OK boys and Girls, here we have one of the most amazing and successful wizard builds that has ever happened. this has been born from innovation, experience and fun. this is also currently the most fun I've had on a build to date.
the objective of all of the shanayney builds is to be able to complete 2 or more rolls in a reaper 10 party, tank, dps, heal, cc, instakill.
this build can tank, cc, instakill, and provides limited DPS which is amazing but it completes each of these amazingly well except the DPS part
its built as a cc/instakill wizard first and tank second. with enough dps to hold aggro from even the best DPS characters via threat increases
the build is as follows
Drow as this is what im doing for racial lives
wizard 20, epic 10
str: 8
dex: 10
con: 16
int: 20 + all levelups
wis: 8
cha: 10
feats are as follows
level 1: quicken
level 1 wizard feat: enlarge
level 3: shield proficiency
level 5 wizard feat: mental toughness
level 6: wizard past life feat
level 9: insightful reflex
level 10 wizard feat: heighten
level 12 feat: shield mastery
level 15 feat: single weapon fighting
level 15 wizard feat: spell focus necromancy
level 18 feat: improved single weapon fighting
level 20 wizard feat: improved mental toughness
level 21: feat greater single weapon fighting
level 24: feat embolden
level 26 ED feat: perfect single weapon fighting
level 27 feat: master of the dead
level 28 ED feat: mass frog
level 29 ED feat: deific warding
level 30 feat: epic mental toughness
level 30 legendary feat: scion of the shadowfell
skills, you get heaps as you are int based.
important ones to max for the build are spellsight, heal, intimidate, umd, balance. 1 point in tumble. others if you can afford them are search, jump, diplo
Enhancements
i run lots of gear swaps to go between roles. my default roll is as a wizard as that is what people expect from me.
gear run is as follows
helm: LGS helm with 3x bonus to fire spell crit damage with immortal heart
neck: The Zarash'ak Ward
trinket: Slavers crafted with wizardy 371, quality wisdom +4, spellsight +22, resistance +14
cloak:legendary gossamer weave
belt: legendary silverthread belt
ringswap: legendary shattered onyx with +10 insightful int crafted
gloves: legendary skin tight gloves
boots: LGS boots with 3x bonus to negative spell crit
ringstatic: legendary celestial sapphire ring with +21 con crafted
bracers: legendary necromancers bracers
armor: the legendary blackmail (you can put the robe armor from this set to eek a bit more dps at the loss of some prr/mrr but you have to swap in the medium armor if you expect to tank well
goggles: legendary collective sight with +21 wisdom and +10 insightful con crafted
weapon: nightmothers scepter
offhand: legendary concentrated chaos orb with +5 quality int crafted
main swap. when i get through 1000 spellpoints or so, i swap the helm off to a legendary arcsteel brim for the extra magical sheltering. dont forget to swap back at the end of quests or at shrines for that extra 18% spellpoints.
I also swap in legendary acolytes lenses at shrines for buffing with those extra 200 spellpoints. an alternate method would be to make a tripple spellpoint LGS cha skills item but requires an extra cleanser (i dont do this at all but you should be over 7000 sp if you do)
tanking setup. i can swap in a tanking setup in an instant if required then you just swap from litch to zombie and enable epic defensive fighting, cast tensors transformation and you are good to go. I get to a self buffed 122 intimidate before the coffee and alchemical intimidate potions with this setup. good enough for almost everything (reaper project nemesis needs aprox 170 intimidate for no fail on the purple name)
helm: Citadel's Gaze
neck: Cracked Core
trinket: Slavers crafted with sheltering 45, quality charisma +4, balance +22, resistance +14
cloak:legendary Black Velvet Capelet
belt: LGS belt with 3x unconscious range and a immortal heart
ringswap: Stolen Signent of Ir'Wynarn
gloves: legendary skin tight gloves
boots: LGS boots with 3x electric resistance
ringstatic: legendary celestial sapphire ring with +21 con crafted
bracers: legendary necromancers bracers
armor: the legendary blackmail
goggles: Legendary Lenses of the Orator
weapon: null
offhand: Legendary Mirrorplate Tower (cast masters touch for proficiency)
ez tank swap is claok for spell absorb as needed
one additional swap i do at some points during super easy content is swap to a legendary wild flame mainhand stick and burnscar sash belt and equip a pair of attunements gaze to keep the DC's up for things like night revels farming when there is heavy undead but you can use meteor swarm and delayed blast fireball
i carry a nice golf bag of debuffing and utility weapons. I swap the orb to a dust. ash, suffering, or freezing ice, or corrosive salt as needed and apply using magic missile or chain missile or death aura
now, shanayney has over 100 reaper points and can therefor max both the caster tree and the defense tree. im not however completionist or racial completionist. if you are a completionist, swap out epic mental toughness for completionist this will net you a few more intimidate score as well as 1 better on DC's and a few more HP as well.
for DC caster mode in reaper i am looking at a self buffed 131 DC on necromancy spells and 122 enchantment spells.
when i swap to tank mode in reaper, I have 4000 hp with 122 intimidate and 280 prr 200 mrr. this is done in magistar. Not proper tank numbers but its enough for doom reapers and rednames in reaper mode even r10
if i am tanking a raid i will jump into sentinal and get to 3500 hp in a normal thru elite raid and up to ~4700 hp in a reaper raid. I have successfully taken an electric dragon breath on hard killing time with 20 electric vulnerability stacks on hard. also with the amazing self healing of a pale master, i do not need the supervision of a healer for when the rest of the party leaves through portals in killing time.
i have succesfully tanked
-r10 doom reapers and rednames in all sorts of quests while in magistar
hard killing time
hard project nemesis (offtank for r1 project nemesis)
normal too hot to handle
r1 hound
r1 shroud in magistar
elite riding the storm out
there is just something about the priceless reactions of people wondering how a pure wizard can tank so well.