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  1. #21
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    Quote Originally Posted by Aeron1976 View Post
    I'm definitely against this ^^

    And I know of a few others who feel the same.

    HCL1 was great, new and pure (e.g. we didn't know that we were used as Guinea Pigs for future nerfs).

    So I wear those rewards proudly, since i was happy to have participated.

    After seeing the way it will be now (more than 1/2 of the year w HCL, nerfs based on HCL) I will not wear or get any of the new rewards.

    Since I know a few people (from my small group of in-game friends) that feel the same so there must be more who share my view, I say each HCL should have its own rewards and not a "mix and match".

    You don't get the "Trophy for World Championship of (insert sports event here) 2015" in 2019 either.

    A fair point, thank you for making it so well.

    Let me change my wish to - please allow us to either take the horse OR "watery footprints" (same as bloody, only blue) but not both as a reward for 5000 favor.
    The footprints are really cool - the horse is not.

    This way anyone will be able to tell if its a HCL1 or HCL2 reward.
    Member of Spellswords on Ghallanda

  2. #22
    Static Guy Xgemina's Avatar
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    May 2006
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    Steelstar:

    The ranged version of smite still has the whole ~2 second glowing, "Oh yeah, great shot" animation/cool down. I tested on a female bladeforged using a great xbow if that helps.

    That said, the new hitbox with greataxes is a large improvement.
    Per Cocomajobo - Ranged has easy access to AOE - apparently 3 feats, BAB 11 and Dex 19 is considered easy access these days. post here

    Dedicated Teams: be part of a larger community.
    You never hear anyone say: "Yeah, but it's a dry cold."
    Adventurers never forget. Adventurers still hate Coyle!

  3. #23
    Community Member rsking's Avatar
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    Quote Originally Posted by Cordovan View Post
    Update: The game worlds have reopened.

    The DDO game worlds will be unavailable from 9:00 AM - 1:00 PM Eastern (-5 GMT) on Wednesday, February 26th to release Update 45.2. Click here for the Release Notes.

    what ever you guys did to the Hard core server broke the challenges, i'm not able to enter ANY of the level 4 challenges at level 11 on CR 5 or even at level also devil's assult is a lock out as well.
    tepidus flamma of amicitia mos usquequaque persevero ustulo in nostrum pectus pectoris pro totus infinitio

  4. #24
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    Sep 2014
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    Quote Originally Posted by Cordovan View Post
    Update: The game worlds have reopened.

    The DDO game worlds will be unavailable from 9:00 AM - 1:00 PM Eastern (-5 GMT) on Wednesday, February 26th to release Update 45.2. Click here for the Release Notes.
    Can someone explain to me why does the Great Sword and the Great Axe get extended range (hit range detection) but not the other Two Handed Weapons like Maul ???????

    I just don't understand why you (Devs) keep being so unfair...

    Cheers.

  5. #25
    Developer Steelstar's Avatar
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    Quote Originally Posted by Malusny View Post
    Can someone explain to me why does the Great Sword and the Great Axe get extended range (hit range detection) but not the other Two Handed Weapons like Maul ???????

    I just don't understand why you (Devs) keep being so unfair...

    Cheers.
    All two-handed weapons (other than Quarterstaff) use either the Greatsword animations (Greatclub does, for instance) +detects or the Great Axe animations+detects (which Maul does).
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  6. #26
    Community Member Captain_Wizbang's Avatar
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    Quote Originally Posted by Steelstar View Post
    All two-handed weapons use either the Greatsword animations (Greatclub does, for instance) +detects or the Great Axe animations+detects (which Maul does).
    Thanks....


    Last night tested w/ maul in harbor quests . At least it "felt" the same as Gswd.

  7. #27
    Community Member
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    Sep 2009
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    Quote Originally Posted by Steelstar View Post
    All two-handed weapons (other than Quarterstaff) use either the Greatsword animations (Greatclub does, for instance) +detects or the Great Axe animations+detects (which Maul does).
    Where the detects for the hand and half weapons (b.sword and shield or swf) also reviewed for this patch, and found to be fine, or did they not get checked?

    There are some bugs with the KotC tree:
    Exalted cleave (tier 2 kotc) requires paladin level 3, this should be requiring level 2 paladin. The avenging shot option correctly requires level 2.
    Critical Mastery (tier 2) requires paladin level 2, should be 1 level of paladin
    Improved turning (tier 4) requires paladin level 2, should be 4 levels of paladin
    action boost (tier 2) - attack option, requires paladin level 1, should be level 2

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