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Thread: Combat Mastery

  1. #1
    Community Member Kutalp's Avatar
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    Thumbs up Combat Mastery

    Hello fellow forum adventurers.

    This is a simple and humble suggestion for feats related to tactical fighting.

    Requires 14 Intelligence:

    Combat tactics feat : Extra effect +1 Dice to all combat tactics, but also -1 AC for sunder , +3 seconds extra duration for Stun, Improved trip, Hamstring, +1 constitution damage and +3 damage for Slicing blow, % 10 less chance to awaken Sapped target.

    improves with the same rate , every 3 character levels.

    Additionally every two points spent at Intelligence stat after 14 will add extra effect. Items do not count for this bonus. ( A level 18 character with 20 intelligence +9 Dice to all combat tactics, -10 AC for sunder, +21 seconds duration for Stun, Improved trip, Hamstring, +9 constitution damage and +21 damage for Slicing blow, % 90 less chance to awaken Sapped target.


    Thanks for reading.


    https://www.youtube.com/watch?v=KdGC...ye81D&index=11
    Last edited by Kutalp; 09-28-2019 at 05:34 PM.

  2. #2
    Community Member SoVeryBelgian's Avatar
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    I'm all for making INT Ftr viable and blending perfectly with Melee Arti.

    I don't know that they'd ever do this, but who knows.
    NONVIOLENCE IS MY NAME. LORE IS MY GAME!


  3. #3
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    Soooo when I have like 100+ Int, I'm going to have like +50 to my DCs, I can reduce ACs to trivial levels, stun/trip/daze a mob permanently, and bring a mob to 0 Con within a few rounds...Also keep in mind that many other enhancements scale on your various Tactical bonuses, so this would boost those as well. Warchanter freezes, for example.

    I dont think having it scale with INT would be balanced. INT is already kinda OP as a combat stat anyway, with Harper and Ins Reflex letting it become an all-in-one stat, and giving skill points to boot.

  4. #4
    Community Member Kutalp's Avatar
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    Quote Originally Posted by droid327 View Post
    Soooo when I have like 100+ Int, I'm going to have like +50 to my DCs, I can reduce ACs to trivial levels, stun/trip/daze a mob permanently, and bring a mob to 0 Con within a few rounds...Also keep in mind that many other enhancements scale on your various Tactical bonuses, so this would boost those as well. Warchanter freezes, for example.

    I dont think having it scale with INT would be balanced. INT is already kinda OP as a combat stat anyway, with Harper and Ins Reflex letting it become an all-in-one stat, and giving skill points to boot.









    Hi there. Thanks for the kind response SoVeryBelgian and droid327.


    (Revamped) Combat tactics feat ;

    ' improves with the same rate , every 3 character levels '

    ' Items do not count for this (extra Intelligence) bonus '


  5. #5
    Community Member shmagmhar's Avatar
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    what if combat feats had a chance to be AOE?

  6. #6
    Community Member Kutalp's Avatar
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    Quote Originally Posted by shmagmhar View Post
    what if combat feats had a chance to be AOE?


    Interesting.

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