Hello. What is a self catering gameplay ?
-Taking the idea of giant wilderness map instances of FR and RL to full open or semi open questing grounds.
-Randomised npc and surprise events pop up travelling the map.
-Better AI for npcs that aim weak sides of players. Traps, hit and runs. Luring and baiting giving extra options for players for extra xp but also higher chance of failure at survival.
-No power ups
-Gear break much faster without repair.
-Exhaustion result of swinging weapons similar to casting spells.
-No more tanking and lowering the effectiveness of gear.
-Instant entry and and exit causing rentry to sending the player appearing at a random spot.
-Adding more survival effect at these instances. Revamping older classes according to this virtureal environment. No power creep.
-No more teaming up before entering the instances. Team up virtually at the map asking for a meeting spot by instant chat/shout.
-No more level and xp restrictions. (Higher level parties summon higher level predators) Live or die adventuring with random parties. Help, get help. Be the bait or whatever.
-Sell safe housing option with points to players including pvp busting action and entry-Optional pvp and banking (This is optional but I am sure will pull powerplayers sneak on each other for fun)
Please post your valuable opinons.