View Poll Results: Horses & Mounts:worth the dev time?

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  • Yes

    73 38.02%
  • No

    99 51.56%
  • I dont care or mind

    20 10.42%
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  1. #81
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by palladin9479 View Post
    DDO's design is fundamentally different, it's a "hub" system. Virtually all quests are accessed directly via a centralized "hub"
    Quote Originally Posted by Chilldude View Post
    The DDO world is extremely small compared to games with mounts. So small in fact that it's faster to get from place to place on foot in DDO than it is mounted in other games.
    Quote Originally Posted by Robbenklopper View Post
    Wow, horses ... And what are these good for in a no-open world?
    Quote Originally Posted by Bradik_Losdar View Post
    Mounts are kinda pointless this far into the game.
    None of you run Gianthold? Or Menechtarun? What about Three-Barrel Cove? Necropolis? Or even Cerulean Hills? +80% movespeed is enough that if it's more than 2.25 x [horse-summoning-time] away it's worth using one lol. So anything more than like a 10 second walk, and some areas are far longer than that. Hell, I'd want one for Korthos if I ever needed to go through that wilderness again.

    I think it might make S/R/E farming a bit more of a thing, which is pretty cool to me. Wandering around and seeing the sights is pretty fun

    Quote Originally Posted by Lynnabel View Post
    0% of the resources that would be spent doing this worked on mounts, fyi Development is very much not a zero sum game.
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  2. #82
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    Quote Originally Posted by SpartanKiller13 View Post
    None of you run Gianthold? Or Menechtarun? What about Three-Barrel Cove? Necropolis? Or even Cerulean Hills? +80% movespeed is enough that if it's more than 2.25 x [horse-summoning-time] away it's worth using one lol. So anything more than like a 10 second walk, and some areas are far longer than that.
    My opinion:

    The right way to do this would be to add Talenta Plains as a playable area. Catch and tame your own mount as an optional quest. Also, native halflings there have a dinosaur-focused culture that'd be interesting.
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  3. #83

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    Quote Originally Posted by mna View Post
    My opinion:

    The right way to do this would be to add Talenta Plains as a playable area. Catch and tame your own mount as an optional quest. Also, native halflings there have a dinosaur-focused culture that'd be interesting.
    Cool idea, let's do it.

  4. #84
    Community Member Inanout's Avatar
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    The winter festivals will be fun while ridding a horse.

    I believe they are trying to make the game better so good for them.

    I will need a stall for my Kraken now.
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  5. #85

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    Themed mounts could be sold with certain adventure packs. For example, a desert area pack could have giant scorpion mounts. Age of Conan has the Abomination of Selkhet.


  6. #86
    Community Member Tlorrd's Avatar
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    A few certainties ...

    Mounts will improve public and wilderness travel with better speed
    - caveat ... Doesn't stop one from getting lost in menachtaurn (new players especially) without a trail to follow

    Mounts will increase lag
    - I mean c'mon of course it will ... To think otherwise is foolish

    Mount animation will be borked
    - think Inq with runearms .... They're suiciding on every shot and no fix ... What do you think adding mounts will do
    - certain armors and cosmetics still show through cloaks ... Of course mount animation will be off

    Add Nightmare to PM tree as choice from skellie ... Same attributes but reskinned as Nightmare, rideable in public and wilderness zones

    Add Pegasus to KOTC tree ... Abundant step type ability, same as above for PM

    Add unicorn to Ranger ... Same as above

    Add displacer to rogue tree same as above

    Etc etc ... You may say this is ridiculous ... Yes it is ... Like many things in DDO are ridiculous, but not go overboard while lights are still on.
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  7. #87
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by SpartanKiller13 View Post
    ....

    You mean you can't get a baby in a month with nine women working together?
    More research needed.
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  8. #88
    Community Member Iriale's Avatar
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    Mounts for wilderness - ok, it's a novelty. It's not something that I had set as a priority (devs should be working on creating a new storage system and redesigning the augments), but it's not something to complain about

    Now, mounts that occupy a place in the inventory --- NO. Design them well, devs, and create a panel like cosmetic pets. We already have a serious inventory problem, do not aggravate it

    I have not voted in the poll. I need the option: yes, but not with the current design (take up inventory space)

  9. #89

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    Quote Originally Posted by Oxarhamar View Post
    Pack Mule please
    Yes!


    BTW what about an undead horse that is healed by PM auras?


    AND has anyone polled the horses? Have you seen how much the stuff weighs in your inventory?
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  10. #90
    Hero JOTMON's Avatar
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    Add an option to use the cosmetic pet inventory to be able to be spawned into rideable mounts.
    Last edited by JOTMON; 10-27-2019 at 01:19 PM.
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  11. #91
    Community Member Kutalp's Avatar
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    Overloading the ' No ' option through alts ?


    DDO team allready raised a livestream which Cordovan narrated and have spoken about the mounts; riding his horse through the valleys of King's forest.

    Seriously who needs the negative attitude ? Just let developers bring mounts and similar functional and visual beauties to DDO.

    Other technical issues are allready worked on. It has been told a thousand times. Mounts and similar positive work has nothing to do with the technical issues.


    So come on lets give some more support. ' Horses & Mounts:worth the dev time? '

    Yes it does. Dear developers please bring forth the mounts. Thank you.






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    Last edited by Kutalp; 10-27-2019 at 03:44 PM.

  12. #92

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    Mounts are actually a good idea, right behind PLAYER HOUSING!

    1. Will they u move at faster speed than our characters can? If not, it's a total waste.

    2. Do they get stuck? If they are going to be buggy, DON'T even bother.

    3. Player/Character housing makes MUCH more sense to me as people can spend a great deal of TIME ON THEM in game.

    4. L

    5. A

    6. Ggg??

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  13. #93
    Community Member psykopeta's Avatar
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    Quote Originally Posted by Kutalp View Post
    Overloading the ' No ' option through alts ?
    More like ppl would rather devs investing time in QoL stuff that makes the game playable, also reworking the whole storage system, new cosmetic tab/wardrobe, rework old gear/quests so it's worth having their gear instead of ignoring the gear of... 98% of quests/raids? Remove/rework old and outdated crafting systems (like s/s/s, reaver's refuge, etc)

    See? Plenty things the same devs that are spending their time in a feature (if everybody can have a mount, i would say it makes sense removing the wilderness teleports, right?) Or are they really spending their time for 3 wilderness areas? Or maybe they wanna release mounts... All p2p, each one sold individually as another "hope to bring life to ddo" (dumbine's wallet, maybe)
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  14. #94
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    Lynnabel's Avatar
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    Quote Originally Posted by psykopeta View Post
    More like ppl would rather devs investing time in QoL stuff that makes the game playable, also reworking the whole storage system, new cosmetic tab/wardrobe, rework old gear/quests so it's worth having their gear instead of ignoring the gear of... 98% of quests/raids? Remove/rework old and outdated crafting systems (like s/s/s, reaver's refuge, etc)
    Worth noting there is a 0% overlap between the bulk of the effort spent on mounts and these features. I can guarantee you that FreeShrugs (the animator), while talented beyond belief, is much better spent on horses than rewriting s/s/s.

    Honestly, having gotten to mess around with them internally for a few months now, they do really just kind of... fit within DDO. It feels pretty natural. I hope you folks enjoy them, or at the very least get the chance to test them out during our next Public Preview.
    Last edited by Lynnabel; 10-27-2019 at 06:02 PM.
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  15. #95
    Community Member Potatofasf's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Worth noting there is a 0% overlap between the bulk of the effort spent on mounts and these features. I can guarantee you that FreeShrugs (the animator), while talented beyond belief, is much better spent on horses than rewriting s/s/s.

    Honestly, having gotten to mess around with them internally for a few months now, they do really just kind of... fit within DDO. It feels pretty natural. I hope you folks enjoy them, or at the very least get the chance to test them out during our next Public Preview.
    With all due respect, but... You guys (from SSG) don't get it!

    Just give us 80% more movement speed. Some of us (if not all) already understood that there is someone being paid exclusively to work on the mounts. Most of us just think there would be someone being paid to FIX or at least address some the issues WE AS PLAYERS ARE ASKING FOR... instead of have to swallow the mount pill that you're forcing our throats down.

    - Bug fix
    - Lag works
    - In game population decrease
    - Rework old content/itens
    - Get rid of outdated crafting mechanics
    - Simple QoL improvements
    - Less grind walls

    But OK, the game isn't for some of us... better give up hopes on this game and move on definitively
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  16. #96
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    Quote Originally Posted by Potatofasf View Post
    With all due respect, but... You guys (from SSG) don't get it!

    Just give us 80% more movement speed.
    Thats...exactly what they're doing...mechanically, that's exactly the same, mount or not. The only difference is if it has horse animations or not.

    So what are you suggesting the animators would have been better spent animating, if you think the horse animations were wasted effort by the animators?

    Quote Originally Posted by Potatofasf View Post
    - Bug fix
    - Lag works
    - In game population decrease
    - Rework old content/itens
    - Get rid of outdated crafting mechanics
    - Simple QoL improvements
    - Less grind walls
    - They do these all the time. Just because not all bugs are fixed - or your particular bug of interest - doesnt mean they dont fix bugs.
    - They do these all the time too. We had two services in the last few weeks to address lag issues, and they seemed to do it.
    - No server merges. That's a bad idea.
    - They routinely cycle in updates to old content. Plus Mounts are going to make some quests, currently ignored because they're so hard to get to, much more relevant.
    - S/S/S revamp is on the agenda but its a lot of workload. So they're doing exactly the kind of prioritization you're calling for them to do.
    - Mounts ***ARE*** a simple QOL improvement!
    - The game has to have some kind of speed control. You have to be more specific than just "no more grinding".
    Last edited by droid327; 10-27-2019 at 06:37 PM.

  17. #97
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    Quote Originally Posted by Potatofasf View Post
    With all due respect, but... You guys (from SSG) don't get it!

    Just give us 80% more movement speed. Some of us (if not all) already understood that there is someone being paid exclusively to work on the mounts. Most of us just think there would be someone being paid to FIX or at least address some the issues WE AS PLAYERS ARE ASKING FOR... instead of have to swallow the mount pill that you're forcing our throats down.

    - Bug fix
    - Lag works
    - In game population decrease
    - Rework old content/itens
    - Get rid of outdated crafting mechanics
    - Simple QoL improvements
    - Less grind walls

    But OK, the game isn't for some of us... better give up hopes on this game and move on definitively
    While it would be terrific to have the things in your list addressed, I strongly suspect SSG already employs this animator full time. If there were no other projects during this time period that required the skills he or she has (or if he or she had additional time left over after doing Alchemist animations etc.), it makes perfect sense for him or her to work on something else that uses animations, especially something that a lot of players have been asking for (since DDO started). This likely did not incur any additional costs, whereas hiring a new full time code developer (and familiarizing them with DDO code to the point where they could fix things rather than make them worse) would likely add significant additional costs.

    For every new feature there are always a lot of players who don't like it. Everyone has their own tastes. And for almost every new feature added that a lot of players don't care for, there's a whole lot who love the feature. No game can ever please everyone.

    Personally, although I never asked for or requested mounts (aside from the contest question this week), I think they could be quite fun. I usually don't have much to spend on DDO, and I try to buy content first, so I can only (possibly) afford one mount for one of my characters, but if they're not super expensive or if they go on sale some day, you never know. Horses are a little bit boring (to me), so I'm hoping the other mount options will be more interesting.

  18. #98
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    Quote Originally Posted by droid327 View Post
    So what are you suggesting the animators would have been better spent animating, if you think the horse animations were wasted effort by the animators?
    I keep asking for Rocket Skates with appropriate vfx and people keep telling me no.
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  19. #99
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    Quote Originally Posted by Lynnabel View Post
    I keep asking for Rocket Skates with appropriate vfx and people keep telling me no.
    No-no-no!!! Only rocket satchel, not less! 8)

  20. #100
    Community Member Potatofasf's Avatar
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    As I said before... better step down and leave the game for good.

    If horse riding will be the new SSG cash cow...

    Better go to play Red Dead Redemption II or The Witcher 3 where horse riding has a real purpose and game effect. Where isn't a "filling time project" because the "animator" has nothing better to do.
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