Originally Posted by
C-Dog
I miss the damage math, but I do understand.
Which would require either dumping Balance (meh), or a 32 pt build for +2 Int.
You're losing -2 to start, then -1/2 levels (cross class skill), plus no +# Tools bonus - how long can you practically keep opening locks? Mid-Heroics or so?
(Charisma isn't supposed to help Lock Bash - is there a bug I've missed? Either way, a Cha item is heaping another burden on a first lifer, who might already be having trouble w/ gear tetris.)