like the plague!

    Quote Originally Posted by Xgya View Post
    High Road only hands out its last explorer randomly through a randomly spawning rare, which is the reason *I* personally don't run it.
    King's forest has the same spawn problem the Horns do.
    The Yuan-Ti rare seems to spawn regularly for me - But if it doesn't I don't really care - At 2k per explorer getting 11 explorers and just 10 kills in Epic High Road will already give you more xp than getting 200 kills, ALL Explorers and 4 Rares in Battlefield!

    I ran Epic High Road tonight with a guildie - One Instance which we circled multiple times while waiting for that bloody werewolf to turn up next to his chest - He never did! 125 mobs killed, ALL Explorers, 5 rares - Almost 60k xp! On a character that's not VIP and has no Tome or Pots running JUST Voice!

    And Epic High Road is small - That's why it's only worth 60k xp on a first clearance while Borderlands gives 100k+

    Yet it's still giving more than DOUBLE what Battlefield gives!

    Give Battlefield some love for goodness sake - It's a zone most players won't touch before Lvl 20 anyway - The Quests are Lvl 19 base! The optimum Lvl for running Battlefield is Lvl 20...It shouldn't be so far behind Epic XP.

    AND AGAIN - I'M NOT ASKING FOR IT BE GIVEN EPIC LEVELS OF XP!

    JUST A SMALL BOOST TO WHAT IT CURRENTLY GIVES!

  16. #16
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    Quote Originally Posted by FranOhmsford View Post
    I was running my Level 20 Rogue Mech through Vale of Twilight slayers yesterday - 400 of each and all Rares.

    Got to within 30k of Lvl 21 and thought "why not go run Shavarath to get that?"

    24k Later I've cleared the instance with 201 kills, all explorers and I think 4 rares!

    THIS IS WAY TOO LOW!

    The Explorer and Rare XP needs DOUBLING!

    The Slayer XP could be upped significantly too!
    You got less XP for doing fewer kills, fewer rares, and fewer explorers. Why are you surprised or upset or demanding changes?

    It's objectively false to claim Shavarath XP is too low. The Heroic wilderness zones use the same formula for their rares/explorer/slayer XP. (Epic wildernesses are similar, but 3 times larger.)

    Explorer XP in Shavarath is exactly where it should be to match all other Heroic wilderness areas: (level+3)*25 = (19+3)*25 = 550 per explorer. (Compare to Vale's 475/explorer.)
    Rare encounter XP in Shavarath is exactly where it should be to match all other Heroic wilderness areas: (level+3)*50 = (19+3)*50 = 1100 per rare. (Compare to Vale's 950/rare.)
    Same idea for the slayer XP (although multiple formulas for different slayer goals make it a bit more complicated).

    How exactly are you proposing it be changed? Randomly upping the numbers is inconsistent with the formula used everywhere else.

    If you think it's not enough XP per minute for you, you could do what XP-per-minute-obsessed people usually do with things that don't meet their criteria: don't run it. But don't try to ruin it for the rest of us that like wilderness areas and appreciate that they work in a consistent way.
    Last edited by SirValentine; 04-13-2020 at 11:12 AM.
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  17. #17
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    Quote Originally Posted by FranOhmsford View Post
    Funny because you did exactly that when you insisted I wanted Shav to give Epic XP!

    Something I never asked for!
    When you ask for the XP to be doubled, you're bringing it into a similar range to low level Epic content.

    It's exactly what you asked for.
    No one in the world ever gets what they want
    And that is beautiful
    Everybody dies frustrated and sad
    And that is beautiful

  18. #18
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    Quote Originally Posted by HungarianRhapsody View Post
    When you ask for the XP to be doubled, you're bringing it into a similar range to low level Epic content.

    It's exactly what you asked for.
    Doubling 24k does not equal 100k!

    You'd have to quadruple it to come close to what Keep on the Borderlands gives - A similarly sized slayer zone!

    Heck Epic High Road tiny as it is gives 60k for all Explorers, 100 kills and 5 rares! Which is still 12k more than Battlefield gives for 200 kills, All Explorers and 4 rares!

    And I'm not really asking for 48k first clearance either - I didn't ask for the Slayer XP to be doubled btw...I said "upped significantly" for that

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    Quote Originally Posted by FranOhmsford View Post
    I
    And Epic High Road is small - That's why it's only worth 60k xp on a first clearance while Borderlands gives 100k+

    Yet it's still giving more than DOUBLE what Battlefield gives!
    Proof you're not listening.
    You're still comparing an epic zone to an heroic one.
    It takes 3-4 times as much XP to get a level in epic as it did getting the last level in Heroic.
    If anything made sense, the first epic zone should be giving 3-4 times as much xp as the last heroic one.
    Lo and behold, the last heroic zone (storm horns) gives about 3 times less XP as the first similarly-sized epic one (King's Forest).
    Purpose accomplished.

    If you specifically want to compare zones that aren't run for explorers that are of similar size and use the location trigger instead of journals, here goes:
    The Underdark gives 3 times more xp than the Devil's Battlefield. Purpose accomplished.

    Epic High Road should be handing out TRIPLE what Devil's Battlefield does for the math to hold out. Would you look at that! It does! Congrats, math holds out.
    Enthusiasm enthusiast enthusiast.

  20. #20
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by SirValentine View Post

    If you think it's not enough XP per minute for you, you could do what XP-per-minute-obsessed people usually do with things that don't meet their criteria: don't run it. But don't try to ruin it for the rest of us that like wilderness areas and appreciate that they work in a consistent way.
    They don't work in a consistent way - The new Explorer Zones work totally differently from the old ones both with Explorers now being scrolls and with mob numbers scaling with number of players in the instance!

    How exactly does an "xp formula" have any bearing on your enjoyment of the instance either? Is your enjoyment of slayers only because you know exactly how much xp you're getting for each and every kill?
    Or is that just a spiteful argument aimed at shutting me down?

    As for XP/Minute you know full well how I feel about xp/min - I've hardly hid my derision for that style of gameplay over the years! This isn't about XP/Min, it's about giving a decent award for time spent!
    I'm sure Battlefield gives great XP/Min if you have a 6 man group of uber toons all going in different directions clearing mobs as fast as possible! JUST LIKE EPIC ORCHARD! Or indeed Sands, Gianthold etc. That's not who slayers are for though! Epic Orchard was clearly aimed at them I agree but I complained about that at the time!

    Why should solo players have to group up to get decent xp out of a slayer without spending hours upon hours farming it?

    How is it fair to the weaker players if they're forced into joining Epic Orchard groups that all go off in their own direction and despise anyone who can't cope on their own with full mob scaling AND red alert!?!

    I run Slayers to avoid that hassle and stress! Not to exacerbate it!

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