Hey!
I am wondering if SSG can comment on the following:
1. Will the store be enabled on the Hardcore server?
2. And if so, will the purchase of "progression items" be disabled?
I'm asking this because I strongly feel that the virtues of a Hardcore server stem from the level playing field that players get by all starting (and dying) together in the harbor. I think the following "progression items" detract from the experience:
a. Boxes (xp stones)
b. Xp potions
c. Tomes
d. Gold Rolling (by extension of it containing the above).
I also think a more minor problem would be posed by healing potions, mana potions and wands of teleport. The reason for this is very simple. When you start a new character on a hardcore server you are resource restricted. Healing potions and arrows will cost you all the platinum you pick up. You will not have access to the cure serious potions or wands from the guild vendors. You will not have access to the portable hole.
I feel that allowing people to pay to skip to level 20 (or even speed up that progression) would allow them to gain an advantage that ruins the communities sense of progression. Being the first person into the portable hole will be a big deal---because it allows you access to all the scrolls for wizards etc. MMOs involve a sense of competition and allowing some people to purchase a bjillion lives on the regular servers is fine IMO because its how we monetize the game; however, on a hardcore server I feel that it would be inappropriate.
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If I left anything else problematic to a sense of "community progression" then let's discuss that.
Cheers and Love
Sam
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EDIT:
Lamma notes.
Currently the store is planned to be implemented on hardcore as it is on live.