Originally Posted by
fatherpirate
the problem with crafting early heroics weapons is the rarity of the materials needed
to give it even a +1D6 (some element)
Can't imagine what you're referring to, unless you're talking about UNbound weapons (which is, indeed, a whole different level of headache), or some of the more obscure damage types. (Or suffixes - but those are not what you're describing.)
+Light Damage needs Withered Cryptmoss plus Marks of the Keeper - both of those rain down as you quest. +Force Damage, the other "recommended" damage type, uses Funerary Tokens (another glut) and Research Diaries - that latter is the only truly "uncommon" ingredient, but if you don't already have 5 of those, they are easy to farm up.*
(* Hit Repossession (Sharn Conspiracy) - 2 fast Lore sources upstairs, plus an Arcane - don't fight, just grab and run back to entry and reset, couple minutes turn-around. With bad luck, you'd have your 5 (plus a lot of other ingreds) in half an hour, tops.)
Some of the recommended Suffixes are high-Tier and so those ingreds are less common unless you do a lot of Epic questing/farming, but it all depends on exactly which one we're talking about. Depending on the weapon and need, I do like Unnatural Bane - +d10's of unresisted Bane damage against undead, aberrations (Beholders) and monstrous humanoids (Werewolves/Sahuagin/etc.) - Caravan Logbooks (a Common Tier 2) and more Marks of the Keeper - easy.