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  1. #21
    Community Member Fedora1's Avatar
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    Quote Originally Posted by SirValentine View Post
    The Threnal walk-ups are not solo-only. They're normal quests, except they give no favor. I usually run them every life, and occasionally have people join my LFMs for them.
    I found these are great for some easy reaper xp.
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

  2. #22
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    Quote Originally Posted by PsychoBlonde View Post
    One of the more unpleasant parts of my serial heroic leveling is before level 10 where there are several chains that contain many different levels of quests and have to be done in a specific order

    Yeah I think quest chains should have no level difference at all, except maybe the last quest 1 level higher to represent difficulty, but still meant to be played in one go. However wants to take time off to level and run back? I never split up chains, getting -50% bravery for some quests (If I can't do the whole chain at bravery lvl for the lowest quest), is no big deal to me compared to the hassle of having to run back again at a later level.



    Quote Originally Posted by Kutalp View Post
    I have a crazier idea but would be very hard for the developers. Entire content including quests and wilderness areas would become level customisable by players. You can run any quests at any level at randomised order. (Eg: Max lvl 32 Korthos ?) This sounds very similar to Challenges.


    I am sure it is not easy to accomplish.
    This would be so awesome... for me leveling during Night Revels was really fun. All levels possible. Reaper is now here to stay (I dislike it for breaking lore and breaking some builds, but what can you do...) but scaling quests really high would have been more fun IMHO. CR 40 more difficult than lvl 30 elite and so on.

  3. #23
    Community Member kmoustakas's Avatar
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    Quote Originally Posted by Fedora1 View Post
    Start a new F2P account and see if you feel the same way. Lot less content, must run everything on Normal first time, etc. We want to recruit and keep new players, not build a bigger wall.
    My first life I got to 20 with just the ftp quests and vale, which I bought with the free tp I got. That was way, way back, before this influx of free quests like lords of dust. You'd better run stuff on normal first time you run it, you can't always expect people to carry your soulstone. If you expect to join and start TR'ing in a week, good luck.
    Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers

  4. #24
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    Quote Originally Posted by PsychoBlonde View Post
    A check box on the character creation screen that gives you a 50% penalty to heroic earned xp, but when you hit 20 you can use two hearts to get a racial AND class past life at the same time?

    Or you use a single special heart that you make by putting a Heart of Wood and Heart of Blood in the Stone of Change or something.
    I would use that sometimes.
    Member of Spellswords on Ghallanda

  5. #25
    Community Member Fedora1's Avatar
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    Quote Originally Posted by kmoustakas View Post
    My first life I got to 20 with just the ftp quests and vale,
    No repeats? Back then it was typical to do NHE runs in order to get enough xp from free quests to level up. Remember they have tweaked both quest xp and the amount of xp required to level a couple times since "way way back". There were no bravery bonuses. I started in 2009 as F2P and found certain levels were impossible to do just running the F2P quests once. It's better now, but it's still tight, so if there are certain quests you don't like, you're stuck doing them anyway.
    My take on "the grind": https://www.ddo.com/forums/showthrea...=1#post6220972

    Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
    However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
    - My opinion on exploiters and cheaters blaming SSG for unfair punishment.

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