Does this apply to Bastard Swords and Dwarven Waraxes? The previous preview (previewious?) didn't apply the 2X to those weapons, which will need something to compensate for the loss of glancing blows, if I understand these changes correctly.
As a S&B THF player (on the tanky side of things) I'm not seeing how the strikethrough changes will help a tank hold agro on multiple things that glancing blows now provide. Instead of hitting (and generating threat) on the 4-6 targets in front of me, I'd only get that on 1-2 targets. Two targets isn't that great for AOE damage. This would make THF feel more like TWF or SWF fighting, which I'm not a fan of the drill one target down then hit the next playstyle. I like the mini cleave playstyle that THF brings. I like to damage everything in front of me, even if its less damage per hit than strikethrough would bring.
The glancing blows also allow for a greater distribution of threat generation while tanking. In the THF strikethrough model I may be hitting 2 of the 6 targets, but the second hit will randomly be one of the 5 non targeted mobs in front of me rather than all of them. Granted the damage per hit may be greater, but if I'm not hitting them I'm not building threat on them. There's plenty of stuff out there still that can't be intimed and it's already hard enough to pull threat on groups off of DPS.
At what threshold does the number of mobs favor the glancing blow model or the strikethrough model? Most discussion I see on here is about using it while moving and improving single target DPS, which isn't what I take THF for. I take it for melee AOE dps, not single target. If I want single target DPS I'll go with a different weapon fighting style.
I know you guys are good at what you do so I'm hoping its just me missing something.
I'm still a bit shaken up after seeing Artax die so I might be missing it.