Code:
Undead Cleric
17/3 Cleric/Wizard
True Neutral Human
Level Order
1. Cleric 6. Cleric 11. Cleric 16. Wizard
2. Cleric 7. Cleric 12. Cleric 17. Wizard
3. Cleric 8. Cleric 13. Cleric 18. Cleric
4. Cleric 9. Cleric 14. Cleric 19. Cleric
5. Cleric 10. Cleric 15. Wizard 20. Cleric
Stats
28pt 32pt Level Up
---- ---- --------
Strength 8 8 4: WIS
Dexterity 8 8 8: WIS
Constitution 16 16 12: WIS
Intelligence 10 10 16: WIS
Wisdom 18 18 20: WIS
Charisma 8 12 24: WIS
28: WIS
Skills
C C C C C C C C C C C C C C W W W C C C
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Concent 4 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 23
Spellcr 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Heal 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 21
Repair 1 1
------------------------------------------------------------
12 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Feats
1 : Maximize Spell
1 Human : Empower Spell
3 : Quicken Spell
6 : Heighten Spell
9 : Empower Healing Spell OR Enlarge Spell
12 : Spell Penetration
15 : Spell Focus: Evocation OR Greater Spell Focus: Necromancy
15 Wizard : Spell Focus: Necromancy
18 : Greater Spell Penetration OR Extend Spell
21 Epic : Epic Spell Penetration OR Arcane Insight
24 Epic : Burst of Glacial Wrath
26 Destiny: Epic Spell Power: Negative OR Guardian Angel
27 Epic : Embolden Spell OR Epic Damage Reduction
28 Destiny: Mass Frog
29 Destiny: Arcane Pulse
30 Epic : Intensify Spell
30 Legend : Scion of: Shadowfell
2 Cleric : Death Domain
1 Deity : Follower of: Aureon
6 Deity : Aureon's Instruction
Enhancements (80 AP)
Divine Disciple (39 AP)
- Emissary: Darkness, Sacred Defense, Enervation, Necrotic Ray
- Chill Touch III, Spell Critical: Negative
- Spellpower: Universal II, Spell Critical: Negative
- Necrotic Bolt III, Spellpower: Negative III, Spell Critical: Negative, Wisdom
- Negative Energy Burst III, Necromancy DC, Spell Critical: Negative, Wisdom
- Mass Inflict Moderate Wounds III, Negative Spellpower, Divine Empowerment
Pale Master (15 AP)
- Dark Reaping, Zombie Form
- Spell Critical, Negative Energy Conduit III
- Spell Critical, Bone Armor I
- Cloak of Night III, Spell Critical
Eldritch Knight (Wizard) (12 AP)
- Eldritch Strike
- Improved Mage Armor III, Item Defense I
- Improved Shield III, Mystic Wards II
- Arcane Barrier
Radiant Servant (11 AP)
- Healing Domain, Pacifism, Positive Energy Burst
- Extra Turning II, Bliss III
Human (3 AP)
- Spell Power Boost, Wisdom
Leveling Guide
- DD0 Emissary: Darkness; DD1 Chill Touch I, II, III
- DD1 Spell Critical: Negative; DD2 Spell Critical: Negative
- DD0 Sacred Defense; DD2 Spellpower: Universal I; DD3 Necrotic Bolt I, II
- DD3 Necrotic Bolt III; DD3 Spellpower: Negative I, II, III
- DD3 Spell Critical: Negative; DD3 Wisdom
- DD0 Enervation; DD4 Negative Energy Burst I, II, III
- Rad0 Healing Domain; Rad1 Bliss I
- Rad1 Bliss II; Rad0 Pacifism; Rad1 Bliss III
- Rad1 Extra Turning I, II; Rad0 Positive Energy Burst; DD2 Spellpower: Universal II
- DD4 Necromancy DC; DD4 Spell Critical: Negative
- DD4 Wisdom; (Bank 2 AP)
- DD0 Necrotic Ray; DD5 Mass Inflict Moderate Wounds I, II, III; DD5 Divine Empowerment
- DD5 Negative Spellpower; Hum0 Spell Power Boost
- Hum0 Wisdom; (Bank 3 AP)
- PM0 Dark Reaping; PM1 Negative Energy Conduit I, II, III; PM1 Spell Critical; EKw0 Eldritch Strike
- EKw1 Improved Mage Armor I, II, III; PM2 Bone Armor I
- PM0 Zombie Form; PM2 Spell Critical; PM3 Cloak of Night I
- PM3 Cloak of Night II, III; PM3 Spell Critical
- EKw1 Item Defense I; EKw2 Improved Shield I, II, III
- EKw2 Mystic Wards I, II; EKw3 Arcane Barrier
Enhancements: Dark Divine Disciple is your primary tree, obviously. Pale Master: undead form is only 6 APs (pick either vampire for +2 WIS, lich for negative amp / Spellpower, or wraith for 10% Incorporealty), but you might as well spend 15 in PM for Negative Energy Adept + 3 ranks of spell crit. Sorry, just realized the builder I'm using doesn't contain the current Pale Master tree and I'm too lazy to look for an update right now.