Hello! This is Strimtom bringing you another riveting build for being successful on the hardcore server. This time with druid, a defensive and versatile build able to get you all the way through from 1-20 without finding yourself in a spooky situation. I have two video guides to help explain the build below.
A Super quick TL;DW
- Really strong defense
- Fast movement for easy escaping
- Really strong CC
- Can heal other players for good grouping
- Really fun to play during levelling
- Deals with reapers
Wisdom Wolf Falconer for Hardcore
17/2/1 Druid/Fighter/Favored Soul
Neutral Good Aasimar
Level Order
1. Druid. . . . . .6. Favored Soul. .11. Druid . . . . .16. Druid
2. Druid. . . . . .7. Druid. . . . . 12. Druid. . . . . 17. Druid
3. Druid. . . . . .8. Druid. . . . . 13. Druid. . . . . 18. Druid
4. Druid. . . . . .9. Druid. . . . . 14. Druid. . . . . 19. Fighter
5. Druid. . . . . 10. Druid. . . . . 15. Druid. . . . . 20. Fighter
Stats
. . . . . . . .28pt . . 32pt. . .Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 10. . . .10 . . . 4: WIS
Dexterity . . . 14. . . .14 . . . 8: WIS
Constitution. . 12. . . .14 . . .12: WIS
Intelligence. . .8. . . .10 . . .16: WIS
Wisdom. . . . . 20. . . .20 . . .20: WIS
Charisma. . . . .8. . . . 8 . . .24: WIS
. . . . . . . . . . . . . . . . .28: WIS
Skills
. . . . .Dr Dr Dr Dr Dr Fv Dr Dr Dr Dr Dr Dr Dr Dr Dr Dr Dr Dr Fi Fi
. . . . . 1. 2. 3. 4. 5. 6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4. 1. 1. 1. 1. 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1. 1 .23
Concent . 4. 1. 1. 1. 1. 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 . . . .21
Spot. . . 4. 1. 1. 1. 1. . .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 . . . .20
. . . . .------------------------------------------------------------
. . . . .12. 3. 3. 3. 3. 2 .3 .3 .3 .3 .3 .3 .3 .3 .3 .3 .3 .3 .2. 2
Max . . .16. 4. 4. 4. 4. 2 .4 .4 .4 .4 .4 .4 .4 .4 .4 .4 .4 .4 .2. 2
Feats
.1. . . . : Toughness
.3. . . . : Natural Fighting
.6. . . . : Natural Fighting
.9. . . . : Natural Fighting
12. . . . : Improved Critical: Slashing
15. . . . : Precision
18. . . . : Toughness
19 Fighter: Weapon Focus: Slashing
20 Fighter: Heavy Armor Training
21 Epic . :
24 Epic . :
26 Destiny:
27 Epic . :
28 Destiny:
29 Destiny:
30 Epic . :
30 Legend :
.1 Aasimar: Bond of the Protector
.2 Druid. : Wild Shape 1: Wolf
.5 Druid. : Wild Shape 1: Bear
.9 Druid. : Wild Shape 2: Winter Wolf
12 Druid. : Wild Shape 2: Dire Bear
14 Druid. : Wild Shape 3: Fire Elemental
18 Druid. : Wild Shape 3: Water Elemental
.6 Deity. : Follower of: Sovereign Host
Spells
Druid
- Takedown (1), Ram's Might (1), Jump (2), Magic Fang (4), Merfolk's Blessing (8)
- Barkskin (3), Align Fang (3), Flame Blade (4), Resist Energy (7), Lesser Restoration (10)
- Baiting Bite (5), Cure Moderate Wounds (5), Neutralize Poison (7), Remove Disease (9), Call Lightning (12)
- Freedom of Movement (8), Cure Serious Wounds (8), Ice Storm (9), Flame Strike (11), Mass Longstrider (14)
- Cure Critical Wounds (10), Death Ward (10), Stoneskin (11), Panacea (13), Animal Growth (16)
- Jaws of Winter (12), Mass Vigor (12), Fire Shield (13), Tenacious Pack (15), Greater Creeping Cold (18)
- Mass Greater Vigor (14), Regenerate (14), True Seeing (15), Fire Storm (17)
- Earthquake (16), Heal (16), Finger of Death (17)
- Mass Regenerate (18), Snowslide (18)
Favored Soul
- Nightshield (6), Divine Favor (6)
Enhancements (80 AP)
Falconry (41 AP)
- White Falcon, Wisdom, Well Rounded, Wisdom, Well Rounded II, Master Falconer
- Rugged III, Practiced Accuracy II, Hunter's Knowledge, Out in Nature III
- Killer Instinct I, Watch the Center III, Diving Strike I
- Killer Instinct II, Strike for the Eyes: Strike I, Conditioning, Eyes of the Eagle
- Deadly Instinct III, No Mercy III, Coordinated Strike, Expose Weakness
- Dangerous, Death from Above: Strike I
Nature's Warrior (21 AP)
- Natural Adept, Nature's Senses, Nature's Bounty, A True Hunter
- Take Down II, Beastial Nature II
- Flight II, Ghost Wolf, Double Strike Boost II
- Fight II, Prey on the Weak II, Ghost Wolf Pack, Essence of the Shrike II
Nature's Protector (11 AP)
- Nature's Protector, Nature's Defense, Magical Beast
- Enchanted Defense III, Fey's Blessing II
- Grizzled Defense III
Aasimar (7 AP)
- Stronger Bonds, Wisdom, Stronger Bonds II, Wisdom, Stronger Bonds III
Leveling Guide
- Fal0 White Falcon; Fal1 Practiced Accuracy I, II; Fal1 Out in Nature I
- Fal1 Out in Nature II; Fal2 Killer Instinct I; Fal2 Diving Strike I
- Fal0 Wisdom; Fal3 Killer Instinct II
- Fal3 Strike for the Eyes: Strike I; Aas0 Stronger Bonds; NW0 Natural Adept; NW1 Take Down I
- NW1 Take Down II; NW1 Beastial Nature I, II
- NW2 Ghost Wolf; NW0 Nature's Senses; Aas0 Wisdom
- Aas0 Stronger Bonds II; Pro0 Nature's Protector; Pro1 Enchanted Defense I, II
- Pro1 Enchanted Defense III; Pro1 Fey's Blessing I; Pro0 Nature's Defense; Fal0 Well Rounded
- Fal1 Out in Nature III; Fal3 Conditioning; Fal2 Watch the Center I
- Fal2 Watch the Center II, III; Fal4 Deadly Instinct I, II
- Fal4 Deadly Instinct III; Fal4 Coordinated Strike; Fal4 Expose Weakness; Fal4 No Mercy I
- Fal4 No Mercy II, III; Fal3 Eyes of the Eagle
- Fal5 Dangerous; Fal5 Death from Above: Strike I; NW2 Double Strike Boost I
- NW2 Double Strike Boost II; NW3 Ghost Wolf Pack; NW0 Nature's Bounty; NW3 Essence of the Shrike I
- NW3 Essence of the Shrike II; NW2 Flight I, II; NW3 Fight I
- NW3 Fight II; NW3 Prey on the Weak I, II; NW0 A True Hunter
- Aas0 Wisdom; Aas0 Stronger Bonds III; Pro2 Grizzled Defense I
- Pro2 Grizzled Defense II, III; Pro1 Fey's Blessing II; Pro0 Magical Beast
- Fal0 Wisdom; Fal0 Well Rounded II; Fal1 Rugged I
- Fal1 Rugged II, III; Fal1 Hunter's Knowledge; Fal0 Master Falconer