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Thread: Alchemist bugs

  1. #41
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    PurpleTimb's Avatar
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    Quote Originally Posted by Theolin View Post
    mm immunity from 2nd core does not work.
    Pardon the necro'.

    Two and half years on and Apothecary 2d Core still does not grant Magic Missile immunity.

  2. #42
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    When vials are tossed at moving players greater than a few paces away, they change from a forward toss to a massive parabolic arc that usually puts them into ceilings.

  3. #43
    Community Member Kayze's Avatar
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    Quote Originally Posted by PurpleTimb View Post
    Pardon the necro'.

    Two and half years on and Apothecary 2d Core still does not grant Magic Missile immunity.
    It seems to be working correctly for me. No armor feat on warforged and 2nd core = magic missile immunity. Adamantine body feat = no magic missile immunity. Light armor on shadar-kai = magic missile immunity. Medium armor = no magic missile immunity.

    What gear do you have? What race? This may be an isolated bug happening with certain races/gear/etc.

    Quote Originally Posted by Macaboros View Post
    When vials are tossed at moving players greater than a few paces away, they change from a forward toss to a massive parabolic arc that usually puts them into ceilings.
    Not a bug. Part of vial throwing mechanics. The trajectory of the vials thrown can be manipulated.

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