Add warhammers in the hand and half weapons list (one handed weapon+two handed feats=g blows).
Why?
There's no bludgeon hand and half weapon atm.
Thank you.
Add warhammers in the hand and half weapons list (one handed weapon+two handed feats=g blows).
Why?
There's no bludgeon hand and half weapon atm.
Thank you.
No fun, no $$$
IIRC there's an exotic hand-and-a-half blunt weapon in D&D rules. Warmaul? Something like that. Anyway SSG would probably add that rather than convert warhammers which just got a DPS boost from Knights Training.
There's still the larger issue of glancing blows needing a DPS boost but one problem at a time.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
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Ordinary humans have inhibitions that serve as a buffer against what we know is bad behavior.
However, some people, by blaming others for their own bad behavior, develop a thought pattern that allows them to override self-control in order to achieve a selfish end.
- My opinion on exploiters and cheaters blaming SSG for unfair punishment.
IMO shouldn't be rolled into Knights Training, I would probably prefer a new Exotic Weapon but do to named item support a new feat or enhancement for Warhammer is fine.
It just needs to be exclusive with Knights Training or you kill Bastard Swords, and Dwarven Axes off. Crit Profile of the Khopesh and Hand-and-a-Half status not a good idea, probably hard to implement now though as anything other then a feat that locks you out of Knights Training.
Maybe a new feat, akin to Knight's Training - but a bit more hitty/smashy...
Brutal Weapons:
Warhammers, Heavy Picks, Light Hammers, Maul, Great Club
Taking this feat allows for glancing blows with these heavy weapons. Using this feat with Great Club adds (1x weapon damage?, +1 crit range?, other?). Maul would need another perk that wouldn't make it silly with Silvanus...
Taking this feat prevents acquiring Knight's Training, and vice-versa.
Anyone can swing a hammer - not everyone knows how to swing it well.