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  1. #21
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    Quote Originally Posted by Vorachtin View Post
    That would be silly because inquisitors get watchful eye for free in the enhancement tree and cannot use addy weapon scrolls on their weapon.

    Watchful eye does not have a penalty. And it does work differently than the Inquisitor Feat. Compare the two...Having no fail search & spot will not find the traps all the time unless you have watchful eye. Most people run with adamantine scrolls. If not, pass some and if they do not have UMD, syranian weapons typical will out DPS anything with adamantine DR on it anyways. The only DR that is a problem for an inquisitor is Elemental DR and Crystal TBH. Sharn has a lot of both of those.

  2. #22
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    Quote Originally Posted by jskinner937 View Post
    Watchful eye does not have a penalty. And it does work differently than the Inquisitor Feat. Compare the two...Having no fail search & spot will not find the traps all the time unless you have watchful eye. Most people run with adamantine scrolls. If not, pass some and if they do not have UMD, syranian weapons typical will out DPS anything with adamantine DR on it anyways. The only DR that is a problem for an inquisitor is Elemental DR and Crystal TBH. Sharn has a lot of both of those.
    This is false info, but w/e he can go with bad advice or my advice or neither!
    Triple All

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  3. #23
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    Quote Originally Posted by Vorachtin View Post
    This is false info, but w/e he can go with bad advice or my advice or neither!
    What is false? Watchful eye has no penalty? It doesn’t and I have personally verified. The auto search in inquisitor definitely has a penalty of -4 which is even on the tooltip. And yes it’s more than the penalty. There are even posts on the forums how the auto search is borked. The only one not borked is watchful eye.

    But anyways my response to your suggestion for the OP to drop DW for Addy Weapons was a bit of an exaggeration. I meant addy was useless as well. He should honestly keep DW IMO.

  4. #24
    Community Member Swimms's Avatar
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    The majority of the responses to this thread are splitting hairs over largely irrelevant or easily compensated for minor details. The big issue is that you take IPS so late in the game that while you will accomplish your primary goal of high DPS, it will be single target DPS.....UNTIL LEVEL 18! If you plan to run racials with this I hope you have a static group or plan to play boss killer in pug groups because this will be a painful build to level.
    Neurik of Argo.

  5. #25
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    Quote Originally Posted by Swimms View Post
    The majority of the responses to this thread are splitting hairs over largely irrelevant or easily compensated for minor details. The big issue is that you take IPS so late in the game that while you will accomplish your primary goal of high DPS, it will be single target DPS.....UNTIL LEVEL 18! If you plan to run racials with this I hope you have a static group or plan to play boss killer in pug groups because this will be a painful build to level.
    this is true
    but
    this thread is called End Game DPS

  6. #26
    Community Member Bunker's Avatar
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    I agree, the feat watchful eye is not worth it if you are going inquisitive. The minor penalty will not hinder your end game trap spotting abilities. I do agree that having adamantine weapons all the time is nice. But I also enjoy using a LGS Ice xbow. So adam is important.

    If you are a rogue of at least 8 levels, you get improved uncanny dodge for free. I do not believe the inquisitive enhancement is on a separate timer, so you can skip that and free up a AP.

    As far as sentient goes, there are a few combinations out there that are good for burst dps or for long term. I haven't messed with them enough since the update, but most ppl seem to feel focusing on RP at end game is the way to go.

    -Bunker
    Mothergoose - Kardinal - Bunks

  7. #27
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    Quote Originally Posted by Swimms View Post
    The majority of the responses to this thread are splitting hairs over largely irrelevant or easily compensated for minor details. The big issue is that you take IPS so late in the game that while you will accomplish your primary goal of high DPS, it will be single target DPS.....UNTIL LEVEL 18! If you plan to run racials with this I hope you have a static group or plan to play boss killer in pug groups because this will be a painful build to level.
    True statement. If you are running mainly for heroic content, it is more valuable to front load your build and get the good stuff as early as possible. If you have 4 artificer in your build, you could get fuscillade early, if you dont want to wait for level 12 and no-hold . Just as you want your BAB to rise quickly for early access to imp crit and imp shot feats.

    However, if you are building for end game, regardless of the tediousness that might be a few levels of heroic, there are smarter ways to alternate classes. IE. If you have any levels or rogue, take rogue at level 1 for starters. Also, always plan out you class progression so you always take skills at full value, not half points. If you are an intelligence build, this is important to plan out, since you will have plenty of points.

    I know some of you will say that skills are no big deal, but say that to the end game players that farm out favor for an additional minor skill bonus.

    The OPs build when it comes to feats is pretty much meat and potatoes as far as ranged dps goes. Just need a few tweaks here and there.
    Mothergoose - Kardinal - Bunks

  8. #28
    Community Member Swimms's Avatar
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    Quote Originally Posted by cru121 View Post
    this is true
    but
    this thread is called End Game DPS
    point taken, my comment is specifically directed to the OPs statement that the build would be used for Heroic and Racial completionist as well. It is my believe that it would be a sub-optimal build for heroic leveling.
    Neurik of Argo.

  9. #29
    Community Member FURYous's Avatar
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    Quote Originally Posted by Swimms View Post
    point taken, my comment is specifically directed to the OPs statement that the build would be used for Heroic and Racial completionist as well. It is my believe that it would be a sub-optimal build for heroic leveling.
    I should have clarified, he is already a heroic and epic completionist, this will NOT be a leveling build, I have a warlock build for the last few racials I need to do on him. This is a end game, high reaper, DPS build. It only takes a few hours to go from 12 to 20 so I am not real worried about when I get the feats, as long as I get them for the end game.

    That said, I do want to know your thoughts on optimizing the build including the leveling order. This is a build I would like others to use if they want.


    PS thanks for all the input everyone, I am still going through and processing the information and I will update the post once I have taken it all in.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  10. #30
    Community Member FURYous's Avatar
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    Updated ranged power and equipment.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  11. #31
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    I have this feeling 5 piece enders > 5 piece adherents, but never got around to test it.
    Last edited by Tilomere; 07-02-2019 at 02:20 AM.

  12. #32
    Community Member FURYous's Avatar
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    Quote Originally Posted by Tilomere View Post
    I have this feeling 5 piece enders > 5 piece adherents, but never got around to test it.
    Enders?
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  13. #33
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    Quote Originally Posted by FURYous View Post
    Enders?
    Yeah, you listen to Tilo, he gives the best build advice.

    /s

  14. #34
    Community Member FURYous's Avatar
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    What is an "Enders" 5 piece set?
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  15. #35
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    Lgs.

  16. #36
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    Quote Originally Posted by cru121 View Post
    Lgs.
    5pc LGS set all with Material and Opposition. Set bonus: Your spells and attacks have a [?%] chance to kill non-boss enemy, if they have 5,000 or fewer hitopoints. Inflicts three stacks of Vulnerability on bosses and enemies with greater than 5,000 hitpoints.

    The problem is you need to collect 20,000 Codex Runes to buy 4 Immortal Hearts to cleanse 4 pcs to wear without damage. Far from worth the grind. I would rather farm a slavers set TBH.

  17. #37
    Community Member FURYous's Avatar
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    Quote Originally Posted by jskinner937 View Post
    5pc LGS set all with Material and Opposition. Set bonus: Your spells and attacks have a [?%] chance to kill non-boss enemy, if they have 5,000 or fewer hitopoints. Inflicts three stacks of Vulnerability on bosses and enemies with greater than 5,000 hitpoints.

    The problem is you need to collect 20,000 Codex Runes to buy 4 Immortal Hearts to cleanse 4 pcs to wear without damage. Far from worth the grind. I would rather farm a slavers set TBH.
    Ah, displacing the other effects from 5 pieces of Sharn/RL gear doesn't seem worth it. Right now I can get both the Legendary Wallwatch Set bonus (and all the item effects) and the Legendary Adherent of the Mists Set bonus (and all their item effects). Trying to fit 5 green steel pieces in would lose at least one of the sets. Also replacing the effects would be impossible with green steel.

    I do plan on having some slavers for the quality stats at least.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  18. #38
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    Quote Originally Posted by FURYous View Post
    Ah, displacing the other effects from 5 pieces of Sharn/RL gear doesn't seem worth it. Right now I can get both the Legendary Wallwatch Set bonus (and all the item effects) and the Legendary Adherent of the Mists Set bonus (and all their item effects). Trying to fit 5 green steel pieces in would lose at least one of the sets. Also replacing the effects would be impossible with green steel.

    I do plan on having some slavers for the quality stats at least.

    Well you also could potentially gain a stacking 36% HPs, plus all the other goodies you can craft on the LGS like healing amp, etc. But the stacking increase in crit % from the other bonus (material) only applies to melee attacks. Now if the potential 20% extra crit chance applied to ranged attacks, that would be cool. But still farming 20000 Codex Runes for all this seems daunting and overwhelming to me.

  19. #39
    Community Member FURYous's Avatar
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    Updated the equipment and effects
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  20. #40
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    Quote Originally Posted by Komradkillingmachine View Post
    Yeah, you listen to Tilo, he gives the best build advice.

    /s
    Yeah no, don't do this.

    Looks like its coming along, do you really need more feedback? play it out and adjust at 30 once you've played it abit.
    Triple All

    Ghallanda forever.

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