The Wine installation fails when it gets to the actual DDO install. I'm running the latest Catalina Beta. Console log below. Any ideas?

/Applications/DDO.app/Contents/MacOS/ddo ; exit;
chad@Chads-MacBook-Pro ~ % /Applications/DDO.app/Contents/MacOS/ddo ; exit;
[SSG] >> loading config
DEPRECATION WARNING: The system version of Tk is deprecated and may be removed in a future release. Please don't rely on it. Set TK_SILENCE_DEPRECATION=1 to suppress this warning.
You already have the latest version.
[SSG] >> osx_module => executing module
[SSG] >> osx_module => module required, processing...
[SSG] >> osx_module => processing module dependencies...
[SSG] >> osx_wine_module => executing module
[SSG] >> osx_wine_module => module required, processing...
[SSG] >> osx_wine_module => processing module dependencies...
[SSG] >> osx_wine_module => executing `process`
[SSG] >> osx_wine_module => module passed
[SSG] >> game_module => executing module
[SSG] >> game_module => module required, processing...
[SSG] >> game_module => processing module dependencies...
[SSG] >> locate_game_module => executing module
[SSG] >> locate_game_module => module required, processing...
[SSG] >> locate_game_module => processing module dependencies...
[SSG] >> locate_game_module => executing `process`
[SSG] >> locate_game_module => module passed
[SSG] >> game_module => executing `process`
[SSG] >> installing game...
[SSG] >> install_prep_module => executing module
[SSG] >> install_prep_module => module not required, skipping
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
100 44.4M 100 44.4M 0 0 1171k 0 0:00:38 0:00:38 --:--:-- 1275k
[SSG] >> running installer...
000b:fixme:winediag:start_process Wine Staging 4.5 is a testing version containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
wine: Bad EXE format for Z:\Users\chad\Library\Application Support\com.standingstonegames.ddo\common\download \ddolive.exe.
[SSG] >> game_module => failed `process` step

[Process completed]