Originally Posted by
dragondragondragon
This game is too complicated for that. Yes it does happen in a lot of MMO's, just the way it is. For this particular game I find it highly unlikely. I agree with Lynnabel I don't think they have meetings where they discuss the latest bait and switch strategy to milk the masses, that just seems weird considering the complexity of this game. So I play Mechwarrior Online, MWO. They have in the past released mechs with superior hardpoint locations, quirks, etc., only to nerf them weeks or months later. One could argue that Piranha Games is using a bait and switch tactic. That is entirely possible. They do not communicate with anyone on their forums hardly at all. That, it seems, reinforces their bait and switch. SSG communicates with the player-base exponentially more. You have to stop and realize that a lot of MMO's do use bait and switch to some degree, and that others are just trying to balance their mistakes, whatever they may be. With that being said, I don't think Inquisitives should be nerfed, nor should sorcerers, or that one build or that other build, unless it is exploitive. They have to read through literally millions of lines of code to try and fix this stuff, and gather tons of data, it's not super easy.
So this brings me to the champion, one above all. Someone who claims that their Necro wizard has more Negative energy DPS than a sorcerer. Let the games begin.
Meet me in the tavern because that is where we spend all of our time, talking to the bartender. It's good that we have that line of sight to the bartender so we can order a drink. You know, the taverns are so full of people (thousands of players), like most of the server is in the tavern, right? Yea exactly, and on the airship also, so many people on the airship. Like hundreds if not thousands of people on the airship, but at least they got that "Line of Sight" so they can talk to the banker, oh man where would we be without it!!!!! (line of sight)