Results 1 to 9 of 9
  1. #1
    Community Member BigErkyKid's Avatar
    Join Date
    Jan 2014
    Posts
    6,393

    Default @Lynnabel: Help Warchanters!

    Lynnabel, I understand you are in charge of bards. You wanted specific suggestions, so here it goes:

    Warchanter is clearly intended to be a rage based STR minded version of bard, with good synergy with barb. It is somehow the equivalent of bear in druid (swash being the wolf), but less defensive oriented. However, it currently fails at it.

    Here comes a list of super easy to implement suggestions:

    • Change the freeze formula to take highest of STR or CHA
    • Nortwhind also has 19-20 extra multiplier
    • How of the north: holy sword enhancement, universal but not stacking (or something like that, such as in barb t5s crit enhancers); remove multi crit enhancer.
    • Spinning ice: 15 second cooldown to match wolf freeze.
    • Capstone: Multiselector CON+CHA/STR+CHA; 30 seconds cooldown (2 mins is absurd), +10 MP.
    • Ballad melody: +10 persona MP when raging (would be cool to give group 10 MP, but whatever).
    • Adjustments to AP cost: it is out of whack for many abilities, you know better what to do.


    Bonus points if the crit enhancers is extra sweet with some barbarian type weapons (axes, hammers), or make it favor THF (which sucks atm). Another option could be to allow synergy with dwarf by letting the freeze go with CON too.

    Finally, sustaining song could get the same treatment as barb heals; i.e. not de scaled by reaper on caster.

    Non of this requires new tech, non of this puts it over the top (IMHO), and it revitalizes it.
    Last edited by BigErkyKid; 10-01-2019 at 06:49 AM.

  2. #2
    Community Member
    Join Date
    Sep 2009
    Posts
    4,835

    Default Good one

    Another nicely themed tree fixable by simple number tweaks

  3. #3
    Community Member BigErkyKid's Avatar
    Join Date
    Jan 2014
    Posts
    6,393

    Default

    Quote Originally Posted by janave View Post
    Another nicely themed tree fixable by simple number tweaks
    Honestly, I think a lot of trees just need that, changing parameters. I understand it is sexier to create new things, but old stuff needs love too!

  4. #4
    Community Member
    Join Date
    Jun 2006
    Posts
    9,633

    Default

    Quote Originally Posted by BigErkyKid View Post
    • Change the freeze formula to take highest of STR or CHA
    I think that there's already enough general bonuses to going STR, you dont need to directly support it in WC. I'd rather see CHA to hit somewhere in WC (Core2 probably) and then CHA to dmg in T5 (universal, or maybe only while THF) so that you could go CHA-build as a WC, similar to how Swash can go CHA/DEX/INT (though they need to-hit from elsewhere, unless they could get it from splashing in WC if its in the cores there).

    For as many CHA classes as there are, there's really a dearth of workable CHA to dmg options. If there was universal CHA to dmg in T5, that'd open up a lot of build possibilities (except you, Pals). Chanterlock could be fun - imagine all the aura buffs

  5. #5
    Community Member Kutalp's Avatar
    Join Date
    Dec 2016
    Posts
    1,086

    Default

    Quote Originally Posted by BigErkyKid View Post
    Lynnabel, I understand you are in charge of bards. You wanted specific suggestions, so here it goes:

    Warchanter is clearly intended to be a rage based STR minded version of bard, with good synergy with barb. It is somehow the equivalent of bear in druid (swash being the wolf), but less defensive oriented. However, it currently fails at it.

    Here comes a list of super easy to implement suggestions:

    • Change the freeze formula to take highest of STR or CHA
    • Nortwhind also has 19-20 extra multiplier
    • How of the north: holy sword enhancement, universal but not stacking (or something like that, such as in barb t5s crit enhancers); remove multi crit enhancer.
    • Spinning ice: 15 second cooldown to match wolf freeze.
    • Capstone: Multiselector CON+CHA/STR+CHA; 30 seconds cooldown (2 mins is absurd), +10 MP.
    • Ballad melody: +10 persona MP when raging (would be cool to give group 10 MP, but whatever).
    • Adjustments to AP cost: it is out of whack for many abilities, you know better what to do.


    Bonus points if the crit enhancers is extra sweet with some barbarian type weapons (axes, hammers), or make it favor THF (which sucks atm). Another option could be to allow synergy with dwarf by letting the freeze go with CON too.

    Finally, sustaining song could get the same treatment as barb heals; i.e. not de scaled by reaper on caster.

    Non of this requires new tech, non of this puts it over the top (IMHO), and it revitalizes it.




    I agree and support the idea. Additionally I think all classes and trees should have two or more ability stats bonus options for to hit/damage, tactics, speecial attack rolls or saves.


  6. #6
    Community Member BigErkyKid's Avatar
    Join Date
    Jan 2014
    Posts
    6,393

    Default

    Quote Originally Posted by droid327 View Post
    I think that there's already enough general bonuses to going STR, you dont need to directly support it in WC. I'd rather see CHA to hit somewhere in WC (Core2 probably) and then CHA to dmg in T5 (universal, or maybe only while THF) so that you could go CHA-build as a WC, similar to how Swash can go CHA/DEX/INT (though they need to-hit from elsewhere, unless they could get it from splashing in WC if its in the cores there).

    For as many CHA classes as there are, there's really a dearth of workable CHA to dmg options. If there was universal CHA to dmg in T5, that'd open up a lot of build possibilities (except you, Pals). Chanterlock could be fun - imagine all the aura buffs
    I am simply following the theme already in the tree, though. STR enhancements, a rage effect, medium armor, cleave attacks...

    I am not saying that a CHA based THF might not be fun, but my point was that without redesigning the entire purpose and "lore" of the tree, it is possible to make it viable with minimal effort.

  7. #7
    Community Member
    Join Date
    Oct 2009
    Posts
    6,035

    Default

    I just had this brilliant idea:
    The capstone cooldown of 2 minutes.. matches the cooldown of KtA-esque abilities. In addition to its meager CC, capstone should grant charisma-based KtA.

  8. #8
    Community Member
    Join Date
    Sep 2009
    Posts
    4,835

    Default

    Quote Originally Posted by droid327 View Post
    ...- imagine all the aura buffs
    and the lag flux

  9. #9
    Community Member SoVeryBelgian's Avatar
    Join Date
    Aug 2012
    Posts
    542

    Default

    Quote Originally Posted by droid327 View Post
    For as many CHA classes as there are, there's really a dearth of workable CHA to dmg options. If there was universal CHA to dmg in T5, that'd open up a lot of build possibilities (except you, Pals). Chanterlock could be fun - imagine all the aura buffs
    +1 Agreed

    Need more CHA to Damage/Hit options. Locking it behind t5 prioritizes Bard builds, so you won't splash 4 to get it.

    The Ice abilities def need an internal DC rework, as it currently favors Pure Bard, but doesn't augment Bard melee stats, meaning you'll still rely on STR or something else, with CHA as secondary.
    NONVIOLENCE IS MY NAME. LORE IS MY GAME!


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload