So my guild says we need another tank for raid night, and I'm it. So I dusted off an old bank mule, and am running it up to 30 (current build is irrelevant), after which I will use a +20 heart into tank. Here's rough idea of what I'm thinking, looking for feedback and advice.
Pure Fighter. Race is Dwarf. I have supreme +3 stat tome. (Yes, that's a three, not an eight.) No past lives, and no fancy raid/rare/crafted gear. I'll farm up any non-raid Sharn or Ravenloft item needed.
Not going to try for good DPS, either, so going for high Intim. Defenses mainly high HP, PRR, MRR. No past lives includes no Epic Martial past lives, so not even trying for super-high AC.
Planned stats (32-point build):
Str 8 (Don't think I need more Str, as I'm not planning to do DPS, right?)
Dex 8 (Don't think I need more Dex, as Tower Shield Max Dex Bonus is tiny, right?)
Con 18 (16 build points) (+2 racial = 20) (also, all level-ups here)
Int 14 (6 build points) (Why Int? I like having some skill points to spread around.)
Wis 12 (4 build points) (Wis just for Will saves? Can lower if I need the 4 points elsewhere.)
Cha 14 (6 build points) (-2 racial = 12) (Cha for Intim & UMD.)
Fighter feats:
Fighter 1: Shield Mastery
Fighter 2: Heavy Armor Training
Fighter 4: Combat Expertise (to qualify for PRR twist from Legendary Dreadnought)
Fighter 6: Heavy Armor Combatant
Fighter 8: Improved Shield Mastery
Fighter 10: Heavy Armor Master
Fighter 12: Shield Deflection
Fighter 14: Heavy Armor Champion
Fighter 16:
Fighter 18:
Fighter 20:
What other Fighter bonus feats?
Improved Shield Bash probably not worth it, right?
Quickdraw, for weapon changes?
I guess I might as well get Dodge + Mobility? Seems kind of steep 2 feats for 2% dodge, since I'll cap out the max Dodge on a Tower Shield anyway, right? But then, I'm trying to figure out how to spend more Fighter bonus feats, so maybe worth it in this case. Oh, that means moving at least 2 stat points into Dex.
Basic feats (LOL):
1: Toughness
3: Toughness
6: Toughness
9: Toughness
12: Toughness
15: Toughness
18: Toughness
Hmm, are Skill Focus: Intimidate and/or Bullheaded, or saving throw feats worth considering?
Epic feats:
21: Epic Toughness
24: Bulwark of Defense
27: Epic Damage Reduction
30: Epic Reputation
Are don't-fail-on-a-1 saving throw feats worth considering?
Legendary feat:
Scion of Celestia
Destiny feats:
26: Epic Skill Focus: Intimidate
28: Guardian Angel (more saves + PRR when I need them most)
29: Deific Warding
Twists (I'll eventually have whatever number of fate points you get from maxing all destinies, but none from PLs or Tomes of Fate):
1: Meld into Darkness
2: Improved Combat Expertise
3: Rejuvenating Cocoon
4: +1 Con???
Enhancements:
Stalwart Defender, 41 points including Tier 5, usual stance stuff
Dwarf, 13, cores and Child of the Mountain
???, 26 more for whatever
Gear:
No idea, really.
- I assume the Sharn Guardian of the Gates set is a good starting point, which gives me armor, necklace, and helmet.
- Gauntlet of the Iron Council, +22 Con for minor artifact, I'm guessing.
- Weapon? No idea.
- Shield...Mirrorplate Tower Shield? +50 MRR while blocking sounds really good. Is there a better shield I should be using?
What else? I guess could also fit in Adherents of the Mist set. I guess that's good. What five items...Mirrorplate above, plus:
- Negotiator's Spectacles? Mostly just for the Linguistics
- Scarlet Scale Cloak, just for Quality Con +4
- Bracers of Fallen Hero, for Insightful Con +9
- Flightfoot Greaves
That leaves Belt, Gloves, Ring x2, Trinket.
Got maxed out Cannith Crafting if that's at all useful; probably not, though.
Probably need to fit in some Greensteel somewhere, too?
So, for any suggestions, looking for a decent but farmable gearset. So basically quest items, rather than raid items. If you want to point out a raid item as an eventual upgrade, that's fine, but I need a plan until then.
What filigree sets do people use on tanks? There's a lot of decent choices, but what to prioritize?