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  1. #1
    Associate Producer Cocomajobo's Avatar
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    Default Sharn Raid 2 Preview: 7/9-7/11

    Lamannia is now open! It will remain open until sometime in the evening of Thursday July 11th. There is planned to be a Dev event on Wednesday July 10th from 8-10PM eastern where members of the DDO team will be available on Lamannia to answer questions and collect feedback in real time. This preview contains the following feature:

    • 1 New Raid: "Project Nemesis" is a level 32 Legendary Raid located in the same public area in the cogs that "Too Hot to Handle" is. There is a Cogs guide located in the Test Dojo that will transport you to the staging area.


    In addition to that primary feature the following small changes to the loot for Project Nemesis (which had been previewed with the other Sharn Loot) are the only other changes in this preview:

    • "The Labrythine Edge" (Raid Kukri) now has the effect "Enhanced Bloodrage: This weapon is enhanced by blood - your blood! Each time you take damage or kill an enemy, there is a small chance that you will fall into an unholy bloodrage, greatly increasing your Strength, Constitution, and Damage. However, this rage will leave you more vulnerable to Physical attacks, slightly reducing your Armor Class."
    • "Baz'Morath, the Curator of Decay" (Raid Greataxe) now has the effect "Disease: Unholy Tear: This weapon saps the vitality from your enemies, dealing 10d6 Evil damage on each hit to Good enemies. It also has a chance to spread its disease whenever you strike an enemy, which will reduce their Armor Class and Positive Healing Amplification."
    • "Stickerclick, the Bitter Hail of Bolts" (Raid Repeating Heavy Crossbow) has had it's effects overhauled and now has the following effects: "Sovereign Vorpal", "Bleeding 10", "Ranged Alacrity 20%", "Nearly Finished: Fetters of Unreality".
    Last edited by Cocomajobo; 07-09-2019 at 01:44 PM.

  2. #2
    Founder & Super Hero Arkat's Avatar
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    The fact you posted this did not appear in the Lamannia Dev Tracker
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  3. #3
    Bounty Hunter slarden's Avatar
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    ok what type of element absorb do we need for this raid?
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  4. #4
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by slarden View Post
    ok what type of element absorb do we need for this raid?
    force obviously!

  5. #5
    Community Member Duhboy's Avatar
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    Have they changed some things with the raid items for this raid or is it the same? Wondering if the great axe saw any improvements.
    Shaox xKahn of Orien server

    ~Let me in....

  6. #6
    Systems Designer
    Lynnabel's Avatar
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    Quote Originally Posted by Duhboy View Post
    Have they changed some things with the raid items for this raid or is it the same? Wondering if the great axe saw any improvements.
    Funny you should mention that... the Greataxe, Kukri, and Repeater all got a bit of a facelift and some mechanical tweaks to make them fit the theme of the raid a little more. They should each feel a little better power-wise, too
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  7. #7
    Community Member Duhboy's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Funny you should mention that... the Greataxe, Kukri, and Repeater all got a bit of a facelift and some mechanical tweaks to make them fit the theme of the raid a little more. They should each feel a little better power-wise, too
    Hopefully the great axe has something like Soul Tear from the throwing dagger. That would be great and fitting for the axe IMO.

    The Wide Open Sky Throwing Dagger

    Upgrade Effect: Aligned
    Soul Tear This weapon tears at the soul of your foes, reducing their PRR and Healing Amplification.
    Holy 10d6
    Coruscating 10d6


    Will we see the improvements from these weapons on Lamannia this week?
    Shaox xKahn of Orien server

    ~Let me in....

  8. #8
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    If your doing more facelifts Soul Tear instead of Mind Tear would be nice on the Heavy Crossbow as well ^_^

  9. #9
    Associate Producer Cocomajobo's Avatar
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    Just popping in to say that the preview build has been approved and we are on schedule for opening sometime in the early afternoon (eastern) tomorrow 7/9.

  10. #10
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    Just popping in to say that the preview build has been approved and we are on schedule for opening sometime in the early afternoon (eastern) tomorrow 7/9.
    This post didn't show up in the Lamannia Dev Tracker, either.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  11. #11
    Community Member Duhboy's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    Just popping in to say that the preview build has been approved and we are on schedule for opening sometime in the early afternoon (eastern) tomorrow 7/9.
    I assume the raid 2 items are going to be on lamannia for preview? Also what's the working titled for Raid 2?
    Shaox xKahn of Orien server

    ~Let me in....

  12. #12
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Duhboy View Post
    I assume the raid 2 items are going to be on lamannia for preview? Also what's the working titled for Raid 2?
    Master Artificer ^2

    Or as I call it MAMA

    It will be a giant multi-legged constuct that smushes you underneathe its feet.

  13. #13
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by Mindos View Post
    Master Artificer ^2

    Or as I call it MAMA

    It will be a giant multi-legged constuct that smushes you underneathe its feet.
    Giant mechanical spider? Do we get to operate giant mechanical bug swatters? Could be a cross of the crab fight in WPM with a ballista-like component such as in E3BC... that could be fun.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  14. #14
    Community Member raclaw's Avatar
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    Quote Originally Posted by Aelonwy View Post
    Giant mechanical spider? Do we get to operate giant mechanical bug swatters? Could be a cross of the crab fight in WPM with a ballista-like component such as in E3BC... that could be fun.
    you do not need a ballista ... just Inquisitive

  15. #15
    Founder & Super Hero Arkat's Avatar
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    Lamannia client updating...
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  16. #16
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    Default thrown weapons from vendors bug

    has the bug when the vendors are unavailable to sell you the thrown weapons ever fixed?

  17. #17
    Developer Steelstar's Avatar
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    Quote Originally Posted by GMtitan View Post
    has the bug when the vendors are unavailable to sell you the thrown weapons ever fixed?
    No. We have no ETA for fixing that bug.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  18. #18
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    Quote Originally Posted by Steelstar View Post
    No. We have no ETA for fixing that bug.
    thanks for the quick reply and update

  19. #19
    Associate Producer Cocomajobo's Avatar
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    Default Preview Open

    Lamannia is now open! Refer to the OP for release notes!

  20. #20
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    Quote Originally Posted by Cocomajobo View Post
    Lamannia is now open! Refer to the OP for release notes!
    The family's blessing (quest item for neck) is poorly customized. It is supposed to be an item for a melee build but there is a +2 quality assasinate? Pretty useless for most of the melees except for assasin builds. Also the other stats are not very compatible with the non raid item. This would require to almost completely rearrange the gear in order to make it useful. I think it could be kept with same stats as the non-raid family's blessing neck piece but with added some sort of bonus that would be useful to all melees and would not require to rearrange all the other stats among the other pieces of equipement.

    Thanks.

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