To bad you dind´t listen to all the feedback given on preview 1. Maybe just make it 10% as some sort of compromise?
Thats a good start, but only makes up for 13% of 20% net loss from the IPS nerf, so we have a net dps loss of 7% for Bows.
It´s very expensive (three feats), so many builds can´t/won´t fit it in, with the need for PBS, PS, RS, IPS in the ranged feat line. So, were still on 7% loss on dps for most builds except maybe some fighter splits who have more feats to spare.
This is a good move, so now we are on a net of +3% dps for DWS builds, still -7% dps on AA builds tho. Maybe bring in a new Tier 5 Enhancement in AA (Ranger and Elf) with the same +10% Ranged Alacrity Bonus there is even a spot for it left clear in T5
But its still only a +3% dps for most bow builds, and +13% for a few rare builds, thats a smal step towards the bow balancing imo
Thats OK, as long as its not glitching as often as it did before, often EF went on timer, used a charge, but dindt go off, hopefully that bug is gone, else i´d pretty much prefer a non animation version like NBH was and then cut the duration to 15sec instead.
well, with this you decrease Inquisitive total dps by more than 70% im not sure it did about 390% more dps than other builds. Here are my numbers:
20% nerf with IPS,
16,7% with the Law dice decrease (10/12 dice)
12,5% with the Law dice Ranged Power decrease (about 50% dmg were done by law dice, so its 50% times 25%, for 200 to 150 is a quarter)
25% with 50% Doubleshot nerf (something close to 100% is normal for endgame/endgear, so 2 bolts become 1.5 bolts which means about one quarter nerf)
_____
74,2 % nerf of total dps!
That seems very excessive to me (unless i made a mistake in my calculations since it was rushed while busy)
And you still did nothing to increase the surviveability of melee, so still almost every player will play some sort of ranged toon, but now, most will probably go for sorc, since its by far the highest dps build in endgame now, they did have the highest dps before anyways, but inquisitives were a nice alternativ.
Therefore i think, you fixed nothing of the balance problems the game has.
so long...