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  1. #1
    Squirrel Enthusiast Lokeal_The_Flame's Avatar
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    Default Raven Queen's Mantle (cloak)

    Here's the cloak idea!

    Combine these effects for the cloak!

    *Sovereign Disruption Guard
    *Permanent Fireshield Cold
    *Evil Absorption 50%
    *Constitution +21
    Last edited by Lokeal_The_Flame; 12-29-2019 at 05:35 PM.

  2. #2
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    Buffs are thematically appropriate, but...

    1. What's the difference between Sovereign and Greater Disruption Guard? Also, that effect only exists on one item, and may be a little OP in the era of Ravenloft on a level 29 item

    2. Unless it's an artifact, keep Con at 21. Sharn's been out for less than a year (presale in March, release in May), let's not inflate the loot this soon.

  3. #3
    Squirrel Enthusiast Lokeal_The_Flame's Avatar
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    Quote Originally Posted by Discpsycho View Post
    Buffs are thematically appropriate, but...

    1. What's the difference between Sovereign and Greater Disruption Guard? Also, that effect only exists on one item, and may be a little OP in the era of Ravenloft on a level 29 item

    2. Unless it's an artifact, keep Con at 21. Sharn's been out for less than a year (presale in March, release in May), let's not inflate the loot this soon.
    Adjustment made!

    Check the wiki for sovereign disruption!

  4. #4
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    I saw what's on the wiki for Greater Disruption, Sovereign Disruption and Greater Disruption Guard.

    The difference between Greater and Sovereign Disruption isn't the bonus damage (4d6), it's the HP cap for the vorpal effect. Greater Disruption Guard, on the other hand, says that it ignores the HP cap but deals no bane damage. Would Sov. Disruption Guard have a higher proc chance and/or also deal bane damage?

    Asking mostly because you're creating a new item effect. There's no effect progression to follow, as Disruption Guard (sans Greater) doesn't exist and GDG ignores the effect progression standard that the Disruption/Greater/Sovereign weapon effect follows

  5. #5
    Squirrel Enthusiast Lokeal_The_Flame's Avatar
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    Quote Originally Posted by Discpsycho View Post
    I saw what's on the wiki for Greater Disruption, Sovereign Disruption and Greater Disruption Guard.

    The difference between Greater and Sovereign Disruption isn't the bonus damage (4d6), it's the HP cap for the vorpal effect. Greater Disruption Guard, on the other hand, says that it ignores the HP cap but deals no bane damage. Would Sov. Disruption Guard have a higher proc chance and/or also deal bane damage?

    Asking mostly because you're creating a new item effect. There's no effect progression to follow, as Disruption Guard (sans Greater) doesn't exist and GDG ignores the effect progression standard that the Disruption/Greater/Sovereign weapon effect follows
    It's this kind of thing that I'd 100% trust in the dev's to decide!

    But yeah, the idea is to make this a raid loot item!

    The suggestion is to essentially make this item for the hidden sake of aiding Too Hot To Handle raids!
    Last edited by Lokeal_The_Flame; 12-29-2019 at 10:21 PM.

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