I have been wracking my brain on coming up with a solid ER gearset from ML 21-29 that can take advantage of some of the best new gear. Unfortunately, the gear out of KotB makes a mess of normal locations for gear and I have had to abandon some of the better stuff out of there. Part of the Family set is too good to pass up but takes up two precious gear slots (gloves and necklace) that could have been very helpful.
Here is my plan; let me know what you think:
Helm: ML 21 Sworn Silver Insightful accuracy 7; insightful deadly 3; sheltering 25; protection from evil; yellow: (OBSTRUCTING THE ORCS)
Trinket: ML 20 Voice of the Master Good luck +3/striding/filigree slot/3 augments (DELERAS)
Goggles: ML21 wisdom 10 (for will saves) of melee alacrity (deadly 8 if hasted all the time) of insightful seeker 4: yellow: (CC)
(For INT builds this can be made INT of melee alacrity of Insightful INT and have fun on boots)
Armor: ML 15 Wildcard: Fort 94%/hamp 30/false life 29 (SECURITY DETAIL in COGS)
Necklace: ML 15 recruit sigil: True Seeing; armor piercing 12; competence deadly 6; relentless fury; yellow (HOUSE OF PAIN Sharn Pt.2)
Gloves: ML 15 hammer fist: Insightful DS 3%; Cannith Combat infusion; seeker 8; insightful deadly 2; (BLOWN DEADLINE Sharn Pt2)
Belt: Challenges Spare hand Doublestrike 12, Riposte 5, UMD 4, Staggering Blow, DD/OL 18, colorless, green: (Cannith Challenges)
Bracers: CC Resistance 8/CON 10/Insightful fortification 57%, augments (CC)
Ring 1: ML 10 Insightful Commands: Quality deadly 2; (insightful accuracy 4); profane well-rounded 1, intimidate, yellow: (Black and Blue)
This is a brutal farm (but good for heroic TRs) so consider: Celestial Sapphire Ring (has improved deception, dodge 8, yellow) Blown Deadline
OR any other ML21 ring with profane boost from KotB since they add 33 hp too
Ring 2: Challenges Ring of the Stalker: Deceptions, seeker 11, ghostly, manslayer, colorless, green (Cannith Challenges)
Boots: Dex 10/ jump 18/insightful dex 4, augments (CC)
Cloak: ML 20 Wolf for exceptional seeker 4, attack bonus 3; diversion 20; dodge 6
Mainhand: Drow weapon master with sentient loaded MP
Offhand: Phiarlan Spy dagger, metalline of assassinate 5 of insightful assassinate 2
Self buffing: Greater Heroism, blur, Circle of evil, shield
Part of the Family:
- +10% Artifact bonus to Doublestrike
- +10 Artifact bonus to Melee Power
- +5% Artifact bonus to damage vs the Helpless
- +5% Artifact bonus to Fortification Bypass
Totals:
- Doublestrike: +25, occasional +5% alchemical CCI
- MP: 10 extra + filigree bonus on VoM + Sentient jewel
- Deadly: +11 (13 if you have a hasted party or means of haste)
- Seeker: +19
- Deception: +18 sneak damage
- Fortification: 151
- Armor Piercing: +17
- Accuracy: +10
- DEX: +10 reg +4 insight + +1 exceptional + 1 profane = +15 (+4 alchemical CCI)
- CON: +10 reg +1 exceptional +1 profane= +11 (+4 alchemical CCI)
- Sheltering: 25
- Assassinate: swap weapon +7
- Dodge: +6%
- Hide/MS bonuses: ghostly +5; use augments +11 or swap to Drow Piwafwi
- Hamp: +30
- Resistance: +8 +3 GL augment, riposte insight +5 = +16 (wisdom 10 for helping will saves, and add Greater heroism)
- Other goodies: ghostly, Cannith Combat Infusion, true seeing, Relentless Fury, Good Luck +3, striding and melee alacrity, improved deception on weapon
Augments:
death block (yellow)
Exceptional Con and exceptional Dex optional (Tokens of the Twelve)
Resistance augment (blue) = Gianthold
Spell points (yellow) = Gianthold
Feather falling (optional)
Vitality +20hp (optional)
Fear immunity/blindness immunity optional
Stealth augments (HS/MS optional or swap cloak to Drow Piwafwi)
Trapping etc:
Helm: Haggle 18 of Search 18 of insightful search 9 (find traps, sell your stuff)
Gloves bluff 18 of insightful disable 9 of insightful bluff 9 (for pulling mobs and disabling)
Goggles ML 21 for INT 10/Spot 18/Insightful INT 4