I put in a ticket as well but here are the bugs I've found with paladin so far
Divine sacrifice wasn't updated to have passions effects
Improved turning wasn't updated to have the light damage
Divine retribution isn't taking in sunder bonuses and is still a channel Divinity
Glorious stand icon is whacky, mixed between passive border and active icon, also doesn't give 10% sacred hp
Righteous command is a sacred bonus and not morale
Stalwart pact wasn't updated
Exalted smite wasn't updated to have empowered smite's effects
Additional concerns:
Wow lot of SP drain between divine might 15sp/2min, Angelskin 15sp/2.5min, righteous command 25sp/2min, Prayer 20sp/2min and then potentially stalwart pact 25sp per encounter if it gets fixed. If divine sacrifice gets fixed, the passion portion can alleviate some sp concerns when the temp sp can proc but still, pallys are going to need a lot more SP with this update.
With divine retributions increase in cooldown, pallys will have about a quarter of the smite regeneration they used to have, for a 6AP enhancement and hallmark ability of a paladin that's a tough pill to swallow.
Still no support for bastard swords as a favored weapon outside of PDK/SDK/DG and Scourge, not even via Aasimar's t4 celestial tutelage or DC's t4 Book of War, there are literally paladin specific bastard swords and even then they're not going to compete with daxes anyways....
As an aside, angelskin has a max caster level of 20 so divine destinys will not benefit their buffs
Any other bugs I missed?
Edit: Actually seems there was a tooltip issue for the angelskin/righteous command durations. 1 min/Level with righteous commands max CL 15 limiting it to 15 mins