We can make melee harder to hurt, we can make them harder to hit, but what if we made melee make monsters hit less?
Introducing Reverse Dungeon Alert!
Every time a PC attacks a monster with a melee weapon, it gets one stack of Harried. Each stack has 6 seconds duration, each PC can apply it once every 6 seconds, and each stack reduces outgoing damage, attack speed, and movement speed by 10% to a maximum of 50%.