In 2014 we initiated the Great Balancing Plan with our Executive Producer Severlin. Turbine had recently polled us about the state of balance in the game, and we had responded that: i) there were severe imbalanced (classes, ranged vs melee, light vs heavy armor), ii) that it was not fun to play an UP character. To answer these concerns, Severlin initiated an ambitious buffing plan that has, over the course of the last 5 years, revamped every single class in the game along with numerous systems (PRR, melee power, sneak attack, reaper).
Whether the game is more balanced now than in 2014 is up to debate, but the overall state of the game is not the purpose of these thread. I would like this thread to allow players to, undisturbed, explain what they think is currently underpowered and why. This could include PrEs, feats, classes, abilities, weapons, fighting styles, items, or whatever you feel is currently underpowered.
The goal of this is for the devs to be able to look over our feedback and consider it. For this reason, I want to ask every single poster to subscribe to this very simple posting rule. I am not a mod, so I can only ask you to please play nice.
- Only post following the template below. No other posts should be added to the thread. If you agree with someone, copy their message and repost it. If you disagree, feel free to start your own thread about it. If you feel this thread is great / stupid / flawed, feel free to PM me or start your own thread about it.
Posting template:
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Further comments / suggestions: