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  1. #1
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    Join Date
    Nov 2013
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    17

    Default Inquisitive Build: 16 Rogue/ 3 Bard/ 1 Fighter (High DoubleShot)

    The build is for high static Doubleshot with bard as well as having assassin's trick and KTA (although only 2 ranks) and as much SA as you can fit in. The enhancement points are very tight when you shoot for Assassin's trick.

    For completionist build, you could either be PDK, Human or just take 15 Rogue/3 Bard/2 Fighter.

    The build assumes you have the 1 extra universal enhancement point, or you could just take 6 points in harper for 1 rank in KTA. Not Ideal though.


    Bard 3\Fighter1\16 Rogue (Non-Completionist)
    ===============================================
    1 Rogue 1: Point blank Shot
    2 Fighter 1: Bonus Feat: Rapid Shot
    3 Rogue 2: Rapid Reload
    4 Rogue 3
    5 Rogue 4
    6 Rogue 5: Precision
    7 Rogue 6
    8 Rogue 7
    9 Rogue 8: Precise Shot
    10 Rogue 9
    11 Rogue 10: Ability Improved Evasion
    12 Bard 1: Improved Critical: Ranged
    13 Bard 2
    14 Bard 3
    15 Rogue 11: Improved Precise Shot
    16 Rogue 12
    17 Rogue 13: Ability Opportunist
    18 Rogue 14: Insightful Reflexes
    19 Rogue 15
    20 Rogue 16: Either Defensive Roll or Skill Mastery
    21 Epic: Overwhelming Critical
    24 Epic: Combat Archery
    26 Epic: Destiny: Pierce Cold Iron or Epic Skill Focus: Diplomacy, or Holy Strike
    27 Epic: Improved Sneak Attack
    28 Epic: Destiny: Doubleshot
    29 Epic: Destiny: Harbinger of Chaos or Embodiment of Law
    30 Epic: Blinding Speed
    30 Epic: Legendary: Scion of the Etherial Plane
    ===============================================

    Enhancement Point Allocation:
    41 inq 11 mech 11 assassin 11 swash 7 harper

    Thoughts and comments appreciated, Thanks!

  2. #2
    Community Member
    Join Date
    Oct 2009
    Posts
    6,035

    Default

    If you replace Fighter level with Artificer, you'd lose 1 to hit and gain quite a lot of spell points, plus the option to level with repeaters, plus conjure bolts can save some AP in inquisitive. Not sure how tight is BAB for feat requirements on this split though.

  3. #3
    Community Member
    Join Date
    Nov 2013
    Posts
    17

    Default

    Quote Originally Posted by cru121 View Post
    If you replace Fighter level with Artificer, you'd lose 1 to hit and gain quite a lot of spell points, plus the option to level with repeaters, plus conjure bolts can save some AP in inquisitive. Not sure how tight is BAB for feat requirements on this split though.
    I have played a 16 rogue/ 2 arti / 1 monk split before. The feats still work, but Improved point blank and Improved Crit is pushed 3 levels later than this build due to the BAB. It would be the same if you went 1 arti vs. the 1 Monk. The spell points are a consideration due to KTA not being at 3 ranks, not sure if it will be a problem at 30 though. The bolts aren't a problem. You can buy conjure bolts scrolls from house cannith, and flame arrow wands from house J. The build doesn't waste points with conjure bolts in inquisitive.
    Last edited by Kalavas; 06-21-2019 at 12:00 PM.

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