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Thread: Poison Attacks

  1. #1
    Community Member Pnumbra's Avatar
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    Dec 2014
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    800

    Default Poison Attacks

    Why is this attack solely INT based:

    Icon Enhancement Heartseeker Poison.png Heartseeker Poison: Melee Poison Attack: On damage: -1 fort save (stacks 5 times), On Crit: 1d6 Con damage, On vorpal: Heartseeker (-5% hit points, Fort save to negate DC 10 + half Rogue level + INT modifier)

    Icon Enhancement Ice Chill Poison.png Ice Chill Poison: Melee Poison Attack: On damage: -1 reflex save (stacks 5 times), On Crit: 1d6 Dex damage, On vorpal: Paralysis (Fort DC 10 + half Rogue level + INT modifier negates, 25% chance for additional save when the affected creature is damaged)

    Icon Enhancement Soulshatter Poison.png Soulshatter Poison: Melee Poison Attack: On damage: -1 Will save (stacks 5 times), on Crit: 1d6 Wis damage, on Vorpal: Shattermantle (-100 Spell Resistance for 10 seconds; Will save to negate, DC 10 + half Rogue level + INT modifier)

    All other attacks use either DEX or INT.
    The Shadow Sage of Nusemne

    (LYCEUM OF SHADOW): "ONLY FOOLS CALL THE SHADOW EVIL"

  2. #2

  3. #3
    Community Member HuneyMunster's Avatar
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    Jun 2012
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    1,149

    Default

    Even on Int build the DC's are trash. With 100 Int DC would be 10+10+45=65. Even with Toxin Affinity the DC would be only 68. Snake Bite: Poison Attacks Filigree adds +4 DC for total of 72 which is still too low. The effects also require Vorpal so only use for them is to apply Weakening and Deadly Strikes debuff.

    From a previous thread I think its better to change to this formula.
    Poison Strikes DC changed from (Fort DC 10 + half Rogue level + INT modifier negates) to (Fort DC 10 + Rogue level + DEX/INT modifier + bonuses to Assassinate). The ability would also benefit from things that boost Poison attacks.

    Maybe this might get a change when Alchemist is released as it seems like will have some kind of Poison attack options.
    Last edited by HuneyMunster; 10-15-2019 at 03:43 AM.

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