THF really is that bad, it's severely outpaced by all other styles. Maul wolves work because they aren't THF and instead are Animal Fighting builds. A maul build without Wolf sucks similarly as other THF builds for the same reason.
What you meant to say is Animal Fighting Wolves are at the top of the melee charts, which I wouldn't disagree with because they don't even take THF feats.Class-design wise, however, you'll be unlikely to find SWF build on the top of the dps chart. A Silvanus Maul build is far outpacing any SWF build, or tempest / rogue TWF build. On a blanket scale SWF is better than THF, and for a poorly designed class like Pala, I'm with you, SWF is better. But I wouldn't agree with SWF>TWF>THF, because it doesn't work in practical builds.
We are in a Paladin thread discussing Paladin DPS builds. If I wanted to be pedantic I would say something like "the best Paladin DPS is a 18 Rogue 2 Arti Inquisitive".The jury's been out on this for awhile, SWF > TWF > THF in melee damage. Now class features can change this, Tempest Rangers have special bonus's to TWF and Barb's have their own bonus's to THF, Paladin has no special combat style specific bonus's.
Before this Paladin life I did pure Fighter which involved 11 Epic TR's in a row, and I never used the same build twice in a row. Meaning one eTR I would run THF, another TWF, another SWF, another Vanguard and so forth, so really got to compare the different fighting styles without class specific modifiers. Then again on Paladin I did the same thing, mostly cause I wanted to try out revamped Divine Crusader and also wanted to get three more Divine and Primal eTR's. Everything I'm talking about is in that context, since other class's get radically different enhancement abilities. Without a special set of abilities to favor one fighting style over another, SWF > TWF > THF.