I'm about to TR my first life melee Cleric, and I want to do something interesting with the second life, so I've been toying with this idea.
- Decent DCs on trapping and locking that I can solo or fill that party slot, along with True Seeing from falconry.
- Rune Arm gives a little damage boost to SWF, plus an extra slot to craft without needing swashbuckling.
- War domain gives proficiency with BS/Khopesh
- If it really does suck in melee, Wisdom focus and level 9 spells means it won't suck as a healbot.
- Uses Harper/Int for melee until the Wisdom breakpoint (8th) then switches to Falconry.
Frankly it wouldn't hurt to have more jump and/or balance but I just can't find the skillpoints without losing caster levels.
Any advice, ideas for gear, glaring errors that I've missed, solicited and welcome!
*Edit 1: Yes, search will be useful for a trapper >.<
*Edit 2: More attention paid to front-ending DPS and early levelling.
Clr17/Art3SWF
Chaotic Good Human
Level Order
1. Artificer . . . 6. Cleric. . . . .11. Cleric. . . . .16. Cleric
2. Cleric . . . . .7. Cleric . . . . 12. Cleric . . . . 17. Cleric
3. Cleric . . . . .8. Cleric . . . . 13. Cleric . . . . 18. Cleric
4. Cleric . . . . .9. Cleric . . . . 14. Cleric . . . . 19. Cleric
5. Artificer . . .10. Cleric. . . . .15. Cleric. . . . .20. Artificer
Stats
. . . . . . . .34pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 10. . . .+3. . . .4: WIS
Dexterity . . . .8. . . .+2. . . .8: WIS
Constitution. . 14. . . .+2. . . 12: WIS
Intelligence. . 18. . . .+2. . . 16: WIS
Wisdom. . . . . 16. . . .+2. . . 20: WIS
Charisma. . . . .8. . . .+2. . .
Skills
. . . . . A .C .C .C .A. C. C. C. C. C. C. C. C. C. C. C. C. C. C. A
. . . . . 1 .2 .3 .4 .5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . 4 .1 .1 .1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1 .23
Search. . 4 .1 .1 .1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1 .23
UMD . . . 4 . . . . . 4 . . 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 2 .23
Heal. . . 2 .3 .1 .1 . . 2. . .2 . . 2. . .2 . . 2. . .2 . . 2. . . . 21
Open Lo . 4 . . . .1 .3. 1. 1. . .1 . . 1. . . . . . . . . . . .1 .6. 19
Balance . 2 . . 1. ½. ½ . . . . . . . . . . . 1. . .1 . . 1. . . . . . 7
Spot. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Jump. . . 2 .½ .½ . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Haggle. . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .36 .8 .8 .8 10 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 10
Feats
.1. . . . : Single Weapon Fighting
.1 Human. : Quicken Spell
.3. . . . : Power Attack
.6. . . . : Cleave
.9. . . . : Improved Single Weapon Fighting
12. . . . : Improved Critical: Slashing
15. . . . : Empower Healing Spell
18. . . . : Greater Single Weapon Fighting
.3 Cleric : War Domain
.2 Deity. : Follower of: Sovereign Host
.8 Deity. : Unyielding Sovereignty
Enhancements (80 AP)
Leveling Guide- Hrp0 Agent of Good I; Hum0 Damage Boost; Hrp1 Strategic Combat
- Hrp1 Harper Enchantment; Hrp2 Versatile Adept I, II
- Reset Human (not really necessary but gets Strategic Combat II a little earlier)
- Harper Agent: Intelligence
- (none)
- Versatile Adept III
- Strategic Combat
- Hum0 Damage Boost; Hum0 Intelligence; Hrp2 Know the Angles I
- Hrp2 Know the Angles II, III; Hrp3 Versatile Adept I, II
- Hrp3 Versatile Adept III; Hrp3 Intelligence; Rad0 Healing Domain
- Rad1 Altruism I, II, III; Rad1 Wand Mastery I
- Reset Harper Agent, Reset Human
- Human: Damage Boost, Wisdom
- Falconry: Snow Owl, Wisdom, Well Rounded
- Rugged III, Hunter's Knowledge, Out in Nature III
- Killer Instinct I
- Killer Instinct II, Strike for the Eyes: Strike I, Conditioning, Eyes of the Eagle
- Deadly Instinct III, Coordinated Strike
Falconry (48 AP)- Raven, Wisdom, Well Rounded, Wisdom, Well Rounded II, Master Falconer
- Rugged III, Hunter's Knowledge, Out in Nature III
- Killer Instinct I, Watch the Center III, Diving Strike III
- Killer Instinct II, Tear Flesh, Strike for the Eyes: Strike III, Conditioning, Eyes of the Eagle
- Deadly Instinct III, No Mercy III, Coordinated Strike, Expose Weakness
- Dangerous, Death from Above: Strike III, Mark the Prey: Strike
Radiant Servant (29 AP)- Healing Domain
- Extra Turning III, Wand Mastery II, Bliss I, Altruism III
- (none)
- Intense Healing III, Unyielding Sovereignty, Wisdom
- Incredible Healing II, Divine Health, Wisdom
Human (3 AP)
(Previous version)
Code:
Level Order
1. Artificer . . . 6. Cleric. . . . .11. Cleric. . . . .16. Cleric
2. Cleric . . . . .7. Cleric . . . . 12. Cleric . . . . 17. Cleric
3. Cleric . . . . .8. Cleric . . . . 13. Cleric . . . . 18. Cleric
4. Cleric . . . . .9. Cleric . . . . 14. Cleric . . . . 19. Cleric
5. Artificer . . .10. Cleric. . . . .15. Cleric. . . . .20. Artificer
Stats
. . . . . . . .34pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 10. . . .+3. . . .4: INT
Dexterity . . . .8. . . .+2. . . .8: WIS
Constitution. . 14. . . .+2. . . 12: WIS
Intelligence. . 17. . . .+2. . . 16: WIS
Wisdom. . . . . 17. . . .+2. . . 20: WIS
Charisma. . . . .8. . . .+2. . .
Skills
. . . . . A .C .C .C .A. C. C. C. C. C. C. C. C. C. C. C. C. C. C. A
. . . . . 1 .2 .3 .4 .5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . 4 . . . .1 .3. . .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .2. 23
UMD . . . 4 .1 .1 .1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1 .23
Heal. . . 2 .3 .1 .1 . . 1. 2. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. . .22
Open Lo . 4 . . 1. . .3. 1. . .1 .½ .1 .½ .1 .½ .1 .½ .1 .½ .1 .½ .4. 22
Search. . 4 . . . .1 .3. 1. 1. ½. 1. ½. 1. ½. 1. ½. 1. ½. 1. ½. 1. 3 .22
Balance . 2 .½ .½ .½ . . ½. . . . . . . . . . . . . . . . . . . . . . .4
Jump. . . 2 .½ .½ . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Spot. . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .32 .7 .7 .8 10 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 .8 10
Feats
.1. . . . : Single Weapon Fighting
.1 Human. : Quicken Spell
.3. . . . : Power Attack
.6. . . . : Cleave
.9. . . . : Improved Single Weapon Fighting
12. . . . : Empower Healing Spell
15. . . . : Improved Critical: Slashing
18. . . . : Great Cleave
.3 Cleric : War Domain
.2 Deity. : Follower of: Sovereign Host
.8 Deity. : Unyielding Sovereignty
Enhancements (80 AP)
Falconry (48 AP)
- Raven, Wisdom, Well Rounded, Wisdom, Well Rounded II, Master Falconer
- Rugged III, Hunter's Knowledge, Out in Nature III
- Killer Instinct I, Watch the Center III, Diving Strike III
- Killer Instinct II, Tear Flesh, Strike for the Eyes: Strike III, Conditioning, Eyes of the Eagle
- Deadly Instinct III, No Mercy III, Coordinated Strike, Expose Weakness
- Dangerous, Death from Above: Strike III, Mark the Prey: Strike
Radiant Servant (29 AP)
- Healing Domain
- Extra Turning III, Wand Mastery II, Bliss I, Altruism III
- (none)
- Intense Healing III, Unyielding Sovereignty, Wisdom
- Incredible Healing II, Divine Health, Wisdom
Human (3 AP)