I need some advice. Currently I run a 3 piece crypt raider and five piece slavers set with WPM googles and Bloodrage Chrism. The only crafted item I use is gloves for insightful combat mastery and insightful accuracy. This is a reasonable set of gear that allows me to solo low reaper easily (r1-3 on all quests) and contribute on mid reaper.
I would like to be able to be able to step up my DPS significantly by using Sharn set and an artifact but for the life of me I can't get the gear tetris to work. With my existing set I get every possible useful stat including stunning and trip (+insightful).
Has anyone got some guidance of what named items I should be adding to the Sharn set to cover all my bases? I have already farmed every Sharn item possible with enough ingredients to craft plenty. I've pretty much got every item in the last five years EXCEPT for the sharn raids.
Sorry for the Microsoft Excel cut and paste but the current gear is: (no duplicate effects anywhere):
Trinket Bloodrage Chism Healing Amp +83 Calamitous Blows Bloodrage Defense Rune-Fueled Warding Green - Good luck +2 Blue - True Blood +1
Necklace Legendary Ward-Inscribed Pendant Constitution +19 Natural Armor +19 Deadly +16 Quality Curse Resistance +3 Yellow - Draconic Soul Gem
Head Legendary Executioner's Helm Insightful Deception +7 Relentless Fury Seeker 17 Quality Combat Mastery +4 Green - Topaz of Power +250
Googles Legendary Precision Lenses Manslayer Insightful Strength +7 Melee Alacrity 15% Action Boost Enhancement +2 Blue
Cloak Cloak of Night Invisibility Guard Ghostly Deathblock Nightmare Guard Dodge +18% DR15/Good
Gloves CC Doublestrike 17% Insightful Combat M +6 Insightful accuracy +11 Green Blue
Bracer Legendary Bracers of the Fallen Hero Strength +19 Insightful Constitution +9 Stunning +22 Quality Physical Sheltering +12 Green - Topaz of Striding 30%
Armour Legendary Coat of the Traveler Fortification +202% Parrying +9 Physical Sheltering +50 Profane Well Rounded +2 Blue - MDB +2
Belt Slavers Sheltering +45 Accuracy +28 Vertigo +20 Quality Strength +4 Green - Protection +8
Ring 1 Slavers Dexterity +17 Deception +14 Tendon Slice +14 Quality Dexterity +4 Green
Ring 2 Slavers False Life +68 Resistance +14 UMD +7 Quality Constitution +4 Green - Vitality +20
Boots Slavers Wisdom + 17 Armor-Piercing - 28% Heal +22 Quality Magical Sheltering +11 Green - Festival Wisdom +2