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  1. #21
    Community Member HuneyMunster's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    The build for this hotfix has been approved. The downtime and hotfix deployment will proceed as outlined in the OP.
    Does the patch fix the Legendary Feywild Set Bonus or just the performance issues etc?

  2. #22
    Community Member NemesisAlien's Avatar
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    Will it fix the load character forever issue?

  3. #23
    Community Member Loromir's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    The build for this hotfix has been approved. The downtime and hotfix deployment will proceed as outlined in the OP.
    Based on this post and the post you made last night...I am correct to assume that some folks worked through the night on this?

    Just asking in response to someone who was trolling when I made a comment that assumed you worked all night on this a couple of nights ago.

    I thank you guys again...for putting in the time to try to make things right.
    Leader of Legion of Eberron on Cannith.

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  4. #24
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    Quote Originally Posted by Loromir View Post
    Based on this post and the post you made last night...I am correct to assume that some folks worked through the night on this?

    Just asking in response to someone who was trolling when I made a comment that assumed you worked all night on this a couple of nights ago.

    I thank you guys again...for putting in the time to try to make things right.
    +1 well said

    your friend sil

  5. #25

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    Quote Originally Posted by ChadB123 View Post
    Might that include a fix for the TR issue?
    What issue? I have come back after a break and TR'd, then noticed a few odd thing, though I'm not sure if it's an actual problem on the game's side or something I simply forgot (most notably races I thought I had bought with points are no longer available to me - but as I said, I may be misremembering).

  6. #26
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    Default Lag

    Quote Originally Posted by PublicEnemy View Post
    How is that? The quest only bugged once for me (on the second part) but completed it everytime otherwise.

    But yeah, it seems the more the lag, the more time on loading screens and bugs such as this one.

    Edit : It looks like if you go too fast, the enemies have higher chances to not appear, may even help to wait a bit at the entrance of the quest to let them some time to appear (at least it worked for me).
    apply the lag to your play go slow wait a bit,it also has worked well for me only time it (bugged) was when I tried to get them all at once .

  7. #27
    Community Member Eryhn's Avatar
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    @ loromir:

    -.-

    I wasn't trolling I was and am just annoyed with things.


    and even with the patch now coming and hopefully f?*xing up our weekend I still don't feel bad about posting a gif that voiced disagreement on somebody overly heartfelt and kindly expressing thanks for somebody spending the night fixing some mess that should not have been pushed out in the first place. also as I said in another thread, yeah I didnt do math on the timezone, and wrongly assumed its unlikely any night shift took place. so I was wrong. still, the reason for the night shift being needed was the issue, which in turn invalidates any need to feel thankful about the nightshift.


    lemme try find an analogy: you go for a walk in your favorite park. you cross a stranger with a dog. the guy doesn't rly manage his dog so the dog happily barking jumps up and down at you but then proceeds to leave a **** on your shoes. a big smelly one. the dog owner hands you a little doggie litter bag and says with a bright smile: "here you go chap". - you reply "thank you SO MUCH for your EFFORT - you are SO KIND."

    can you see there is something off here??

  8. #28
    Community Member Khroc's Avatar
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    Default Eta?

    What is the actual time the game will be back up? 12pm est? or more like 6 pm est?

  9. #29
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    @SSG: Does this maintenance/hotfix resolve the inability to TR?
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  10. #30
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    Quote Originally Posted by PublicEnemy View Post
    How is that? The quest only bugged once for me (on the second part) but completed it everytime otherwise.

    But yeah, it seems the more the lag, the more time on loading screens and bugs such as this one.

    Edit : It looks like if you go too fast, the enemies have higher chances to not appear, may even help to wait a bit at the entrance of the quest to let them some time to appear (at least it worked for me).
    ha ha u so right ,eveyone thinks they have to go thru everydoungen as fast as the can ,maybe some ppl need to slow down an bit ,who knows they could miss something that i need or could use ?

  11. #31
    Community Member Loromir's Avatar
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    Quote Originally Posted by Eryhn View Post
    @ loromir:

    -.-

    I wasn't trolling I was and am just annoyed with things.


    and even with the patch now coming and hopefully f?*xing up our weekend I still don't feel bad about posting a gif that voiced disagreement on somebody overly heartfelt and kindly expressing thanks for somebody spending the night fixing some mess that should not have been pushed out in the first place. also as I said in another thread, yeah I didnt do math on the timezone, and wrongly assumed its unlikely any night shift took place. so I was wrong. still, the reason for the night shift being needed was the issue, which in turn invalidates any need to feel thankful about the nightshift.


    lemme try find an analogy: you go for a walk in your favorite park. you cross a stranger with a dog. the guy doesn't rly manage his dog so the dog happily barking jumps up and down at you but then proceeds to leave a **** on your shoes. a big smelly one. the dog owner hands you a little doggie litter bag and says with a bright smile: "here you go chap". - you reply "thank you SO MUCH for your EFFORT - you are SO KIND."

    can you see there is something off here??
    I understand you're annoyed....A lot of people are...and for good reason.

    My issue (and I'm not saying you are guilty of this), is that people like to portray SSG as: Not Caring, Money Grubbing, incompetent...you name it...any number of negative connotations. Folks tend to forget that these are Real People (SSG employees) who are working on a 13+ year old mess of a game that has had literally hundreds of hands on it working on code over the years. I would suggest that probably more than 90% of those people who have had their hands on the code behind this game are no longer around.

    This leaves the relatively small crew who still care enough to keep working on the game to try to sort everything out...while still trying to appease the impatient masses. They work hard to roll out very cool content like Sharn and Ravenloft while knowing every piece of code they touch could cause a cascade of unexpected problems. I dare say no one foresaw the release of the patch this week would cause the problems we have today.

    People think SSG is just out to fleece their community of as much as they can. Anyone that thinks SSG is rolling in the dough because we mindless masses continue to open our wallet is just delusional. There is no way they are racking up huge profits off of these two very old MMO's.

    If these guys (SSG) truly are like a lot of people portray them to be...just in it for the money...then they are truly dumber than we all think. They could very easily pick some other project and make a ton of money if that was their true goal.

    I think the folks at SSG are working on these two old titles because they actually care about what they are doing...and I think they are doing their best with the resources they have for the "nit pickinest" bunch of people we could every find. Yes we spend real money and should get what we pay for...but we shouldn't forget there are real people on the other end and it's unfair to presume they don't care.
    Last edited by Loromir; 10-11-2019 at 10:41 AM.
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  12. #32
    Community Member Khroc's Avatar
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    Default Eta?

    Best guess for when the game will be back up?

  13. #33
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    Quote Originally Posted by Loromir View Post
    I understand you're annoyed....A lot of people are...and for good reason.

    My issue (and I'm not saying you are guilty of this), is that people like to portray SSG as: Not Caring, Money Grubbing, incompetent...you name it...any number of negative connotations. Folks tend to forget that these are Real People (SSG employees) who are working on a 13+ year old mess of a game that has had literally hundreds of hands on it working on code over the years. I would suggest that probably more than 90% of those people who have had their hands on the code behind this game are no longer around.

    This leaves the relatively small crew who still care enough to keep working on the game to try to sort everything out...while still trying to appease the impatient masses. They work hard to roll out very cool content like Sharn and Ravenloft while knowing every piece of code they touch could cause a cascade of unexpected problems. I dare say no one foresaw the release of the patch this week would cause the problems we have today.

    People think SSG is just out to fleece their community of as much as they can. Anyone that thinks SSG is rolling in the dough because we mindless masses continue to open our wallet is just delusional. There is no way they are racking up huge profits off of these two very old MMO's.

    If these guys (SSG) truly are like a lot of people portray them to be...just in it for the money...then they are truly dumber than we all think. They could very easily pick some other project and make a ton of money if that was their true goal.

    I think the folks at SSG are working on these two old titles because they actually care about what they are doing...and I think they are doing their best with the resources they have for the "nit pickinest" bunch of people we could every find. Yes we spend real money and should get what we pay for...but we shouldn't forget there are real people on the other end and it's unfair to presume they don't care.
    If DDO and LOTRO were not very profitable they would be closed down and Daybreak never would have agreed to the publishing deal. The moment an MMO is no longer profitable is the moment it dies.

  14. #34
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    Quote Originally Posted by Khroc View Post
    Best guess for when the game will be back up?
    The original announcement said 9 am to 12 pm eastern time, the second announcement said they were sticking to that time frame.

  15. #35
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    Quote Originally Posted by Loromir View Post
    I understand you're annoyed....A lot of people are...and for good reason.

    My issue (and I'm not saying you are guilty of this), is that people like to portray SSG as: Not Caring, Money Grubbing, incompetent...you name it...any number of negative connotations. Folks tend to forget that these are Real People (SSG employees) who are working on a 13+ year old mess of a game that has had literally hundreds of hands on it working on code over the years. I would suggest that probably more than 90% of those people who have had their hands on the code behind this game are no longer around.

    This leaves the relatively small crew who still care enough to keep working on the game to try to sort everything out...while still trying to appease the impatient masses. They work hard to roll out very cool content like Sharn and Ravenloft while knowing every piece of code they touch could cause a cascade of unexpected problems. I dare say no one foresaw the release of the patch this week would cause the problems we have today.

    People think SSG is just out to fleece their community of as much as they can. Anyone that thinks SSG is rolling in the dough because we mindless masses continue to open our wallet is just delusional. There is no way they are racking up huge profits off of these two very old MMO's.

    If these guys (SSG) truly are like a lot of people portray them to be...just in it for the money...then they are truly dumber than we all think. They could very easily pick some other project and make a ton of money if that was their true goal.

    I think the folks at SSG are working on these two old titles because they actually care about what they are doing...and I think they are doing their best with the resources they have for the "nit pickinest" bunch of people we could every find. Yes we spend real money and should get what we pay for...but we shouldn't forget there are real people on the other end and it's unfair to presume they don't care.
    I had similar thoughts, but I see you've summed them up nicely. Thanks.

  16. #36
    Community Member Khroc's Avatar
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    Quote Originally Posted by Darsch82 View Post
    The original announcement said 9 am to 12 pm eastern time, the second announcement said they were sticking to that time frame.
    Danke !

  17. #37
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    Quote Originally Posted by Darsch82 View Post
    If DDO and LOTRO were not very profitable they would be closed down and Daybreak never would have agreed to the publishing deal. The moment an MMO is no longer profitable is the moment it dies.
    Spot on. MMO's are business's and like any other business's are run to make a profit. The moment they no longer make a regular profit they are disposed of, typically with a six month "play for free as we prepare to shutdown the servers".

    Honestly at this point in time, their lead developer / project manager needs to take a step back and insert a one or two month pause in planned development to address system stability and how they test and push code to ensure these things stop happening. This kind of stuff is caused by rushing too much to meet a deadline, its better to push out the deadline then to risk having a huge PR nightmare like this.

  18. #38
    Community Member Eryhn's Avatar
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    Quote Originally Posted by Loromir View Post
    I understand you're annoyed....A lot of people are...and for good reason.

    My issue (and I'm not saying you are guilty of this), is that people like to portray SSG as: Not Caring, Money Grubbing, incompetent...you name it...any number of negative connotations. Folks tend to forget that these are Real People (SSG employees) who are working on a 13+ year old mess of a game that has had literally hundreds of hands on it working on code over the years. I would suggest than probably more than 90% of those people who have had their hands on the code behind this game are no longer around.

    This leaves the relatively small crew who still care enough to keep working on the game try to sort everything out...while still trying to appease the impatient masses. They work hard to roll out very cool content like Sharn and Ravenloft while knowing every piece of code they touch could cause a cascade of unexpected problems. I dare say no one foresaw the release of the patch this week would cause the problems we have today.

    People think SSG is just out to fleece their community of as much as they can. Anyone that thinks SSG is rolling in the dough because we mindless masses continue to open our wallet is just delusional. There is no way they are racking up huge profits off of these two very old MMO's.

    If these guys (SSG) truly are like a lot of people portray them to be...just in it for the money...then they are truly dumber than we all think. They could very easily pick some other project and make a ton of money if that was their true goal.

    I think the folks at SSG are working on these two old titles because they actually care about what they are doing...and I think they are doing their best with the resources they have for the "nit pickinest" bunch of people we could every find. Yes we spend real money and should get what we pay for...but we shouldn't forget there are real people on the other end and it's unfair to presume they don't care.

    its not quite as simple. if you go and somewhat exagerate the position of the critical people to the above, I could just do the same with your position and reply to it with: I'm sorry dude, they are not your buddy buddy's doing what they do so you can have fun out of the goodness of their heart. they are not great do-gooders cause they love the game. they do their job and they get payed for it. any misconception of this fact is oc a subjective choice of every individual but probably not something in the customer's interest. We ARE all customers. even those that for the time being stopped paying.

    Anyways, I gladly acknowledge there are some people on the team that very apparently have enthusiasm and love for the game and both enjoy and understand the helpfullness of being in exchange with the players. SOME people. at the same time there are OTHER people who do not do so good on communicating and that just plain sucks.

    Leaving communication aside, there is the broad overall direction decisions recently being made. While I can acknowledge maybe the devs have not so much say in this and that maybe financial realities set limits on the scope of what is possible, these current directions don't look good.

    By and large when SSG took over from turbine there was the notion around to "now do better. to now fix stuff bit by bit. to overhaul classes and trees bit by bit." a lot of that HAS in fact been done BETTER by SSG, but lately is once again on the decline strongly. things that can be sold with immediate effect have to be pushed on schedule no matter what. things that involve game health and QOL get pushed back time and again.

    None of us is asking for 100% fixes. but there are bare minimums and lag and AI are pretty much minimum requirements to play the game. For some time there was visible effort to keep bare minimums going smooth, and even add goodies on top. lately, goodies are only p2w but no QOL and bare minimums are crumbling more and more. So, coming back to the difference in our stances towards this, at this point, should we really say "thank you for fixing yet another mess you made, yet again" or should we say we are increasingly concerned about the direction things are going, and we would want you to know if you continue onwards like this more and more of us will stop paying.

    there are quite a few people I have seen over the last 2 days that most certainly are not part of the usual ranters and ragers, but now DO voice their dissapointment. Even memnir is like sad puppy.gif / #pouting ...

  19. #39
    Community Member Loromir's Avatar
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    Quote Originally Posted by darsch82 View Post
    if ddo and lotro were not very profitable they would be closed down and daybreak never would have agreed to the publishing deal. The moment an mmo is no longer profitable is the moment it dies.
    bingo!!!!
    Leader of Legion of Eberron on Cannith.

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  20. #40
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    Quote Originally Posted by palladin9479 View Post
    Spot on. MMO's are business's and like any other business's are run to make a profit. The moment they no longer make a regular profit they are disposed of, typically with a six month "play for free as we prepare to shutdown the servers".

    Honestly at this point in time, their lead developer / project manager needs to take a step back and insert a one or two month pause in planned development to address system stability and how they test and push code to ensure these things stop happening. This kind of stuff is caused by rushing too much to meet a deadline, its better to push out the deadline then to risk having a huge PR nightmare like this.
    agree yes I would like new stuff to do not at the cost of severs going down.

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