Hi there. The suggestion is simple to make Rogue lives more fun for everyone. ( It is for players old and new no past lives no hardcore gamership at all )
1) Adding intelligence to hit and damage instead of dexterity at all rogue enhancement trees.
2) Assasin Venomed blades changed to Assasin Bane blades.
3) Adding +%50 hit points at T5 of all rogue trees. Making this non stackable with any other tree including Stalwart.
4) Adding small prr/mrr bonuses scattered across the rogue trees.
5) Adding active clickies for rogue trees at t5 similar to Vistani enhancement Vistani Fortune. Restricting this to at least level 8 to 12 rogues. (Rogues love luck games and dice rolls)
Giving random but meaningfull bonuses to saves (+6) or dodge (+%20) or melee/ranged power (+30) or aoe blindness with no save for a limited time.
6) Additional %1 movement speed with each rogue class level. Attack speed with every two rogue levels. Additional dodge chance, saves against traps and +1 prr/mrr every two rogue class level.
7) +1 additional skill point each rogue level. +1 additional bonus to Sneaking and social skills.
8) Additional feat of choice every fourth level. ( Or at least adding Dodge, Mobility, Spring attack line Precision, Improved feint, Sap free for rogues at enhancement trees. Unlocked at various Ts and Cores and Rogue levels )
9) Buckler unlocked at rogue level 2. Scimitar and small shield unlocked at rogue level 4. Great club unlocked at rogue level 6. Picks unlocked at rogue level 8.
10) +2 to threat and +2 to multiplier with piercing, slashing , bludgeoning, ranged weapons which rogues are proficient with at T5 of all enhancement trees. Requires lvl 12 rogue. Does not stack with various class enhancements and non class enhancements.
11) Hide in shadows active clicky to distract and move monsters away when spotted during Hide and sneak action ( Works same as diplomacy for 30 seconds but when no other Player character is around and is auto triggered right after the character gets spotted during a Sneaking action. Drops alert level and threat level drastically and makes the npcs leave the rogue alone )
12) Easy made and functional rogue traps even at the character is capped ;such as Smoke bombs that add %20-%50 concealment for the party; Grease traps that will not make the party members fall; snare traps that will slow down the attacking hostile enemies to aid the party; boosted healing kits used for healing wounds of party members while not fighting may also add more values to beloved specialist class
13) Action boost Roguish 'Next round's by me !' Delivering booze and sing a song (insert
https://www.youtube.com/watch?v=3F35HpMRhMI) with some emote to give morale bonuses and faster healing to the party. Five use every rest.
14) Finding random platinum, gem or collectables loot with % chance which % of the share is delivered to party members.
Thank you very much.
https://www.youtube.com/watch?v=TXgCVaypJOo