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  1. #1
    Community Manager
    Cordovan's Avatar
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    Default Downtime Notice: Wednesday, February 12th 9:00 AM - 1:00 PM Eastern (-5 GMT)

    UPDATE: The game worlds have reopened.

    The DDO game worlds will be brought down on Wednesday, February 12th from 9:00 AM - 1:00 PM Eastern (-5 GMT) to release Update 45: Age of the Alchemist. Click here for the Release Notes.
    Last edited by Cordovan; 02-12-2020 at 11:30 AM.
    Have fun, and don't forget to gather for buffs!
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  2. #2
    Community Member ThomasHunter's Avatar
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    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be brought down on Wednesday, February 12th from 9:00 AM - 1:00 PM Eastern (-5 GMT) to release Update 45: Age of the Alchemist. Click here for the Release Notes.
    These release notes will be a novel! Can’t wait!!!

  3. #3
    Founder & Super Hero Arkat's Avatar
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    Part of me is just filled with dread.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  4. #4
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by Arkat View Post
    Part of me is just filled with dread.
    Just one part?

    #Jealous
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  5. #5
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Memnir View Post
    Just one part?

    #Jealous
    I didn’t say how BIG that part was.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  6. #6
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by Arkat View Post
    I didn’t say how BIG that part was.


    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  7. #7
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Arkat View Post
    Part of me is just filled with dread.
    Quote Originally Posted by Memnir View Post
    Just one part?

    #Jealous
    Quote Originally Posted by Arkat View Post
    I didn’t say how BIG that part was.

    I'm glad Mem took the lead on this one. I was already scheming on finding an inappropriate image of Judge "Dread" doing unspeakables...
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  8. #8
    Community Member Captain_Wizbang's Avatar
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    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be brought down on Wednesday, February 12th from 9:00 AM - 1:00 PM Eastern (-5 GMT) to release Update 45: Age of the Alchemist. Click here for the Release Notes.

    Nice update. I don't like some of the changes for some of my gimped toons, but overall it's a BIG step in the right direction.

    Hope it all plays out as well live as it does on paper.

  9. #9
    Hatchery Founder Ganak's Avatar
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    Those are some long release notes...

    Lots of good stuff!
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    Ganak Goblinjuicer ~ Xanak the Irregular

  10. #10
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    Default Warlock ES capstone gives sacred bonus that stacks with EDF?

    Release notes says Warlock capstone "stays at 20% sacred bonus". It was not a sacred bonus before. Is this a typo?
    If is was changed to sacred, will it stack with the competence bonus from EDF? Secretly hoping it does

  11. #11
    Community Member HastyPudding's Avatar
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    I guess alchemist spells are now affected by spell resistance/spell penetration? Darn, was hoping that wasn't the case. Lucky druids and artificers....
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  12. #12
    Community Member LeoLionxxx's Avatar
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    Default Release note typo

    Rally: replaced with Critical Mastery +1/2/3
    Exalted Cleave: Reduced to 1 rank at 2AP (with third rank's effects)

    NEW: Multiselector: Ranged attack version.
    Melee/Ranged Power Boost: Unchanged
    MOVED: Multiselector: AB Attack
    The bullet points on this block are indented incorrectly: the Melee/ranged boost and AB attack should be on their own level one left.
    That's not lag, it's just DDO trying to become turn-based again.
    Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu

    Bug report form link

  13. #13
    Community Member SerPounce's Avatar
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    Really looking forward to the banking improvements! Sound and fury about balance stuff aside, that might be the biggest change for most players here, and definitely for the better.
    Sabbathiel/Sabathal/Sabath-1

    Sarlona

  14. #14
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    Default Accelerate spell in Alchemist feat list?

    Will the Accelerate Spell feature be included in the Alchemist feat list (and artificer feat list too)?

  15. 02-11-2020, 06:06 PM


  16. #16
    Community Member redoubt's Avatar
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    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be brought down on Wednesday, February 12th from 9:00 AM - 1:00 PM Eastern (-5 GMT) to release Update 45: Age of the Alchemist. Click here for the Release Notes.
    Vile Chemist, Core 3 only mentions "doublestrike".

    Are you intentionally leaving out doubleshot from this core or is this is typo?

    Thanks.

  17. #17
    Community Member MistaMagic's Avatar
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    Default Completionist Feat token?

    Obviously any current Heroic Completionist will de-activate until a Alchemist past life has been done. Will we be getting a token of some kind like in previous instances where a feat has been de-activated
    Ozzgood 51, 51, 27, 42, 115. Ozzbad 51, 51, 27, 42, 100. Ozzugly 45, 51, 27, 42, 145. EvilOzz 51, 51, 27, 42, 135. Ozzistheworst 39, 51, 16, 18, 75. Ozzthegreat 5, 5, 2, 0, 15. and Alts on Khyber
    Past Lives: Heroic, Epic, Iconic, Racial., Reaper Points,

  18. #18
    Community Member zolrathe's Avatar
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    Default strikethrough

    release notes say that the default is you only can strikethrough while standing still...pretty sure that Coco said it was changed to no longer need the two handed fighting feat to strikethrough while moving.

  19. #19
    Community Manager
    Cordovan's Avatar
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    Quote Originally Posted by zolrathe View Post
    release notes say that the default is you only can strikethrough while standing still...pretty sure that Coco said it was changed to no longer need the two handed fighting feat to strikethrough while moving.
    Correct, this requirement was removed. Looks like there are a handful of typos and issues based on feedback here, will track it all down and sort it out tomorrow.
    Have fun, and don't forget to gather for buffs!
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  20. #20
    Community Member zolrathe's Avatar
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    thanks Cordovan for the quick reply. typos and whatnot are expected with a release(notes) of this magnitude. just wanted to make sure. i appreciate all the hard work put in by everyone at SSG

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