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Thread: XP Cap

  1. #1
    Community Member Jumba's Avatar
    Join Date
    May 2008
    Posts
    38

    Default XP Cap

    Hi could you add to the XP bar once you have leveled, the cap xp in brackets, so once you are banking xp you can easily see what the cap is until you reach max xp and you have to level.

    Also with there being so much more xp now, could you increase the storing of xp to 3 levels, so we dont cap out as fast, also allows those that do static groups to still gain xp and stay within grouping level for those of the group that do not get to play as much.

    Merry Festivault
    Cannith Server

  2. #2
    The Hatchery Enoach's Avatar
    Join Date
    Nov 2006
    Posts
    8,580

    Default

    It might be my being an 'old' pen and paper player but I actually see the Cap being displayed in a simple number understood if you are 1st or 3+ lives

    It is mental math but the formula is straightforward
    ({Your Level} + 1) * 5 = Max Rank you can fill

    Another way is to divide your current Rank by 5

    Or just keep in mind that if your Rank ends in a 0 or 5 and you have the "You can level" icon in the upper corner you are nearly there.

    ----------------
    I agree there are more options/paths to earn xp. I'm not sure expanding the "hold" amount is the best solution, I do realize this particular setting is based in pen and paper it is one of the rules that is persisting. Keep in mind that because there is so much more XP available, not earning xp doesn't work against you in the same way as it use to when we were limited.

    I run in static groups and we have at times run with players that are using 1st, 2nd live characters or even don't all have the same XP bonus such as vip vs premium/f2p or xp tomes. Every static group I've been in usually comes to a consensus on when to level and see this non-earning as a time for those that are behind to catch up.

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