Good morning everyone!
Strimtom here back at it again with the smooth builds. Today we look at Pale Master. If you don't want to read, please watch this video and learn all about the cool stuff you can do with pale master now:
Palemaster has been updated, and as a result you can now effectively and comfortable remove all threats from before your eyes with this easy and intuitive character to play. I really enjoyed my palemaster playthrough that I did in once sitting, which you can find here.
TL;DW
- Palemaster feels stronger with better self healing.
- Undead are still annoying to deal with until you get necrotic blast at 12.
- Constructs are more annoying than ever.
- You don't really cast negative energy spells before level 11, so focus on fireball and ball lightning instead.
- Skeleton knight hits like a tonne of bricks, get him going and you can just follow him to victory.
- Race has basically no impact, with the only better race being gnome/deepgnome. P
Anywho, the build!
Wizard Palemaster
Wizard 20
True Neutral Halfling
Stats
. . . . . . . .28pt . . 32pt. . .34pt . . 36pt. . .Tome. . .Level Up
. . . . . . . .---- . . ----. . .---- . . ----. . .---- . . --------
Strength. . . . .8. . . .10 . . . 10. . . .10 . . . +6 . . . 4: INT
Dexterity . . . 10. . . .10 . . . 10. . . .10 . . . +6 . . . 8: INT
Constitution. . 16. . . .16 . . . 16. . . .18 . . . +6 . . .12: INT
Intelligence. . 18. . . .18 . . . 18. . . .18 . . . +6 . . .16: INT
Wisdom. . . . . .8. . . .10 . . . 10. . . . 8 . . . +6 . . .20: INT
Charisma. . . . .8. . . . 8 . . . 10. . . . 8 . . . +6 . . .24: INT
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28: INT
Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spellcr . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Heal. . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
Search. . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
Balance . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
Haggle. . . .½ .½ .1 .1 .1 .1 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ . . 11
UMD . . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
. . . . .------------------------------------------------------------
. . . . .24. 7. 7. 8. 8. 8. 8. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 7. 2
Max . . .24. 7. 7. 8. 8. 8. 8. 9. 9. 9. 9 10 10 10 10 11 11 11 11 11
Feats
.1. . . . : Maximize Spell
.1 Wizard : Quicken Spell
.3. . . . : Completionist OR Toughness
.5 Wizard : Mental Toughness
.6. . . . : Extend Spell
.9. . . . : Insightful Reflexes
10 Wizard : Spell Focus: Necromancy
12. . . . : Spell Penetration
15. . . . : Greater Spell Focus: Necromancy OR Past Life: Wizard
15 Wizard : Improved Mental Toughness
18. . . . : Spell Focus: Enchantment
20 Wizard : Heighten Spell
21 Epic . : Arcane Insight
24 Epic . : Master of: the Dead
26 Destiny: Toughness
27 Epic . : Epic Damage Reduction
28 Destiny: Toughness
29 Destiny: Arcane Pulse
30 Epic . : Epic Mental Toughness
30 Legend : Scion of: Shadowfell OR Feywild
Spells
Enhancements
Epic Destiny and Twists
Item Set For End Game