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  1. #1
    Squirrel Enthusiast Lokeal_The_Flame's Avatar
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    Nov 2010
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    Default Nullification Based Spellsword IN ED Update Please?

    Updating the Epic Destinies is nice and all, but this is where you could create some nifty new Spellswords!

    Sonic and force might be a bit OP, but plenty of things are either healed by or immune to negative spellpower!

    Positive energy Spellsword would be an extreme case of Situational usefulness and would be ill advised to be used against several foes.

    Force
    Nullification
    Sonic
    Light
    Positive Energy

  2. #2
    Community Member
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    Jan 2015
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    You should play Magicka - you can imbue your weapon with pretty much anything you can think of. Generate a wall of flaming stones on an attack, ice mines, a spellshield, etc

  3. #3
    Uber Completionist rabidfox's Avatar
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    Make Eldritch Strike able to do ranged when paired with Arcane archer (add in the same damage type toggles as whatever gets added to spellsword) while they're at it and suddenly you'd get some really nifty builds.

  4. #4
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    Oh yeah definitely. And while they're at it they could throw in a on-hit dc150 instakill that bypasses deathblock and works on raid bosses.

  5. #5
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    You always ask for things that are blatantly OP :P

    They're not going to ever make your perfectly-synergized, one-stat-does-everything build with perfectly-tailored itemization that has literally everything you could possibly want, perfectly aligned and structured into one always-BIS-forever option.

    You'll just have to build your melee PM with negative AND an element :P

    Quote Originally Posted by rabidfox View Post
    Make Eldritch Strike able to do ranged when paired with Arcane archer (add in the same damage type toggles as whatever gets added to spellsword) while they're at it and suddenly you'd get some really nifty builds.
    I'm OK with Strike not working with ranged, but they could make Tempest work like the Warpriest version. If they did make Strike work with ranged, it wouldnt be AOE, it'd just be a +1[W] with extra Force damage anyway. But I dont think it should be tied to AA, one tree shouldnt specifically require anything from another.

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