Given the current flexibility of the inquisitive universal enhancement tree I wanted to come up with a build that could be used with any Iconic race paired with 10 levels of a heroic class for those looking for ways to "double dip" on Iconic/Heroic past lives. After coming back 2 years ago from an 8 year break (before Iconics were released), I found it very helpful and efficient to run iconics while rounding out my heroic past lives at the same time.
Design goals of the build were as follows:
1. Work with any primary heroic class and still hit the BAB needed for improved precise shot by level 15
2. Int based for skill point flexibility
3. Leverage the power of the inquisitive universal tree to provide build path flexibility
4. Provide decent DPS/Self Healing/Utility and Flexibility to play solo or assist a party.
I wanted to finish my last two Scoundrel past lives and pair them with my last Warlock and my last Bard lives. In order to make the build work as a scoundrel along with Warlock you will need a +1 heart of wood to get rid of the first bard level but I believe the build will work with any iconic race provided the initial race is the one you are looking to have as your primary class.
****You will need to hit 19 Dex by level 15 for IPS (+6 tome) so you will need a MINIMUM of 14 dex and more if you do not have +6 or greater tomes.****
8 fighter gives you the BAB and the extra feats to add power and options to the build and Kensai is a fine tree to complement inquisitive
2 Rogue gives you trapping and Evasion
10X gives you whatever class you want a past life in, I have not plugged it into a planner but I believe there is still enough BAB to hit the IPS breakpoints by level 15 even if you wanted to run as a deep gnome (Wizard and Sorc have +.5 BAB/level progression).
Character name: Iconic Inquisitor 10X 8 Fighter 2 Rogue
Classes: 10 Bard, 8 Fighter, 2 Rogue
Race: Tiefling Scoundrel· ·Alignment: Neutral
· · ·Start Tome Final
Str:· · ·9· · 8 · ·24 · · ·HP:· · · · 677 · · ·AC:· · 20
Dex:· · 14· · 8 · ·30 · · ·PRR: · · · ·14
Con:· · 17· · 8 · ·33 · · ·MRR: · · · ·17 · · ·+Healing Amp:· · 40
Int:· · 18· · 8 · ·44 · · ·Dodge: · ·5/25 · · ·-Healing Amp:· · ·0
Wis:· · ·8· · 8 · ·24 · · ·Fort:· · · 15% · · ·Repair Amp:· · · 10
Cha:· · 10· · 8 · ·28 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 21
DR:
Immunities: Fear
Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
1 · · Bard(1) · · · · ·Standard: Point Blank Shot
2 · · Rogue(1)· · · · ·
3 · · Fighter(1)· · · ·Standard: Precision
· · · · · · · · · · · ·Fighter Bonus: Rapid Reload
4 · · Fighter(2)· · · ·Fighter Bonus: Rapid Shot
· · · · · · · · · · · ·Intelligence: +1 Level up
5 · · Rogue(2)· · · · ·
6 · · Fighter(3)· · · ·Standard: Precise Shot
7 · · Fighter(4)· · · ·Fighter Bonus: Weapon Focus: Ranged Weapons
8 · · Fighter(5)· · · ·Intelligence: +1 Level up
9 · · Fighter(6)· · · ·Standard: Completionist
· · · · · · · · · · · ·Fighter Bonus: Weapon Specialization: Ranged Weapons
10· · Fighter(7)· · · ·
11· · Fighter(8)· · · ·Fighter Bonus: Improved Critical: Ranged Weapons
12· · Bard(2) · · · · ·Standard: Insightful Reflexes
· · · · · · · · · · · ·Intelligence: +1 Level up
13· · Bard(3) · · · · ·
14· · Bard(4) · · · · ·
15· · Bard(5) · · · · ·Standard: Improved Precise Shot
16· · Bard(6) · · · · ·Intelligence: +1 Level up
17· · Bard(7) · · · · ·
18· · Bard(8) · · · · ·Standard: Greater Weapon Focus: Ranged Weapons
19· · Bard(9) · · · · ·
20· · Bard(10)· · · · ·Intelligence: +1 Level up
Granted Feats
------------------------------------------------------------------------------------------
Improved Uncanny Dodge
Slippery Mind
------------------------------------------------------------------------------------------
Automatic Feats
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
· 1 · Bard(1) · · · · ·Arcane Lore
· 2 · Rogue(1)· · · · ·Sneak Attack
· · · · · · · · · · · ·Trapfinding
· 3 · Fighter(1)· · · ·Heavy Armor Proficiency
· 4 · Fighter(2)· · · ·
· 5 · Rogue(2)· · · · ·Evasion
· 6 · Fighter(3)· · · ·
· 7 · Fighter(4)· · · ·
· 8 · Fighter(5)· · · ·Improved Heroic Durability
· 9 · Fighter(6)· · · ·
10 · Fighter(7)· · · ·
11 · Fighter(8)· · · ·
12 · Bard(2) · · · · ·Arcane Lore
13 · Bard(3) · · · · ·Arcane Lore
· · · · · · · · · · · ·Bardic Inspiration
· · · · · · · · · · · ·Religious Lore
· · · · · · · · · · · ·Wilderness Lore
14 · Bard(4) · · · · ·Arcane Lore
15 · Bard(5) · · · · ·Arcane Lore
· · · · · · · · · · · ·Improved Heroic Durability
· · · · · · · · · · · ·Religious Lore
· · · · · · · · · · · ·Wilderness Lore
16 · Bard(6) · · · · ·Arcane Lore
· · · · · · · · · · · ·Suggestion
17 · Bard(7) · · · · ·Arcane Lore
· · · · · · · · · · · ·Religious Lore
· · · · · · · · · · · ·Wilderness Lore
18 · Bard(8) · · · · ·Arcane Lore
· · · · · · · · · · · ·Soothing Song
19 · Bard(9) · · · · ·Arcane Lore
· · · · · · · · · · · ·Ballad Melody: Greatness
· · · · · · · · · · · ·Religious Lore
· · · · · · · · · · · ·Wilderness Lore
20 · Bard(10)· · · · ·Arcane Lore
· · · · · · · · · · · ·Improved Heroic Durability
Enhancements: 80 APs, Racial 14, Universal 1
------------------------------------------------------------------------------------------
Tiefling Scoundrel - Points spent: 18
1 Core ·(1) Bloodsong I
2 Tier1 (2) Dashing Weapons
3 Tier1 (1) Innate Protection
4 Tier1 (1) Innate Protection
5 Tier1 (1) Innate Protection
6 Tier2 (1) Improved Dashing Weapons
7 Tier2 (2) Infernal Resistance I: Infernal Resistance (Acid)
8 Tier1 (1) Scoundrel's Skills
9 Tier3 (1) Greater Dashing Weapons
10 Tier3 (1) Infernal Resistance II: Infernal Resistance (Cold)
11 Tier1 (1) Scoundrel's Skills
12 Tier1 (1) Scoundrel's Skills
13 Core ·(2) Charisma I
14 Tier4 (2) Enthralling Weapons
------------------------------------------------------------------------------------------
Inquisitive - Points spent: 41
1 Core ·(1) Inquisitive
2 Tier1 (2) Dual Shooter
3 Tier1 (1) Conjure Bolts
4 Tier1 (2) Law on your side
5 Core ·(1) Hit the Streets
6 Tier2 (2) Crossbow Adept
7 Tier2 (2) Improved Law
8 Core ·(1) Mind Like Iron
9 Tier3 (2) Ability Score I: Intelligence
10 Tier3 (2) First Things First: Ask Questions First
11 Tier3 (2) Crossbow Adept II
12 Tier2 (1) Wand and Scroll Mastery
13 Tier2 (1) Wand and Scroll Mastery
14 Tier2 (1) Wand and Scroll Mastery
15 Tier4 (2) Greater Law
16 Tier4 (2) Ability Score II: Intelligence
17 Tier4 (2) Inquisition Style: Martial Inquisition
18 Tier4 (1) What Later?: Shoot Later
19 Tier4 (2) Crossbow Adept III
20 Tier5 (2) No Holds Barred
21 Tier5 (2) Arresting Assault
22 Tier5 (1) Improved Uncanny Dodge
23 Tier5 (1) Inquisitor's Path: Optimistic
24 Tier5 (1) Diplomatic Immunity
25 Core ·(1) True Seeing
26 Core ·(1) Undaunted
27 Tier1 (1) Conjure Bolts
28 Core ·(1) Master Inquisitive
------------------------------------------------------------------------------------------
Harper Agent - Points spent: 12
1 Core ·(1) Agent of Good I
2 Tier1 (2) Strategic Combat I
3 Tier1 (2) Harper Enchantment
4 Tier2 (1) Know the Angles
5 Tier2 (1) Know the Angles
6 Core ·(2) Harper Training I: +1 Intelligence
7 Tier2 (1) Versatile Adept I
8 Tier3 (2) Strategic Combat II
------------------------------------------------------------------------------------------
Kensei - Points spent: 24
1 Core ·(1) Kensei Focus: Kensei Focus: Crossbows
2 Tier1 (2) Extra Action Boost
3 Tier1 (2) Extra Action Boost
4 Tier1 (2) Weapon Group Specialization I: Kensei Focus: Crossbows
5 Tier1 (2) Extra Action Boost
6 Tier2 (2) Weapon Group Specialization II: Kensei Focus: Crossbows
7 Tier3 (2) Weapon Group Specialization III: Kensei Focus: Crossbows
8 Tier3 (1) Critical Mastery
9 Tier3 (1) Critical Mastery
10 Tier3 (1) Critical Mastery
11 Core ·(1) Spiritual Bond
12 Core ·(1) Strike With No Thought
13 Tier1 (1) Action Boost: Haste Boost
14 Tier1 (1) Action Boost: Haste Boost
15 Tier4 (2) Strike at the Heart
16 Tier4 (2) Weapon Group Specialization IV: Kensei Focus: Crossbows
------------------------------------------------------------------------------------------