Why is this attack solely INT based:
Icon Enhancement Heartseeker Poison.png Heartseeker Poison: Melee Poison Attack: On damage: -1 fort save (stacks 5 times), On Crit: 1d6 Con damage, On vorpal: Heartseeker (-5% hit points, Fort save to negate DC 10 + half Rogue level + INT modifier)
Icon Enhancement Ice Chill Poison.png Ice Chill Poison: Melee Poison Attack: On damage: -1 reflex save (stacks 5 times), On Crit: 1d6 Dex damage, On vorpal: Paralysis (Fort DC 10 + half Rogue level + INT modifier negates, 25% chance for additional save when the affected creature is damaged)
Icon Enhancement Soulshatter Poison.png Soulshatter Poison: Melee Poison Attack: On damage: -1 Will save (stacks 5 times), on Crit: 1d6 Wis damage, on Vorpal: Shattermantle (-100 Spell Resistance for 10 seconds; Will save to negate, DC 10 + half Rogue level + INT modifier)
All other attacks use either DEX or INT.