Quote Originally Posted by hit_fido View Post
Seems reasonable overall. Making doubleshot for dual crossbows have the same relative penalty as a repeater seems sensible. If the endless fusillade "charge up" time is shorter, that's a good change. -20% on IPS seems like a lot, but as long as you maneuver for at least two mobs it's still a win versus single target. Guess will have to see how it feels in practice.

I was promised the lamentations of the ranged, but this doesn't feel bad, man.
More or less my opinion. I'd just rather remove the charge up time for Endless fusilade to match current NHB.

Don't have the download quota for Lam at the moment, but if it goes Live I can live with my current reading of the changes