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  1. #1
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    Default Refund for Players Who Purchased Inquisitive

    Should players who purchased Inquisitive get a partial refund since the thing they purchased is being nerfed so hard? Kind of like bait and switch.

  2. #2
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    Quote Originally Posted by TheMaxpower View Post
    Should players who purchased Inquisitive get a partial refund since the thing they purchased is being nerfed so hard? Kind of like bait and switch.
    Exactly how bad is the nerf? Some information would help here.

  3. #3
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by smokejumper89 View Post
    Exactly how bad is the nerf? Some information would help here.
    https://www.ddo.com/forums/showthrea...Combat-Changes
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  4. #4
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    If you only bought it because you KNEW it was TEMPORARILY OP, joke's on you. Shoulda known better.
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  5. #5
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    If Inquisitive had been properly tested before going live, the changes could have been implemented before people paid money for it. Now people will no longer have what they paid for. Slow down and get it right the first time. Stop introducing stuff that requires nerfing 12 months later.

    PS - How soon until the Alchemist nerf? ��
    Last edited by TheMaxpower; 01-14-2020 at 04:46 PM.

  6. #6
    Community Member MilleXIV's Avatar
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    So if I get this straight, you paid for "access to the Inquisitive tree" and received "access to the Inquisitive tree", in an online game which implicitly means things are subject to change at any time. Sounds like you got exactly what you paid for. Now if you only bought it because it was powerful that's on you. You knew it could be changed at any time and bought it anyway. Unless we all want this to be a "pay to win" game, which honestly sounds like the worst possible outcome of demanding paid for things being/retaining power.

  7. #7
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    Quote Originally Posted by HungarianRhapsody View Post
    Ouch, that is a pretty savage nerfing...

    What sucks is the basically killed the "spec any class into Inqu = be decent" while still maintaining viability on a multi-class dedicated inqu build.

    Still, though, it had it coming. Rip my gimp inqu sorc trying to get to 20...

  8. #8
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    Quote Originally Posted by PsychoBlonde View Post
    If you only bought it because you KNEW it was TEMPORARILY OP, joke's on you. Shoulda known better.
    For me I love playing ranged characters. Inquisitive, mechanic, arcane archer. The ranged combat nerfs basically nerf every play style I enjoy. The ranged combat nerfs look like they were needed to keep Alchemist from being an overbearing DPS hose. Bring everyone down so they can put something new at the top.

    I have over 100 TRs on my main. In about 2-3 hours of play tonight I will have another one done. I am not sure I even care if these ranged nerfs go in as purposed.

  9. #9
    Community Member adrian69's Avatar
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    You paid access for the tree, not the product inside the tree. SSG has the right to change any tree at any time. It was OP. I don't personally think anything really needs nerfed at this point in the game, but I hardly think the changes are going to hurt that bad. At least they haven't fully removed the OH procs. It'll still be on par with the other ranged classes, if still not better. I'd be more worried about the -20% to damage when IPS is up. That hurt just reading it.

  10. #10
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    It's been 245 days since Inquisitive was released, not counting pre-order. It'll be at least another two weeks until these changes go live, more likely a month.

    Pessimistically, that's 259 days to run around with steampunk machine guns. At one TR every three days, you could complete 86 lives during that time while able to faceroll up to R3 with any class/race combo. That's all of your heroic and racial lives. What, you didn't do them all? ;P

    And you'll still have the tree. It'll still be good. It will still make melee players like me question their build decisions in heroics, and probably in epics as well

  11. #11
    Community Member vryxnr's Avatar
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    Quote Originally Posted by TheMaxpower View Post
    Should players who purchased Inquisitive get a partial refund since the thing they purchased is being nerfed so hard? Kind of like bait and switch.
    You know that EULA document that you have to scroll to the bottom of and click the "I ACCEPT" button in order to be able to actually play the game? You usually only have to do that when you first install it, but it is there. Yeah, that thing means no refunds. It specifically states that they may change, modify, suspend or remove any server, feature, service, content and/or game-play in it's sole discretion. Clicking the "I ACCEPT" button means you accept those terms. They are allowed to alter Inquisitive and any other thing in this game as they want, regardless of you paying for access for it or not.

  12. #12
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    "Refund my cat.
    It was the cutest kitten, but now, it got changed, and is no longer as cute.
    I didn't buy this less-cute cat."

    You weren't expecting changes to an online game for the sake of balance.
    And now want a refund over these changes.

    Did anyone expect to be refunded for Shan-to-Kor when they nerfed Shadowstar?
    Should anyone expect the same for Threnal now that Ratcatcher got hit?

  13. #13
    Community Member Clemeit's Avatar
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    Everyone knew it would be OP and one day it would be nerfed. That's kinda the modus operandi of SSG. How else would they sell their next addition to the game?

    If you haven't figured that out already, sorry; let this be your lesson.

  14. #14
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    Default I Understand Now

    Thank you for the great advice. What I am hearing is wait until Alchemist is nerfed (approximately 12 months from now) before deciding whether I want to purchase it. That way I can truly see what I am purchasing.

    Thanks again and have a great day.

  15. #15
    Community Member Chai's Avatar
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    When everything else on the road is a suped up V6, release a Hemi, then recall it and drop a 4 cylinder engine in the same bay later on.

    This is a prime example of the pendulum swinging too far in the other direction. I figured some of the law dice would get shaved, as well as some rate of fire, but not being able to wait to adjust IPS nerfs other ranged platforms which already do not perform like the outlier.
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  16. #16
    Community Member Requiro's Avatar
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    Quote Originally Posted by TheMaxpower View Post
    (...)

    PS - How soon until the Alchemist nerf? ??
    Quote Originally Posted by TheMaxpower View Post
    Thank you for the great advice. What I am hearing is wait until Alchemist is nerfed (approximately 12 months from now) (...)
    Looking at the history, Alchemist will get nerf, when one of two things happens:

    First (Like Inquisitor): When they decide to release new purchasable Class / Tree (FTP Class / Tree are not count) that have to be OP for fast and easy money for them OR
    Second (Like Warlock): When 90-95% players bought him (what means no money for them).

    All these talk about balance, testing and other data, are for PR only.
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  17. #17
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    Quote Originally Posted by Requiro View Post
    Looking at the history, Alchemist will get nerf, when one of two things happens:

    First (Like Inquisitor): When they decide to release new purchasable Class / Tree (FTP Class / Tree are not count) that have to be OP for fast and easy money for them OR
    Second (Like Warlock): When 90-95% players bought him (what means no money for them).

    All these talk about balance, testing and other data, are for PR only.
    It seems that you are implying that the majority of players ONLY buy a new class/tree/whatever because it is OP.

    I don't know whether this is always true or not, but I doubt it is true for everyone.

    Though I do wonder if the same people who buy feature X purely so they can be OP compared to everyone else are the same people who start so many threads complaining and screaming about how X is OP.

    And then I wonder whether it is the same people who, when the devs make changes to re-balance, start so many threads complaining and screaming about the 'nerf'.

    Just wondering

  18. #18
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    Quote Originally Posted by cpw_acc View Post
    It seems that you are implying that the majority of players ONLY buy a new class/tree/whatever because it is OP.

    I don't know whether this is always true or not, but I doubt it is true for everyone.

    Though I do wonder if the same people who buy feature X purely so they can be OP compared to everyone else are the same people who start so many threads complaining and screaming about how X is OP.

    And then I wonder whether it is the same people who, when the devs make changes to re-balance, start so many threads complaining and screaming about the 'nerf'.

    Just wondering
    Imma buy Alchemist for the flavor, to get my Completionist back, and to get to plan some new builds ahead because the class seems to be able to go in a ton of fun directions. Planning new builds is a huge part of my DDO enjoyment experience.

    I don't know if it'll be OP or not. And I'd buy it without knowing or expecting.

  19. #19
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    Quote Originally Posted by Xgya View Post
    Imma buy Alchemist for the flavor, to get my Completionist back, and to get to plan some new builds ahead because the class seems to be able to go in a ton of fun directions. Planning new builds is a huge part of my DDO enjoyment experience.

    I don't know if it'll be OP or not. And I'd buy it without knowing or expecting.
    I'm with you. For me, the fun of DDO is trying out the many many combinations of classes and trees and coming up with different builds.

    It so happens that my current character IS an inquisitor. A cleric inquisitor. And that was primarily because I wanted to be the Spanish Inquisition

  20. #20
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    It was stupid OP. It needed a nerf. Did they over swing on the nerf? maybe/maybe not. The IPS change I feel has to be considered separately, that is a combat style change not targeting inquis, still base reload speed + doubleshot + dice + scaling + NHB animation seems like a lot to throw at once... getting the speed and NHB right would mean no need to change dice and scaling. Affecting the dice and scaling just means that SA dice will be even more make or break reducing it's versatility in builds.

    Quote Originally Posted by Xgya View Post
    Imma buy Alchemist for the flavor, to get my Completionist back, and to get to plan some new builds ahead because the class seems to be able to go in a ton of fun directions. Planning new builds is a huge part of my DDO enjoyment experience.

    I don't know if it'll be OP or not. And I'd buy it without knowing or expecting.
    Agreed on why I will play it, and why it's fun. But, I'm pretty sure it will be OP with just a glance at the trees and abilities.
    Last edited by Cantor; 01-16-2020 at 08:49 AM.

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