Did SSG pull resources from the other servers to power HCL?
I know Sarlona is lagging worse since HCL started.
At any rate, its proven that the servers can be made lag free. Why not make the regular servers lag free too?
Did SSG pull resources from the other servers to power HCL?
I know Sarlona is lagging worse since HCL started.
At any rate, its proven that the servers can be made lag free. Why not make the regular servers lag free too?
Does it though? No one on the HC server has a TR cache. I wonder exactly how much does the TR cache add to lag because I know on the characters I have with a TR cache they experience more lag at the bank, and it seems like longer logging time too. Both logging in as well as logging off. And does that logging on/off affect others?
Blood Scented Axe Body Spray (Thelanis)Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd
You also don't have near the number of characters in the databases, as most people I see, when they die, are just deleting and recreating them.
I know for myself I only have one character, no TR Cache, very little in the personal bank, and don't get enough stuff to want to transfer back, so I delete and restart.
Live servers also have hundreds of instances compared to HCL server having most people grouped in a few low level places. Not a ton of guild ships/buffs on everyone. All the past lives and stances. Multiple effects on everyone’s weapons etc. I think the overall load is much lower on HCL server even with the popularity.
Sarlona's FORMER #1 Piker!!
QuiknDirty~Quikster~Quikkilla Missquik~
Member of Roving Guns
The Hardcore server also has more death.
The great freeing of souls appeases the lag monster.
Start cross server trading and profit!Characters: Grandern Marn / Yazmirr Grezztl / Vexir Bristleblade / Zappinaizah Subatrumpf Server: Orien Guild: Faca na CaveiraNew to the Orien server? Type "/joinchannel Titan" into the chat window and join some lively DDO discussion! Happy to help out with any questions.
Fellowship of the Bling Ghallanda
Main: Shado
Tier 1 Alts: DareDelvis; Ottis; Tortelvis
Tier 2 Alts and Banks: JoeBiten; Hary Darkness; BurnyCynders; Ashhole; Mournfist; Maimonides; DareDelviss; Aeteentee; DareSoulvis; Rambam; Jawill; DoubleDee; Myzadventure; Krav Maga; Snakecobra; and others
We've (myself and other associates) posted this in many threads and it gets shouted down often, for reasons we believe have nothing to do with lag, and more to do with people not wanting their "free" storage to go away.
It seems to be the single largest difference here, and I wonder if this is being investigated.
The reasons I personally attribute this to the appearance of hard core servers is the nature of the lag I am seeing.
When I've been soloing over the past week, I've had a number of occassions, on different dungeons, where the dungeon has just stopped responding, I can move around but levers cannot be pulled, doors cannot be opened, remnants cannot be picked up, and I cannot recall out of the dungeon. I've been forced into killing DDO on each occassion.
As I said this has happened in at least 3 different dungeons, so doesn't appear to be dungeon specific, but does appear to have started after the last maintenance period.
Last night we were running an Old Baba's raid when suddenly the lag monster kicks in during the 2nd hut phase, and lasts for about a minute killing almost everyone, this was hard-lag preventing anything happening. This is more like previous instances of lag, but more extreme duration and intensity.
I think there is good reason to suspect SSG have changed load balance to favour the hard-core servers (to try and make that a success), and in so doing have crippled everyone else.
PS I don't blame people playing on the hard-core server, but I do blame SSG.
Last edited by Kerranin; 09-03-2019 at 05:14 AM. Reason: Improve clarity
False! I lost my first lvl 19 to lag death in the mines in Eveningstar. Last night I almost died in a challenge when lag hit and I could not move while 4 scorps chomped me down to 23 hp before I could move.
The server becomes more laggy by the day
I love the assumptions and call to action being made with nearly zero actual knowledge or data (as far as i know - and certainly as far as anyone has said so far in this thread)
As I've said in other threads, any actual knowledge of architecture, performance, or any real metrics would be very interesting, but as far as I know, we don't have any of that.
It would be interesting for devs to take a look at performance of hardcore versus non - given they should know the things above - but that's about it from a call to action standpoint.