Hello All!
I know its been a while since the thread was written, and the world is filled with Inquisitive killers, but I just luv the melee game and would like to hear the ranger builds you are using with this gear.
First, are you 20 levels Tempest, which I assume you are?
Second, what feats and ED's are best for the DEX-based Tempest? I assume you are using Precision, and not Power Attack for your feat choice? I ask about the ED choice because I see most build suggest LD, but I thought that would do better with Power Attack, Cleave and Great Cleave line so as to take advantage of Momentum Swing and Lay Waste?
TY for listening and can't wait for some more gear/build tips.
Last edited by Lussier; 01-27-2020 at 06:57 AM.
Sadly, you're too late...the party left; but fortunately you'll be the best Tempest on the server after U45
I jest; here are some tips for your Sexy Dexy I learned in the passed few years during my Tempest tenure.
- Tempest capstone is way too good to splash, so yes pure Ranger.
- Most play in LD (for blitz), but some coming from Rogue assassin could do well in SD.
- I take precision to reduce fort and maximize crit hit/dmg (its difficult to crit in Sharn). (I don't take Momentum/Lay/etc; I do take LD Power Boost as a back up to Tempest Haste Boost and take 3x CON to round out HP in the LD tree)
- Keep DblStk at an efficient 80% and take Killer(DWS) - 1000cuts/Reaper Strike when Killer is down(raid bosses) - Deadly Strikes when Killer is up(mob).
- Going into U45, Ethereal is probably still on top over Arboria, but that gap is close.
- Have a good golf-bag of clubs (Scimmy, rapier, duster, re-invigs, affirmation) (take Wep Fin & IC:Pierce feats for that rapier)
- Meld, Meld, Meld
- Have a healthy and efficient INT (58 or 62 or 66 or 70 or 74) and KTA away (some DPS will be lost at U45, but KTA should still be higher than the loss)
- Double-down on DPS vs defense. Tempest is weak these days relative to 6 updates ago; and is still yet to slide into 10th tier DPS oblivion in U45.
- Of course, Aasimar(Fallen) is the master race...that "could" change with U45 LoH nerf...but I bet it still wins out.
Hope that helps!
Last edited by Taxidiotis; 01-28-2020 at 03:52 PM.
TYVM Taxi! I will work on your suggestions.
I wanted to clarify on the good golfbag notion. I have pair of Vulkoor's Edge and am hoping to some day get Nightshard or The Fractured Elegance. As for the Legendary GS, I unwittingly upgraded one, ala olden days, with Mineral when it seems I should have put DUST on it. i am currently working on another to use Dust.
As for taking Wpn finess and IC/pierce, is that if I manage to get Flow, Piercer of Hearts, or is there a reason to have piercers for end game? (As a side note, I really luv my Balizarde, which I have fully geeked out with Heroic Comms. Given that has keen on it I have not taken Wpn Finesse or IC/pierce. Should I?)
Again, from a dual-wielding luver, TYVM!
Last edited by Lussier; 01-29-2020 at 08:36 AM.
Yes, Wep Fin is "required" to optimize rapiers' dmg, whether Balizarde or Flow. Otherwise, you will roll STR to hit/dmg...and your STR should be in the garbage! I take WepFin at 18 in preparation for Balizarde. (NB I'm sure you are taking Imp. WepFin from DWS)
Balizarde is wonderful for epics, yes it's keen, thus I save IC:P for 27 feat in preparation for...
Flow is as powerful as it is pretty in pink! But you need to burn 2 feats to optimize it...buts its very much worth it
![]()
Vulks are outdated, but very good Metaline properties if needed. (I rarely use them; Good+Adamantine+Silver breaks most DRs now-a-days)
I retired my Vulks and Niteshards.
I resisted dusters for a long time, thinking they would be nerfed; but wow are they almost absolutely required...you only need one duster scimmy. They can really make/break a mid-high reaper solo run. And all of the other REAL DPS in party benefits from it, as well.
Golf Bag:
Boss Beaters = Frac Ele+Frac Ele (or Frac Ele+duster depending)
Mob = Frac Ele+Flow (or Niteshard+Flow if no CC)
911 Hjeals = Frac Ele+LGS Affirmation scimmy (with Hamp tiers)
Boost Regen = Frac Ele+TH Re-Invig scimmy (Reinvig is the Viagra of Haste Boosts - lets you DPS longer and harder)
Skellies(bludgeon) = Savior+"some other worthwhile light hammer" (I think I offhand the free-issue Obama-care Morninglord's hammer from RL)
Situational DR breakers= Celestia+Celestia (oozes/rusties/etc)
Ranged = Pfff, what ranger would ever need a bow?
Of course, you can mix/match those depending on what properties you have on them.
Frac Ele is almost always in main. Glass-shards is as useless as dialog in a porn film, but its BDR is highest single handed wep in the game (~126BDR equipped).
Hope that helps clarify!
Last edited by Taxidiotis; 01-29-2020 at 03:07 PM.
That is all great help and it looks like I have to do more LEG GS crafting and end-game raiding to fill in my golf bag, as it were.
You have made some great suggestion, so I'd like to ask if you have a preferred DEX-based ranger build you'd recommend? At present I have +5 tomes in most stats and don't see spending real cash to get better ones. I have one racial past life (drow), 3 ranger past lives, 11 epic past lives, and just got to 21 reaper points. I never log on to just run the game full speed and crush stuff w/o enjoying the journey, but rather am content to work at it and enjoyable pace. I am currently working towards my second ITR as an Aasimar Scourge (plan is to do 3 to get more doublestrike). Not sure that tidbit of info helps it stearing me in the right direction, but I hope it does.
Thanks again!
Last edited by Lussier; 01-29-2020 at 07:53 PM.
Character name: Stratiotis
Classes: 20 Ranger, 10 Epic
Race: Aasimar · · · · · · ·Alignment: True Neutral
· · ·Start Tome Final(In Reaper)
Str:· · ·8· · 8 · ·32
Dex:· · 18· · 8 · ·94 (+7)
Con:· · 14· · 8 · ·70
Int:· · 12· · 8 · ·66
Wis:· · 18· · 8 · ·64
Cha:· · ·8· · 8 · ·30
Level Class · · · · · ·Feats
1- Dodge; Aasimar: Fallen Bond, Favored Enemy: Human
3- Weapon Focus: Slashing Weapons
5- FE: Undead
6- Mobility
9- IC: Slash
10- FE: Lawful Outsider
12- Precision
15- Quicken; FE: Evil Outsider
18- Wep Fin
20- FE: Constructs
21- Overwhelming Critical
24- Power Critical
26- PTWF
27- IC: Pierce
28- Elusive Target (to cover some missing dodge) (Or DR breaker)
29- Dire Charge
30- Ethereal Plane; Completionist (or maybe Spring Att would be interesting post-U45 OR Rogue PL: SOS pre-U45)
Enhancements: 95AP
Aasimar - 16 (T4 Bond)
Tempest - 43 (DOD, Capstone)
DWS - 26 (Killer)
Harper - 8 (KTA)
Falconry - 2 (Crit Acc)
Gear-Out:
Wildcard
Family Recruit Sigil
Hammerfist
Slavers Bracs (Shelter, Res, Heal, Q-INT)
Umber Brim
Cornerstone Champion(Q-DEX)
Spectre Boots
Cloak of Balance (Q-CON)
Collective Sight (INT, I-DEX)
Taer Valaestas(Artifact)
Celestial Ruby Ring (DEX)
Echo of Ravenkind
Round out with various Augments.
Glaring miss - No Dodge gear at allbut Feats + PLs + Reaper = 18% (which is just fine). (You can also sub-in CC trinket with Dodge+CON+I-CON, but you will need to pick up Good DR)
No devotion, Cacoon, or any real healing - CMW & CSW + Affirmation + LoH is fine for R1-6. R7+ you will need a mommy-copter hjealer.
Remember; Double down on DPS...
Twists:
Martial Hymn
Meld
Running w/ Wind
Hail o Blows
1st Harmonic Chord
TR Priority:
Racial PLs - EPLs - IPLs+Class PLs (Completionist is not a must these days)
Going forward, SSG's Producer Letter noted Cap 30+ this year, so who knows if they will require EPLs to go all the way up passed 30+. If so, I would get EPLs out 1st, then Racial. I got all my EPLS during Cap 25 (dumb luck).
Class PLs should be combined with IPLs since you get 2 for 1. And yes Scourge PL is worthy, along with PDK.
Tempest is not a very good leveling build for TRing. Especially for Gnome/Tief/Dwarf/etc. You may do better with sorc or inky(while inkys still exists).
Reaper Point Distribution:
As you have limited PLs, I would put 1st 21 pts into Barricade, then work into Adversary.
I am certain this will all change post-U45.
If you're on G-Land, look me up! (Stratiotis)
My Dex Scimitar build from 15 months ago: https://www.ddo.com/forums/showthrea...t=#post6145754
After my current TR cycle when time to revisit my end game build I'd no longer use Scion of the Ethereal plane and switch to Scion of Arborea thanks to the forthcoming stupid nerf, and drop all investments into the hide skill.
The fort bypass of the build has had it doing very well in Sharn content (where they boosted the fort of mobs up). Many complained about the mob fort boost and loss of crits, but not this build![]()
LD for the epic destiny, but a case can be made for Shadow Dancer.
Scimitars are in a good spot these days, and with high fort bypass the larger crit range works for me. I love my Nightshard. Legendary Vulkoor's Edge is easy to get and a well rounded weapon.
I finally got a The Fractured Elegance, but immediately went into a TR cycle and didn't use it. I've heard the Glass Shards effect is borked.
The Nak Abides - Argo - Ascent
Ganak Goblinjuicer ~ Xanak the Irregular
I recently switched from the following gear setup...
Sharn/Ravenloft Set: (16 Augments)
-Helm: -> Umber Brim (I Q Strikes, I Accuracy 16, I Deception 8, P Well Rounded 2, Yellow) (Topaz of Fear Immunity)
-Necklace: -> Family (T Seeing, A Piercing 33, Deadly 17, R Fury, Yellow) (Topaz of Feather Falling)
-Eyes: -> Mist Spectacles (DEX 20, R Save +16, Doubleshot 12, M Shelter +52, Blue, Green) (Topaz of Deathblock, Diamont of I DEX +5)
-Trinket: -> Mist (CON 20, E Holy Burst, T Seeing, I Deception, Yellow, Green) (Globe of T I Blood E ALL +1, Draconic Soulgem 30 E Resistance)
-Armor: -> Family (Fort 214, P Shelter 54, HAMP 85, HP 81, Green) (Saphire of Protection +10)
-Cape: -> Mist (CON 19, Raging Resilience, Doublestrike 22, Dodge 19, Green) (Golems Heart)
-Bracers: -> Mist (STR 19, I CON 9, Stunning 22, Q P Shelter 12, Green) (Saphire of Good Luck +2)
-Belt: -> Slavers (Shelter 45, Deception 14, Tendon Slice 14, Q DEX 4, Green) (Saphire of Armored Agility +2)
-Ring1: -> Artifact (WIS 22, Q Accuracy 8, Q Deadly 5, Law Absorption 31, Green, Yellow, Blue) (Diamont of I STR +2, Diamont of I WIS +2, Diamont of I INT +2)
-Ring2: -> Celestial Ruby Ring (str/dex/INT) 21, Stunning 23, Accuracy 33, Ghostly, Green) (Saphire of Resistance +10)
-Boots: -> Mist (FoM, Speed 30, N Armor 19, R Save 16, Yellow) (Diamont of Concentration +19)
-Gloves: -> Family (I Doublestrike 11, C C Infusion, Seeker 21, I Deadly 8, Blue) (Diamont of Spot +19)
...to my new gear setup incorporating Vod and Feywild into existing Family Set:
Sharn/VoD/Feywild Sets: (17 Augments)
-Helm: -> Summer - Legendary Crown of Fireflies: Healing Lore +31%, Devotion +214, I Resistance +8, I Magical Sheltering +26, Green (Essence colorless Profane ALL +2)
-Necklace: -> Family - Legendary Family Recruit Sigil: True Seeing, Armor Piercing 33, Deadly 17, R Fury, Yellow (Topaz of Feather Falling)
-Eyes: -> Tharne - Legendary Tharne's Goggles: True Seeing, Deception +18, Enhanced Ghostly, Diversion +34, Yellow, Blue (Topaz of Deathblock, Saphire of Shelter +32)
-Trinket: -> Mist - Echo of Ravenkind: Constitution 20, E Holy Burst, True Seeing, I Deception, Yellow, Green (Globe Exeptional ALL +1, Draconic 30 E Resistance)
-Armor: -> Family - Legendary Wildcard: Fortification 214, Physical Shelter 54, HAMP 85, HP 81, Green (Saphire of Armored Agility +2)
-Cape: -> Summer - Legendary Cloak of Summer: Fire Absorption 50%, Strength +21, I Strength +10, Doublestrike 23%, Green (Saphire of Dodge +12)
-Bracers: -> Tharne - Legendary Tharne's Bracers: Dexterity +21, Armor Bonus +21, Parrying +10, Protection +17, Blue, Green (Diamont I DEX +5, Diamont of Festve DEX +2)
-Belt: -> Winter - Legendary Direbear Belt: I Sheltering +27, Rough Hide +5, Natural Armor +21, Roar, Green (Golems Heart)
-Ring1: -> Artifact - Radiant Ring of Taer Valaestas: Wisdom 22, Q Accuracy 8, Q Deadly 5, Law Absorption 31, Green, Yellow, Blue (Diamont I WIS +5, Diamont Festve WIS +2, Diamont of Spot +19)
-> Artifact - Bloodsigil Ring: Intelligence +22, Q Combat Mastery +5, Q Deception +4, Q Deadly +5, Blue, Green, Yellow (Diamont of I INT +5, Diamont Festve INT +2, Diamont of Search +19)
-Ring2: -> Slavers - Ring: Intelligence 17, Accuracy 28, Tendon Slice 14, Q DEX 4, Green (Saphire of Resistance +10)
-Boots: -> Winter - Legendary Deepsnow Boots: I Constitution +10, Q Constitution +5, Freedom of Movement, F Save +17, Green (Topaz of Fear Immunity)
-Gloves: -> Family - Legendary Hammerfist: I Doublestrike 11, CC Infusion, Seeker 21, I Deadly 8, Blue (Saphire of Good Luck +2)
I like it very much and feel now more comfortable standing in front line side by side with tanks...
Last edited by clagor; 05-22-2021 at 12:07 PM.
Argonessen - Guild: "Married with Children" / Clagor Dan - Elf - Tempest (18 Ranger / 1 Barbarian / 1 Rogue) / Glagor Dan - Drow - Pale Master (18 Wizard / 2 Rogue)
What are you swinging? I believe the Feywild dex sticks are kinda boo compared to other ability weps. And KT/Sharn light weps do not stack up against Feywild LS, khops, etc. I think sexy dexy tempests took a back seat.
Argonessen - Guild: "Married with Children" / Clagor Dan - Elf - Tempest (18 Ranger / 1 Barbarian / 1 Rogue) / Glagor Dan - Drow - Pale Master (18 Wizard / 2 Rogue)
Strength base is mas sexy now. Khopesh with a longsword of your choice offhand. And using a bow is semi useful now.. take pblank shot and combat archery... Booyah!![]()
LOLz!
Smarty Thot (pronounced in New England dialect dropping the "r"; "Smahty" Thot) is not for the feint of heart...requires a lot of raid gear, AP & Rxp resources! (emphasis on A LOT) But completely viable...biggest drawback is nil Hamp. Fine soloing in mid-reaps, need a hjealer in high reaps (whats new tho?).
Maxes out KtA and allows equipping superior STR based weps. SD probably best, but I run in LD (seems to flow better for me).
We can say "thot?" Who knew?
thot thot thot thot
neat!
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